Player Matchup

Thanatos
Thanatos
HapticProphet
Thanatos
Level 103
God Stats
8W - 11L
1,373 SR
Queue Stats
56W - 66L
1,426 Elo+
Solo
Merlin
Merlin
Snapshot0010
Merlin
Level 69
God Stats
51W - 37L
1,652 SR
Queue Stats
280W - 253L
1,500 Elo+
Solo
Kukulkan
Kukulkan
klaasvaak_
Kukulkan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
kontklappertje
Cthulhu
Level 51
God Stats
1W - 5L
1,275 SR
Queue Stats
38W - 41L
1,339 Elo+
Party 2
Kali
Kali
yosoyjuancamanei
Kali
Level 155
God Stats
0W - 3L
1,207 SR
Queue Stats
152W - 141L
1,439 Elo+
Solo
Team Averages
Level 88
1,401 SR
1,414 Elo+

VS

Team Averages
Level 102
1,489 SR
1,458 Elo+
Charon
Charon
FoX Savage2K
Charon
Level 99
God Stats
131W - 93L
1,591 SR
Queue Stats
828W - 873L
1,454 Elo+
Party 1
Skadi
Skadi
TheRedComet98
Skadi
Level 93
God Stats
7W - 9L
1,373 SR
Queue Stats
156W - 152L
1,495 Elo+
Party 3
Hades
Hades
YoDarkShadow
Hades
Level 157
God Stats
281W - 257L
1,513 SR
Queue Stats
889W - 934L
1,427 Elo+
Party 1
Arachne
Arachne
iluvmonkeys581
Arachne
Level 65
God Stats
6W - 8L
1,459 SR
Queue Stats
127W - 129L
1,445 Elo+
Party 3
Yemoja
Yemoja
rapid_pastime3
Yemoja
Level 98
God Stats
24W - 23L
1,507 SR
Queue Stats
150W - 151L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HapticProphet
Thanatos
11
1 / 4 / 0
6,996
412
6,468
14,563
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
16
2 / 1 / 0
9,138
538
9,570
8,754
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
klaasvaak_
Kukulkan
12
0 / 3 / 1
6,965
410
4,260
5,923
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
6,924
407
2,599
7,806
5,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 2
8,002
471
9,494
20,694
9,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 0 / 2
8,923
525
9,320
12,947
8,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 1
8,577
505
7,083
8,865
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 1 / 0
9,707
571
7,353
16,133
6,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 3
9,076
534
8,451
13,203
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 4
8,667
510
6,787
9,688
7,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
1
0
2
2
L
Thanatos
HapticProphet
Thanatos
1
4
0
0.25
L
Merlin
2
1
0
2
W
2
1
1
2.5
W
3
1
0
3
W
3
1
3
4.5
L
Kukulkan
klaasvaak_
Kukulkan
0
3
1
0.17
L
0
0
0
0
W
1
1
4
3
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,391
Damage
38,994
57,740
Taken
60,836
30,418
Mitigated
30,966
12,051
Healing
24,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
9,320
2,431
0
5,543
12,947
8,294
2,133
1,442
10,760
64,570
0
L
Thanatos
HapticProphet
Thanatos
6,468
1,421
0
4,686
14,563
10,299
0
6,693
7,870
0
28,033
L
Merlin
9,570
258
0
658
8,754
3,734
0
6,599
2,155
87,306
0
W
7,083
4,800
0
2,336
8,865
3,540
643
1,737
7,128
0
57,457
W
7,353
829
369
8,393
16,133
6,826
1,151
6,435
9,653
76,789
0
W
8,451
6,806
0
2,503
13,203
5,221
0
1,857
11,220
0
84,928
L
Kukulkan
klaasvaak_
Kukulkan
4,260
580
0
147
5,923
2,258
0
1,949
3,974
46,850
0
L
2,599
585
1,601
828
7,806
5,100
0
2,976
4,546
13,993
0
W
6,787
761
3,064
2,121
9,688
7,085
99
5,096
4,435
30,007
0
L
9,494
4,796
0
4,131
20,694
9,027
0
5,260
15,434
0
79,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
44,950
398
Minions Killed
461
0
Camps Cleared
0
1,744,044
Distance Traveled
1,599,748
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,923
525
81
5
0
280,281
0
L
Thanatos
6,996
412
36
2
0
334,225
2
L
Merlin
9,138
538
146
9
0
335,672
2
W
Skadi
8,577
505
92
5
0
307,702
0
W
Hades
9,707
571
133
8
0
330,618
0
W
Arachne
9,076
534
109
6
0
376,984
0
L
Kukulkan
6,965
410
87
5
0
340,318
0
L
Cthulhu
6,924
407
15
1
0
359,817
0
W
Yemoja
8,667
510
46
3
0
304,163
0
L
Kali
8,002
471
114
7
0
374,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role