Player Matchup

Anubis
Anubis
BeccaPendragon
Anubis
Level 3
God Stats
3W - 6L
1,742 SR
Queue Stats
5W - 12L
1,417 Elo+
Party 1
Fenrir
Fenrir
CrispySarnie
Fenrir
Level 116
God Stats
6W - 9L
1,400 SR
Queue Stats
117W - 128L
1,381 Elo+
Party 1
Geb
Geb
ItsKingImPaCt
Geb
Level 67
God Stats
5W - 2L
1,904 SR
Queue Stats
152W - 173L
1,419 Elo+
Party 2
Poseidon
Poseidon
ItsQueenImPaCt
Poseidon
Level 27
God Stats
2W - 1L
1,671 SR
Queue Stats
51W - 64L
1,366 Elo+
Party 2
Neith
Neith
Yonkai_Raz
Neith
Level 38
God Stats
10W - 10L
1,675 SR
Queue Stats
94W - 109L
1,395 Elo+
Party 1
Team Averages
Level 50
1,678 SR
1,395 Elo+

VS

Team Averages
Level 62
1,488 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DJnexusx2
Sol
Level 127
God Stats
11W - 8L
1,680 SR
Queue Stats
254W - 254L
1,474 Elo+
Party 3
Cernunnos
Cernunnos
PACMAN T 420
Cernunnos
Level 23
God Stats
21W - 29L
1,475 SR
Queue Stats
158W - 179L
1,438 Elo+
Party 3
Charon
Charon
badlildoggy76
Charon
Level 86
God Stats
34W - 25L
1,418 SR
Queue Stats
613W - 605L
1,443 Elo+
Solo
Kali
Kali
nZbLkouT
Kali
Level 40
God Stats
3W - 5L
1,370 SR
Queue Stats
42W - 59L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,028
464
7,336
9,494
4,082
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
10
1 / 4 / 1
5,888
453
2,409
10,397
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 2
6,178
475
5,797
12,288
7,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
11
1 / 6 / 0
6,499
500
2,504
7,779
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
3 / 3 / 0
5,868
451
6,904
9,120
3,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 3 / 3
5,668
436
7,710
8,713
3,223
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 0 / 3
8,383
645
6,600
7,185
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
PACMAN T 420
Cernunnos
11
2 / 2 / 3
6,572
506
4,141
8,930
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 2
6,411
493
5,450
7,680
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
15
8 / 0 / 2
9,265
713
6,915
11,662
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
16
18
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
3
3
0.5
L
0
4
1
0.13
L
Fenrir
1
4
1
0.38
W
5
0
3
6.5
L
0
1
2
1
L
Poseidon
1
6
0
0.17
W
Cernunnos
PACMAN T 420
Cernunnos
2
2
3
1.75
L
Neith
3
3
0
1
W
1
0
2
2
W
Kali
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,950
Damage
30,816
49,078
Taken
44,170
21,458
Mitigated
18,395
9,917
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,710
3,321
171
556
8,713
3,223
48
2,621
6,092
0
35,365
L
7,336
637
0
3,211
9,494
4,082
351
2,300
7,194
44,480
0
L
Fenrir
2,409
484
0
675
10,397
3,918
0
1,298
9,099
0
39,821
W
6,600
2,105
0
3,501
7,185
2,559
168
3,560
3,625
58,351
6,876
L
5,797
663
1,607
2,793
12,288
7,684
0
3,563
8,725
23,415
0
L
Poseidon
2,504
178
0
614
7,779
2,268
650
2,177
5,566
41,942
0
W
Cernunnos
PACMAN T 420
Cernunnos
4,141
1,516
0
2,693
8,930
2,346
587
5,489
3,441
0
30,723
L
Neith
6,904
3,027
0
1,017
9,120
3,506
0
2,500
6,620
0
39,515
W
5,450
994
0
2,724
7,680
5,382
31
2,434
5,246
24,322
0
W
Kali
6,915
3,666
0
3,922
11,662
4,885
552
1,625
10,037
0
81,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
36,299
292
Minions Killed
343
0
Camps Cleared
0
1,181,287
Distance Traveled
1,243,325
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,668
436
44
3
0
220,363
0
L
Anubis
6,028
464
59
5
0
242,184
0
L
Fenrir
5,888
453
56
4
0
275,106
1
W
Sol
8,383
645
106
8
0
256,379
4
L
Geb
6,178
475
29
2
0
225,817
0
L
Poseidon
6,499
500
85
7
0
231,651
2
W
Cernunnos
6,572
506
34
3
0
241,516
0
L
Neith
5,868
451
63
5
0
206,529
4
W
Charon
6,411
493
32
2
0
242,810
4
W
Kali
9,265
713
127
10
0
282,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role