Player Matchup

Set
Set
DKJagz
Set
Level 48
God Stats
3W - 4L
1,568 SR
Queue Stats
233W - 227L
1,449 Elo+
Solo
Artemis
Artemis
Obxchris
Artemis
Level 36
God Stats
1W - 3L
1,301 SR
Queue Stats
9W - 11L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
Octopusis
Cthulhu
Level 33
God Stats
15W - 15L
1,504 SR
Queue Stats
65W - 79L
1,370 Elo+
Party 2
Serqet
Serqet
Pepegasm
Serqet
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 93L
1,468 Elo+
Party 2
Eset
Eset
înzy
Eset
Level 123
God Stats
1W - 1L
1,344 SR
Queue Stats
143W - 156L
1,445 Elo+
Party 2
Team Averages
Level 71
1,443 SR
1,426 Elo+

VS

Team Averages
Level 40
1,582 SR
1,462 Elo+
Bakasura
Bakasura
ElPaputCristiano
Bakasura
Level 44
God Stats
3W - 0L
1,749 SR
Queue Stats
197W - 232L
1,510 Elo+
Party 1
Ullr
Ullr
Fetungas5000
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,506 Elo+
Party 1
Atlas
Atlas
Myst1cAngell
Atlas
Level 49
God Stats
10W - 7L
1,506 SR
Queue Stats
60W - 80L
1,464 Elo+
Solo
Eset
Eset
OnlyDontai
Eset
Level 44
God Stats
5W - 2L
1,613 SR
Queue Stats
73W - 74L
1,323 Elo+
Solo
Thor
Thor
limbojimbo1
Thor
Level 48
God Stats
4W - 3L
1,543 SR
Queue Stats
133W - 126L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
DKJagz
Set
8
0 / 3 / 0
4,940
494
3,631
8,269
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Obxchris
Artemis
10
2 / 1 / 0
5,249
525
5,355
6,688
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Octopusis
Cthulhu
8
0 / 4 / 1
4,949
495
5,674
11,628
7,501
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Pepegasm
Serqet
11
4 / 2 / 1
6,134
613
6,131
8,369
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
înzy
Eset
10
4 / 3 / 3
6,148
615
5,335
7,703
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
6,757
676
5,669
9,136
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 2 / 1
5,866
587
4,466
8,428
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 5
6,344
634
4,906
7,422
4,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 6 / 4
5,399
540
5,064
9,320
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 0 / 0
7,819
782
6,214
9,373
6,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
10
Kills
13
13
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Set
DKJagz
Set
0
3
0
0
W
5
2
1
2.75
W
2
2
1
1.25
W
2
0
5
4.5
L
Artemis
Obxchris
Artemis
2
1
0
2
L
Cthulhu
Octopusis
Cthulhu
0
4
1
0.13
W
0
6
4
0.33
L
Serqet
Pepegasm
Serqet
4
2
1
2.25
W
4
0
0
4
L
Eset
înzy
Eset
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,126
Damage
26,319
42,657
Taken
43,679
19,276
Mitigated
20,293
9,815
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
DKJagz
Set
3,631
1,708
0
2,610
8,269
3,190
0
16
8,253
0
32,645
W
5,669
3,748
0
2,083
9,136
3,129
616
1,060
7,658
0
35,789
W
4,466
2,744
0
1,764
8,428
2,976
0
1,686
6,654
0
41,491
W
4,906
2,505
0
1,635
7,422
4,802
0
3,261
4,092
17,186
0
L
Artemis
Obxchris
Artemis
5,355
2,570
0
2,489
6,688
2,237
0
1,304
5,384
0
28,877
L
Cthulhu
Octopusis
Cthulhu
5,674
843
0
1,624
11,628
7,501
52
3,803
7,425
20,973
0
W
5,064
399
77
1,349
9,320
3,022
0
4,595
4,315
33,550
0
L
Serqet
Pepegasm
Serqet
6,131
2,116
0
500
8,369
3,306
0
1,269
6,760
0
50,137
W
6,214
2,054
0
2,225
9,373
6,364
0
42
9,091
0
61,517
L
Eset
înzy
Eset
5,335
386
277
2,315
7,703
3,042
0
3,664
3,382
40,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
32,185
301
Minions Killed
321
0
Camps Cleared
0
1,014,395
Distance Traveled
1,006,092
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,940
494
58
6
0
167,170
4
W
Bakasura
6,757
676
79
8
0
265,677
0
W
Ullr
5,866
587
63
6
0
181,976
0
W
Atlas
6,344
634
25
3
0
202,390
4
L
Artemis
5,249
525
59
6
0
180,314
0
L
Cthulhu
4,949
495
28
3
0
203,837
0
W
Eset
5,399
540
45
5
0
200,578
0
L
Serqet
6,134
613
68
7
0
247,567
0
W
Thor
7,819
782
109
11
0
155,471
2
L
Eset
6,148
615
88
9
0
215,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role