Player Matchup

Thoth
Thoth
Alexis2K05
Thoth
Level 151
God Stats
8W - 7L
1,680 SR
Queue Stats
310W - 268L
1,598 Elo+
Solo
Sobek
Sobek
Arkantoses
Sobek
Level 142
God Stats
4W - 3L
1,645 SR
Queue Stats
123W - 80L
1,683 Elo+
Party 2
Achilles
Achilles
ShadowEmber11
Achilles
Level 142
God Stats
0W - 3L
1,436 SR
Queue Stats
119W - 82L
1,670 Elo+
Party 2
Ratatoskr
Ratatoskr
ShrimpLiver
Ratatoskr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
561W - 527L
1,567 Elo+
Solo
Hachiman
Hachiman
xTHE5TORMx
Hachiman
Level 61
God Stats
0W - 1L
1,536 SR
Queue Stats
42W - 33L
1,543 Elo+
Party 2
Team Averages
Level 119
1,559 SR
1,612 Elo+

VS

Team Averages
Level 111
1,583 SR
1,572 Elo+
Atlas
Atlas
DeLuXsUmE
Atlas
Level 71
God Stats
2W - 3L
1,765 SR
Queue Stats
61W - 34L
1,607 Elo+
Solo
Hercules
Hercules
ERYYLEC
Hercules
Level 105
God Stats
14W - 16L
1,575 SR
Queue Stats
328W - 281L
1,586 Elo+
Party 3
Yu Huang
Yu Huang
SëoulRëaper
Yu Huang
Level 170
God Stats
2W - 4L
1,545 SR
Queue Stats
70W - 69L
1,577 Elo+
Party 1
Bacchus
Bacchus
arturo_gamer706
Bacchus
Level 146
God Stats
5W - 4L
1,381 SR
Queue Stats
247W - 249L
1,535 Elo+
Party 3
Horus
Horus
lionare575
Horus
Level 61
God Stats
3W - 2L
1,647 SR
Queue Stats
6W - 5L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
0 / 1 / 0
8,621
539
5,934
6,967
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
11
1 / 1 / 0
7,413
463
5,484
14,476
13,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
ShadowEmber11
Achilles
12
1 / 5 / 0
7,317
457
10,460
16,810
17,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
ShrimpLiver
Ratatoskr
14
0 / 4 / 2
7,767
485
4,844
14,883
6,611
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
xTHE5TORMx
Hachiman
12
0 / 3 / 1
7,413
463
5,140
9,675
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DeLuXsUmE
Atlas
14
4 / 1 / 4
8,987
562
12,626
15,758
15,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
ERYYLEC
Hercules
15
2 / 1 / 1
8,477
530
6,363
12,704
8,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
SëoulRëaper
Yu Huang
17
3 / 0 / 1
9,574
598
8,227
7,434
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 5
8,442
528
9,002
12,438
8,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
12
1 / 0 / 6
8,116
507
5,661
6,551
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
14
14
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
1
0
0
L
Sobek
1
1
0
1
W
Atlas
DeLuXsUmE
Atlas
4
1
4
6
W
Hercules
ERYYLEC
Hercules
2
1
1
2.5
L
Achilles
ShadowEmber11
Achilles
1
5
0
0.2
L
Ratatoskr
ShrimpLiver
Ratatoskr
0
4
2
0.25
W
Yu Huang
SëoulRëaper
Yu Huang
3
0
1
3.5
W
4
0
5
6.5
W
Horus
1
0
6
4
L
Hachiman
xTHE5TORMx
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,862
Damage
41,879
62,811
Taken
54,885
44,090
Mitigated
41,192
13,567
Healing
21,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
5,934
44
0
988
6,967
2,626
0
5,475
1,202
89,975
0
L
Sobek
5,484
894
1,692
5,943
14,476
13,491
0
4,835
9,375
29,114
0
W
Atlas
DeLuXsUmE
Atlas
12,626
4,980
0
4,337
15,758
15,366
220
2,634
13,124
55,521
833
W
Hercules
ERYYLEC
Hercules
6,363
2,075
0
6,386
12,704
8,377
533
2,445
10,259
0
76,174
L
Achilles
ShadowEmber11
Achilles
10,460
370
0
1,864
16,810
17,368
0
10,313
5,665
3,434
48,829
L
Ratatoskr
ShrimpLiver
Ratatoskr
4,844
916
0
785
14,883
6,611
0
5,172
9,553
0
79,489
W
Yu Huang
SëoulRëaper
Yu Huang
8,227
290
0
910
7,434
3,145
251
3,332
4,102
90,637
0
W
9,002
1,747
0
5,317
12,438
8,715
47
2,114
10,324
60,134
0
W
Horus
5,661
2,222
964
3,133
6,551
5,589
96
2,434
4,117
0
18,167
L
Hachiman
xTHE5TORMx
Hachiman
5,140
3,203
0
2,295
9,675
3,994
0
1,752
7,923
0
54,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,531
Gold Earned
43,596
502
Minions Killed
510
0
Camps Cleared
0
1,604,231
Distance Traveled
1,742,536
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,621
539
176
11
0
340,528
0
L
Sobek
7,413
463
35
2
0
306,911
5
W
Atlas
8,987
562
95
6
0
306,289
2
W
Hercules
8,477
530
133
8
0
367,105
4
L
Achilles
7,317
457
76
5
0
307,665
5
L
Ratatoskr
7,767
485
109
7
0
366,604
0
W
Yu Huang
9,574
598
170
11
0
328,624
0
W
Bacchus
8,442
528
92
6
0
375,011
0
W
Horus
8,116
507
20
1
0
365,507
3
L
Hachiman
7,413
463
106
7
0
282,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role