Player Matchup

Achilles
Achilles
 
Achilles
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
BobOnDis
Cernunnos
Level 88
God Stats
248W - 258L
1,537 SR
Queue Stats
319W - 327L
1,516 Elo+
Solo
Izanami
Izanami
Danash
Izanami
Level 107
God Stats
4W - 8L
1,188 SR
Queue Stats
29W - 38L
1,348 Elo+
Solo
Chang'e
Chang'e
EL_SANCH0W
Chang'e
Level 127
God Stats
150W - 118L
1,505 SR
Queue Stats
727W - 842L
1,337 Elo+
Party 2
Hel
Hel
MindControlRueTV
Hel
Level 158
God Stats
242W - 205L
1,586 SR
Queue Stats
883W - 1,014L
1,446 Elo+
Party 2
Team Averages
Level 104
1,463 SR
1,429 Elo+

VS

Team Averages
Level 120
1,518 SR
1,473 Elo+
Izanami
Izanami
LittleNeith
Izanami
Level 162
God Stats
6W - 2L
1,609 SR
Queue Stats
80W - 85L
1,379 Elo+
Solo
Hercules
Hercules
Vegito357
Hercules
Level 139
God Stats
2W - 1L
1,421 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 1
Persephone
Persephone
lightfurry
Persephone
Level 107
God Stats
88W - 57L
1,586 SR
Queue Stats
269W - 279L
1,466 Elo+
Solo
Charon
Charon
smilortwins357
Charon
Level 145
God Stats
6W - 3L
1,542 SR
Queue Stats
32W - 20L
1,500 Elo+
Party 1
Ra
Ra
vChapy
Ra
Level 47
God Stats
4W - 4L
1,430 SR
Queue Stats
13W - 8L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 2 / 2
9,269
927
10,004
21,608
28,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
BobOnDis
Cernunnos
15
1 / 0 / 1
9,258
926
11,824
11,161
5,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Danash
Izanami
15
0 / 1 / 4
9,727
973
10,483
11,180
5,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
EL_SANCH0W
Chang'e
14
1 / 3 / 1
9,104
910
9,665
16,543
7,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 4 / 3
9,076
908
12,124
14,645
7,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

241

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LittleNeith
Izanami
15
0 / 0 / 5
9,945
995
7,649
4,993
2,748
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Vegito357
Hercules
15
2 / 1 / 6
10,729
1,073
15,759
20,454
25,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
lightfurry
Persephone
15
3 / 0 / 3
10,597
1,060
15,347
6,205
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 6
11,042
1,104
19,005
18,078
25,056
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
15
3 / 3 / 5
9,944
994
11,616
9,261
5,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
4
Kills
10
10
Deaths
4
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
2
1
L
Cernunnos
BobOnDis
Cernunnos
1
0
1
1.5
L
Izanami
Danash
Izanami
0
1
4
2
L
Chang'e
EL_SANCH0W
Chang'e
1
3
1
0.5
W
Izanami
LittleNeith
Izanami
0
0
5
2.5
L
1
4
3
0.63
W
Hercules
Vegito357
Hercules
2
1
6
5
W
Persephone
lightfurry
Persephone
3
0
3
4.5
W
2
0
6
5
W
Ra
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,100
Damage
69,376
75,137
Taken
58,991
54,364
Mitigated
62,219
24,616
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,004
2,650
0
1,336
21,608
28,525
0
12,605
8,768
0
12,486
L
Cernunnos
BobOnDis
Cernunnos
11,824
6,070
0
1,105
11,161
5,312
0
6,838
4,268
0
24,636
L
Izanami
Danash
Izanami
10,483
7,579
0
450
11,180
5,279
0
5,535
5,589
0
41,122
L
Chang'e
EL_SANCH0W
Chang'e
9,665
283
6,859
4,762
16,543
7,730
0
9,549
6,794
27,202
0
W
Izanami
LittleNeith
Izanami
7,649
4,521
681
1,921
4,993
2,748
0
1,604
3,365
0
37,745
L
12,124
620
5,465
4,639
14,645
7,518
0
7,981
6,583
17,927
0
W
Hercules
Vegito357
Hercules
15,759
6,029
269
7,320
20,454
25,102
0
6,737
12,721
0
20,475
W
Persephone
lightfurry
Persephone
15,347
564
0
762
6,205
3,668
0
1,917
4,202
43,811
0
W
19,005
3,109
0
2,262
18,078
25,056
0
6,757
10,436
26,172
3,098
W
Ra
11,616
2,056
1,723
2,579
9,261
5,645
0
4,059
5,054
19,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
52,257
179
Minions Killed
187
4
Camps Cleared
8
970,389
Distance Traveled
943,594
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,269
927
11
1
0
206,139
0
L
Cernunnos
9,258
926
26
3
1
195,614
0
L
Izanami
9,727
973
87
9
2
162,195
0
L
Chang'e
9,104
910
44
4
1
206,015
0
W
Izanami
9,945
995
83
8
6
159,681
0
L
Hel
9,076
908
11
1
0
200,426
0
W
Hercules
10,729
1,073
10
1
0
212,916
0
W
Persephone
10,597
1,060
56
6
2
203,332
0
W
Charon
11,042
1,104
9
1
0
202,111
2
W
Ra
9,944
994
29
3
0
165,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role