Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
MatadorGlobal
Ravana
Level 35
God Stats
2W - 2L
1,819 SR
Queue Stats
55W - 65L
1,505 Elo+
Solo
Cupid
Cupid
Teiquy
Cupid
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
399W - 393L
1,447 Elo+
Solo
Terra
Terra
marcgab527
Terra
Level 136
God Stats
0W - 2L
1,327 SR
Queue Stats
454W - 463L
1,433 Elo+
Solo
Mulan
Mulan
xMysTeRioNz
Mulan
Level 179
God Stats
1W - 3L
1,258 SR
Queue Stats
558W - 556L
1,528 Elo+
Solo
Team Averages
Level 122
1,481 SR
1,483 Elo+

VS

Team Averages
Level 117
1,541 SR
1,482 Elo+
Tyr
Tyr
 
Tyr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Colossos245
Lancelot
Level 108
God Stats
3W - 2L
1,547 SR
Queue Stats
250W - 250L
1,493 Elo+
Solo
Xbalanque
Xbalanque
Stark Nandy
Xbalanque
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 232L
1,499 Elo+
Solo
Anubis
Anubis
capogamer19267
Anubis
Level 88
God Stats
12W - 6L
1,576 SR
Queue Stats
461W - 459L
1,447 Elo+
Solo
Charon
Charon
vmarreiros
Charon
Level 107
God Stats
25W - 25L
1,582 SR
Queue Stats
378W - 360L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 1
5,390
539
3,016
3,035
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
4,255
426
1,038
3,592
1,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Teiquy
Cupid
8
0 / 1 / 1
4,708
471
2,270
6,334
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
8
1 / 0 / 0
5,349
535
1,046
5,600
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 0 / 0
6,067
607
6,155
9,145
7,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 0 / 0
6,237
624
4,590
9,480
10,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Colossos245
Lancelot
11
1 / 1 / 1
5,945
595
1,280
7,839
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Stark Nandy
Xbalanque
11
0 / 0 / 2
6,497
650
5,581
4,509
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
6,109
611
2,355
3,744
1,741
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
vmarreiros
Charon
10
1 / 0 / 0
5,895
590
2,987
6,106
3,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
1
Kills
2
2
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
1
0.5
W
Tyr
 
Tyr
0
0
0
0
W
Lancelot
Colossos245
Lancelot
1
1
1
1.5
L
0
1
0
0
W
Xbalanque
Stark Nandy
Xbalanque
0
0
2
1
L
Cupid
Teiquy
Cupid
0
1
1
0.5
W
0
1
0
0
L
Terra
1
0
0
1
W
Charon
vmarreiros
Charon
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,525
Damage
16,793
27,706
Taken
31,678
15,550
Mitigated
19,727
9,467
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,016
109
0
500
3,035
979
0
1,814
1,221
35,151
0
W
Tyr
 
Tyr
4,590
1,986
0
6,305
9,480
10,199
0
0
9,480
0
50,177
W
Lancelot
Colossos245
Lancelot
1,280
50
0
651
7,839
3,258
53
108
7,691
0
57,675
L
1,038
337
0
603
3,592
1,061
0
401
3,191
0
12,607
W
Xbalanque
Stark Nandy
Xbalanque
5,581
1,314
0
2,601
4,509
1,492
231
194
4,315
0
52,987
L
Cupid
Teiquy
Cupid
2,270
1,006
53
2,352
6,334
1,892
0
931
5,403
0
27,031
W
2,355
104
0
1,918
3,744
1,741
0
2,200
1,372
48,120
0
L
Terra
1,046
29
360
2,784
5,600
3,881
0
1,909
3,691
12,702
0
W
Charon
vmarreiros
Charon
2,987
630
1,176
1,757
6,106
3,037
0
1,302
4,758
14,932
0
L
6,155
1,435
0
2,815
9,145
7,737
0
287
8,858
0
47,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
30,683
268
Minions Killed
392
0
Camps Cleared
0
808,785
Distance Traveled
1,060,715
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,390
539
79
8
0
201,902
3
W
Tyr
6,237
624
94
9
0
228,891
0
W
Lancelot
5,945
595
82
8
0
257,133
0
L
Ravana
4,255
426
26
3
0
107,171
0
W
Xbalanque
6,497
650
94
9
0
193,978
2
L
Cupid
4,708
471
50
5
0
144,110
0
W
Anubis
6,109
611
101
10
0
193,438
2
L
Terra
5,349
535
26
3
0
181,264
0
W
Charon
5,895
590
21
2
0
187,275
2
L
Mulan
6,067
607
87
9
0
174,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role