Player Matchup

Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
DAPsycho1
Apollo
Gold IV
Level 150
God Stats
8W - 4L
1,543 SR
Queue Stats
419W - 426L
1,391 MMR
Solo
Achilles
Achilles
Gold IV
EYRC17
Achilles
Gold IV
Level 87
God Stats
5W - 4L
1,555 SR
Queue Stats
316W - 319L
1,384 MMR
Solo
Awilix
Awilix
Gold IV
ElFhappo
Awilix
Gold IV
Level 137
God Stats
1W - 0L
1,451 SR
Queue Stats
38W - 33L
1,404 MMR
Solo
Agni
Agni
Gold I
S1LV3RWLF
Agni
Gold I
Level 127
God Stats
2W - 0L
1,731 SR
Queue Stats
115W - 115L
1,395 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,556 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,327 SR
1,391 MMR
Susano
Susano
Gold I
CrankyDrop23001
Susano
Gold I
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
43W - 45L
1,384 MMR
Solo
Atlas
Atlas
Gold IV
Sugar194
Atlas
Gold IV
Level 156
God Stats
0W - 1L
1,282 SR
Queue Stats
111W - 114L
1,396 MMR
Solo
Cernunnos
Cernunnos
Silver II
TrashCarry
Cernunnos
Silver II
Level 46
God Stats
18W - 17L
1,519 SR
Queue Stats
41W - 43L
1,398 MMR
Solo
Shiva
Shiva
Gold V
UnderworldSsparK
Shiva
Gold V
Level 162
God Stats
0W - 2L
1,499 SR
Queue Stats
61W - 79L
1,372 MMR
Solo
Tiamat
Tiamat
Gold V
tguadster
Tiamat
Gold V
Level 44
God Stats
0W - 6L
1,050 SR
Queue Stats
69W - 66L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 8
7,339
565
3,281
11,065
8,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
DAPsycho1
Apollo
14
4 / 1 / 1
8,136
626
8,641
10,229
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
EYRC17
Achilles
14
1 / 0 / 0
7,851
604
5,785
10,483
9,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
ElFhappo
Awilix
12
5 / 1 / 3
7,521
579
7,561
10,057
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
3 / 1 / 2
7,295
561
11,504
7,725
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
RavanaMartichorasBellona

VS

Bans
BakasuraSurtrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,922
532
4,122
11,804
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
Sugar194
Atlas
10
0 / 1 / 1
6,230
479
4,797
11,027
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
TrashCarry
Cernunnos
11
2 / 4 / 1
7,144
550
8,553
10,902
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 1 / 0
7,043
542
7,864
13,278
9,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
tguadster
Tiamat
10
1 / 5 / 0
6,234
480
5,059
9,805
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
8
4
L
1
2
1
0.75
W
Apollo
DAPsycho1
Apollo
4
1
1
4.5
W
Achilles
EYRC17
Achilles
1
0
0
1
W
Awilix
ElFhappo
Awilix
5
1
3
6.5
W
Agni
3
1
2
4
L
Atlas
Sugar194
Atlas
0
1
1
0.5
L
Cernunnos
TrashCarry
Cernunnos
2
4
1
0.63
L
0
1
0
0
L
Tiamat
tguadster
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,772
Damage
30,395
49,559
Taken
56,816
29,402
Mitigated
31,447
14,286
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,281
531
2,014
2,830
11,065
8,552
0
3,482
7,559
30,404
0
L
4,122
577
0
1,280
11,804
4,387
0
3,305
8,471
0
63,671
W
Apollo
DAPsycho1
Apollo
8,641
6,510
0
4,984
10,229
4,204
152
1,008
9,179
0
70,511
W
Achilles
EYRC17
Achilles
5,785
1,474
0
2,363
10,483
9,526
0
0
10,483
0
53,466
W
Awilix
ElFhappo
Awilix
7,561
3,389
0
500
10,057
3,908
0
981
9,076
0
53,156
W
Agni
11,504
1,129
0
1,595
7,725
3,212
0
4,424
3,301
60,822
0
L
Atlas
Sugar194
Atlas
4,797
1,938
0
2,135
11,027
8,686
0
4,893
6,134
25,264
0
L
Cernunnos
TrashCarry
Cernunnos
8,553
4,812
0
2,879
10,902
3,432
0
522
10,344
0
50,535
L
7,864
1,137
0
1,230
13,278
9,844
0
0
13,278
0
52,133
L
Tiamat
tguadster
Tiamat
5,059
893
0
2,389
9,805
5,098
0
6,235
3,570
41,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,142
Gold Earned
33,573
457
Minions Killed
378
0
Camps Cleared
0
1,349,514
Distance Traveled
1,299,869
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,339
565
8
1
0
262,160
2
L
Susano
6,922
532
86
7
0
293,144
0
W
Apollo
8,136
626
133
10
0
249,866
2
W
Achilles
7,851
604
116
9
0
246,283
4
W
Awilix
7,521
579
70
5
0
324,145
0
W
Agni
7,295
561
130
10
0
267,060
0
L
Atlas
6,230
479
30
2
0
268,272
2
L
Cernunnos
7,144
550
88
7
0
230,936
1
L
Shiva
7,043
542
84
6
0
252,934
0
L
Tiamat
6,234
480
90
7
0
254,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role