Player Matchup

Camazotz
Camazotz
Boóf
Camazotz
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 87L
1,523 Elo+
Party 1
Charon
Charon
GGNerdss
Charon
Level 129
God Stats
28W - 20L
1,782 SR
Queue Stats
167W - 159L
1,543 Elo+
Party 1
Janus
Janus
SpookiSight
Janus
Level 22
God Stats
6W - 9L
1,313 SR
Queue Stats
128W - 105L
1,501 Elo+
Party 1
Ishtar
Ishtar
emoslime
Ishtar
Level 143
God Stats
22W - 15L
1,606 SR
Queue Stats
264W - 269L
1,490 Elo+
Solo
Thanatos
Thanatos
uniqueless
Thanatos
Level 88
God Stats
3W - 5L
1,663 SR
Queue Stats
11W - 17L
1,386 Elo+
Party 1
Team Averages
Level 105
1,573 SR
1,488 Elo+

VS

Team Averages
Level 111
1,492 SR
1,519 Elo+
Fenrir
Fenrir
Azure_Prince07
Fenrir
Level 143
God Stats
2W - 6L
1,406 SR
Queue Stats
191W - 193L
1,562 Elo+
Solo
Thor
Thor
Lawkss
Thor
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,583 Elo+
Solo
Vulcan
Vulcan
TheManJunior
Vulcan
Level 83
God Stats
18W - 10L
1,624 SR
Queue Stats
124W - 99L
1,531 Elo+
Solo
Geb
Geb
UO27297469
Geb
Level 70
God Stats
28W - 21L
1,531 SR
Queue Stats
414W - 366L
1,443 Elo+
Solo
Rama
Rama
Xorgxter
Rama
Level 162
God Stats
3W - 7L
1,401 SR
Queue Stats
602W - 539L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Boóf
Camazotz
12
6 / 0 / 2
7,712
701
8,226
9,077
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
GGNerdss
Charon
10
0 / 2 / 3
6,265
570
4,487
10,098
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 0
6,711
610
4,296
5,705
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
emoslime
Ishtar
12
1 / 1 / 1
6,514
592
6,206
7,576
2,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
uniqueless
Thanatos
11
1 / 1 / 2
6,249
568
3,110
9,054
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,918
447
2,851
8,542
3,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thor
Lawkss
Thor
11
2 / 2 / 1
6,312
574
3,824
10,223
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
11
2 / 4 / 1
6,484
589
6,638
6,625
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 1
5,550
505
4,189
9,167
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
10
0 / 1 / 0
5,665
515
3,577
8,357
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
5
5
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Camazotz
Boóf
Camazotz
6
0
2
7
W
Charon
GGNerdss
Charon
0
2
3
0.75
L
Thor
Lawkss
Thor
2
2
1
1.25
W
4
1
0
4
L
Vulcan
2
4
1
0.63
L
1
2
1
0.75
L
Rama
0
1
0
0
W
Ishtar
emoslime
Ishtar
1
1
1
1.5
W
Thanatos
uniqueless
Thanatos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,325
Damage
21,079
41,510
Taken
42,914
21,096
Mitigated
19,425
18,442
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,851
912
0
1,915
8,542
3,559
0
24
8,130
0
25,456
W
Camazotz
Boóf
Camazotz
8,226
2,627
0
6,190
9,077
4,959
481
1,526
7,551
0
47,154
W
Charon
GGNerdss
Charon
4,487
1,403
202
2,268
10,098
7,713
26
3,909
6,189
21,129
0
L
Thor
Lawkss
Thor
3,824
1,214
0
820
10,223
3,944
0
657
9,470
0
53,220
W
4,296
406
0
908
5,705
2,011
0
3,494
2,211
50,310
0
L
Vulcan
6,638
4,213
0
999
6,625
2,621
0
3,463
2,955
48,552
0
L
4,189
780
0
2,244
9,167
6,497
0
3,785
5,198
15,869
0
L
Rama
3,577
3,074
0
4,196
8,357
2,804
609
697
7,660
0
36,057
W
Ishtar
emoslime
Ishtar
6,206
3,831
0
2,686
7,576
2,914
0
600
6,976
0
42,434
W
Thanatos
uniqueless
Thanatos
3,110
558
0
6,188
9,054
3,499
0
1,396
7,658
0
46,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,451
Gold Earned
28,929
340
Minions Killed
284
0
Camps Cleared
0
1,169,620
Distance Traveled
988,539
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,918
447
30
3
0
144,613
1
W
Camazotz
7,712
701
75
7
0
219,828
0
W
Charon
6,265
570
19
2
0
226,074
0
L
Thor
6,312
574
88
8
0
239,026
0
W
Janus
6,711
610
95
9
0
238,674
2
L
Vulcan
6,484
589
92
8
0
215,424
0
L
Geb
5,550
505
12
1
0
225,629
3
L
Rama
5,665
515
62
6
0
163,847
0
W
Ishtar
6,514
592
85
8
0
211,585
3
W
Thanatos
6,249
568
66
6
0
273,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role