Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
 
Surtr
Silver III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
BrutãlHits
Ymir
Silver IV
Level 63
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
ambulante
Danzaburou
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 307L
877 MMR
Solo
Fenrir
Fenrir
Silver III
raulgarcia2111
Fenrir
Silver III
Level 67
God Stats
2W - 3L
1,479 SR
Queue Stats
87W - 104L
856 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,515 SR
1,247 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,495 SR
889 MMR
Merlin
Merlin
Silver I
Eleahr
Merlin
Silver I
Level 153
God Stats
18W - 24L
1,470 SR
Queue Stats
107W - 116L
1,066 MMR
Solo
Bastet
Bastet
Silver I
Ismahdezz
Bastet
Silver I
Level 128
God Stats
3W - 6L
1,220 SR
Queue Stats
114W - 131L
1,117 MMR
Party 1
Loki
Loki
Bronze I
Nico3254
Loki
Bronze I
Level 59
God Stats
35W - 16L
1,559 SR
Queue Stats
316W - 332L
303 MMR
Solo
Hercules
Hercules
Silver II
ReVers_RipZee
Hercules
Silver II
Level 139
God Stats
3W - 2L
1,561 SR
Queue Stats
201W - 219L
937 MMR
Party 1
Skadi
Skadi
Silver III
clasaga16
Skadi
Silver III
Level 123
God Stats
11W - 9L
1,663 SR
Queue Stats
32W - 56L
1,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 2 / 1
5,862
586
3,482
4,798
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
 
Surtr
10
0 / 3 / 0
5,348
535
3,843
9,557
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 1 / 1
5,243
524
3,344
7,080
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
ambulante
Danzaburou
10
2 / 1 / 1
5,847
585
3,873
5,898
2,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,084
508
3,167
8,192
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
JormungandrSun WukongThorAnubis

VS

Bans
ShivaMartichorasBaba YagaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eleahr
Merlin
12
2 / 0 / 0
6,654
665
4,984
3,871
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Ismahdezz
Bastet
12
4 / 0 / 0
7,283
728
6,202
9,594
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
10
1 / 0 / 1
5,747
575
1,843
6,077
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
ReVers_RipZee
Hercules
8
0 / 3 / 2
5,055
506
2,373
10,404
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
clasaga16
Skadi
10
1 / 3 / 0
5,724
572
4,140
6,452
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
8
8
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
1
0.75
L
Surtr
 
Surtr
0
3
0
0
L
2
1
1
2.5
W
Merlin
Eleahr
Merlin
2
0
0
2
W
Bastet
Ismahdezz
Bastet
4
0
0
4
W
Loki
1
0
1
1.5
W
Hercules
ReVers_RipZee
Hercules
0
3
2
0.33
L
Danzaburou
ambulante
Danzaburou
2
1
1
2.5
W
Skadi
clasaga16
Skadi
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,709
Damage
19,542
35,525
Taken
36,398
15,002
Mitigated
15,823
8,508
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,482
345
0
1,653
4,798
1,441
0
2,291
2,507
48,168
0
L
Surtr
 
Surtr
3,843
1,475
0
2,403
9,557
4,193
0
0
9,557
405
30,258
L
3,344
1,722
0
1,439
7,080
4,299
0
994
6,086
15,244
0
W
Merlin
Eleahr
Merlin
4,984
450
0
730
3,871
1,447
0
1,714
2,008
56,349
0
W
Bastet
Ismahdezz
Bastet
6,202
1,120
0
4,660
9,594
4,380
392
116
9,478
0
53,906
W
Loki
1,843
225
0
4,184
6,077
2,014
0
717
5,348
0
41,289
W
Hercules
ReVers_RipZee
Hercules
2,373
1,057
0
3,691
10,404
5,517
0
2,578
7,650
0
13,520
L
Danzaburou
ambulante
Danzaburou
3,873
1,587
0
1,756
5,898
2,008
0
99
5,775
0
36,387
W
Skadi
clasaga16
Skadi
4,140
1,290
0
750
6,452
2,465
0
1,584
4,868
0
35,309
L
3,167
872
0
1,257
8,192
3,061
0
1,811
6,381
0
30,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
30,463
278
Minions Killed
357
0
Camps Cleared
0
915,222
Distance Traveled
1,093,287
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,862
586
99
10
0
191,626
2
L
Surtr
5,348
535
52
5
0
125,745
0
L
Ymir
5,243
524
16
2
0
145,669
1
W
Merlin
6,654
665
106
11
0
215,365
2
W
Bastet
7,283
728
100
10
0
223,848
0
W
Loki
5,747
575
65
7
0
247,804
2
W
Hercules
5,055
506
20
2
0
212,297
2
L
Danzaburou
5,847
585
61
6
0
200,952
5
W
Skadi
5,724
572
66
7
0
193,973
2
L
Fenrir
5,084
508
50
5
0
251,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role