Player Matchup

Hachiman
Hachiman
Silver V
Dev_Yen
Hachiman
Silver V
Level 103
God Stats
2W - 7L
1,351 SR
Queue Stats
105W - 115L
1,057 MMR
Solo
Athena
Athena
Silver III
Enkyri
Athena
Silver III
Level 157
God Stats
0W - 2L
1,632 SR
Queue Stats
44W - 64L
1,053 MMR
Solo
Guan Yu
Guan Yu
Silver II
RimGreaser
Guan Yu
Silver II
Level 108
God Stats
24W - 25L
1,519 SR
Queue Stats
215W - 227L
1,065 MMR
Solo
Ix Chel
Ix Chel
Silver II
aarron523
Ix Chel
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 201L
1,062 MMR
Solo
Ao Kuang
Ao Kuang
Bronze I
cysco30
Ao Kuang
Bronze I
Level 171
God Stats
2W - 4L
1,523 SR
Queue Stats
7W - 24L
1,066 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,505 SR
1,061 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,504 SR
1,061 MMR
Thanatos
Thanatos
Silver II
AlphaEagle24
Thanatos
Silver II
Level 68
God Stats
12W - 6L
1,409 SR
Queue Stats
74W - 89L
995 MMR
Party 2
Heimdallr
Heimdallr
Silver II
Voobzy
Heimdallr
Silver II
Level 122
God Stats
5W - 3L
1,563 SR
Queue Stats
219W - 235L
1,046 MMR
Solo
Jormungandr
Jormungandr
Silver II
cheifblackychan
Jormungandr
Silver II
Level 68
God Stats
16W - 11L
1,490 SR
Queue Stats
62W - 69L
1,118 MMR
Party 2
Sobek
Sobek
Silver III
john_6942
Sobek
Silver III
Level 105
God Stats
3W - 1L
1,586 SR
Queue Stats
33W - 49L
1,069 MMR
Party 1
Agni
Agni
Silver II
rrfabio666
Agni
Silver II
Level 103
God Stats
5W - 2L
1,474 SR
Queue Stats
32W - 48L
1,077 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dev_Yen
Hachiman
15
3 / 5 / 0
8,895
468
8,393
16,363
4,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Enkyri
Athena
12
0 / 2 / 1
7,630
402
1,646
17,387
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
RimGreaser
Guan Yu
15
2 / 5 / 0
9,848
518
11,779
16,106
16,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
aarron523
Ix Chel
13
0 / 7 / 0
7,902
416
4,965
15,799
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
cysco30
Ao Kuang
15
4 / 7 / 2
9,657
508
7,350
20,205
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ArachneAchillesBellonaKali

VS

Bans
Baba YagaMerlinMartichorasRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaEagle24
Thanatos
18
9 / 1 / 5
11,105
584
13,637
16,078
7,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Voobzy
Heimdallr
17
3 / 3 / 4
10,203
537
13,363
15,383
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
cheifblackychan
Jormungandr
19
4 / 3 / 4
11,002
579
9,471
16,311
15,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sobek
john_6942
Sobek
16
4 / 0 / 7
9,968
525
6,848
14,892
16,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
5 / 2 / 8
10,218
538
13,378
6,846
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
9
Kills
25
26
Deaths
9
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlphaEagle24
Thanatos
9
1
5
11.5
L
Hachiman
Dev_Yen
Hachiman
3
5
0
0.6
L
Athena
Enkyri
Athena
0
2
1
0.25
L
Guan Yu
RimGreaser
Guan Yu
2
5
0
0.4
W
Heimdallr
Voobzy
Heimdallr
3
3
4
1.67
L
Ix Chel
aarron523
Ix Chel
0
7
0
0
W
Jormungandr
cheifblackychan
Jormungandr
4
3
4
2
L
Ao Kuang
cysco30
Ao Kuang
4
7
2
0.71
W
Sobek
john_6942
Sobek
4
0
7
7.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
56,697
85,860
Taken
69,510
48,389
Mitigated
48,609
21,860
Healing
29,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlphaEagle24
Thanatos
13,637
3,558
0
12,771
16,078
7,132
408
1,522
14,424
0
85,951
L
Hachiman
Dev_Yen
Hachiman
8,393
5,051
0
4,170
16,363
4,517
858
973
15,390
0
59,602
L
Athena
Enkyri
Athena
1,646
249
0
2,502
17,387
14,087
0
4,586
12,801
35,177
53
L
Guan Yu
RimGreaser
Guan Yu
11,779
2,612
0
3,523
16,106
16,731
0
9,857
6,249
0
81,836
W
Heimdallr
Voobzy
Heimdallr
13,363
9,337
0
8,144
15,383
7,517
2,236
3,112
12,271
0
88,402
L
Ix Chel
aarron523
Ix Chel
4,965
496
50
4,463
15,799
5,778
0
8,682
7,117
56,442
0
W
Jormungandr
cheifblackychan
Jormungandr
9,471
2,428
0
3,455
16,311
15,132
357
2,089
14,190
94,751
393
L
Ao Kuang
cysco30
Ao Kuang
7,350
1,397
0
7,152
20,205
7,276
7
5,319
14,886
53,591
0
W
Sobek
john_6942
Sobek
6,848
419
0
4,466
14,892
16,238
740
2,691
12,029
34,505
0
W
13,378
545
0
1,125
6,846
2,590
1,732
4,196
2,492
84,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,932
Gold Earned
52,496
451
Minions Killed
522
0
Camps Cleared
0
1,745,775
Distance Traveled
1,920,021
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,105
584
95
5
0
449,601
2
L
Hachiman
8,895
468
94
5
0
367,139
5
L
Athena
7,630
402
51
3
0
317,663
6
L
Guan Yu
9,848
518
135
7
0
347,994
0
W
Heimdallr
10,203
537
119
6
0
301,354
0
L
Ix Chel
7,902
416
95
5
0
301,415
2
W
Jormungandr
11,002
579
157
8
0
346,039
8
L
Ao Kuang
9,657
508
76
4
0
411,564
0
W
Sobek
9,968
525
41
2
0
423,017
6
W
Agni
10,218
538
110
6
0
400,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role