Player Matchup

Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
FiggyShotz
Erlang Shen
Level 139
God Stats
17W - 9L
1,633 SR
Queue Stats
483W - 442L
1,576 Elo+
Solo
Medusa
Medusa
Lethiale
Medusa
Level 126
God Stats
3W - 1L
1,815 SR
Queue Stats
32W - 9L
1,834 Elo+
Party 1
Thanatos
Thanatos
Steeles4500
Thanatos
Level 58
God Stats
13W - 6L
1,789 SR
Queue Stats
89W - 79L
1,633 Elo+
Party 1
Baba Yaga
Baba Yaga
Tioffer
Baba Yaga
Level 209
God Stats
5W - 3L
1,876 SR
Queue Stats
160W - 108L
1,620 Elo+
Party 1
Team Averages
Level 132
1,723 SR
1,632 Elo+

VS

Team Averages
Level 163
1,756 SR
1,612 Elo+
Nu Wa
Nu Wa
Anonfro
Nu Wa
Level 158
God Stats
4W - 3L
1,643 SR
Queue Stats
164W - 149L
1,642 Elo+
Party 2
Charon
Charon
CutUrGras
Charon
Level 158
God Stats
2W - 1L
1,668 SR
Queue Stats
169W - 159L
1,625 Elo+
Party 2
Tyr
Tyr
FlashBug
Tyr
Level 154
God Stats
2W - 4L
1,859 SR
Queue Stats
68W - 61L
1,667 Elo+
Party 2
Fenrir
Fenrir
headhunterprooo
Fenrir
Level 122
God Stats
25W - 17L
1,839 SR
Queue Stats
558W - 477L
1,592 Elo+
Solo
Ullr
Ullr
ujustbeenyimmed
Ullr
Level 222
God Stats
26W - 23L
1,771 SR
Queue Stats
458W - 449L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 3 / 5
8,028
472
4,246
14,621
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
FiggyShotz
Erlang Shen
16
2 / 2 / 2
9,559
562
9,544
19,699
20,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Lethiale
Medusa
15
8 / 1 / 5
9,984
587
16,364
13,735
6,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Steeles4500
Thanatos
15
5 / 2 / 3
9,402
553
7,082
16,966
7,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Tioffer
Baba Yaga
15
0 / 0 / 7
9,272
545
9,931
8,323
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anonfro
Nu Wa
13
1 / 4 / 2
7,919
466
10,214
9,509
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charon
CutUrGras
Charon
11
0 / 2 / 4
7,505
441
6,352
12,666
9,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 2
9,359
551
12,141
16,922
17,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 4 / 3
8,167
480
7,701
19,309
8,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 1
7,484
440
4,713
13,780
5,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
8
8
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
3
5
1.17
L
Nu Wa
Anonfro
Nu Wa
1
4
2
0.5
L
Charon
CutUrGras
Charon
0
2
4
1
W
Erlang Shen
FiggyShotz
Erlang Shen
2
2
2
1.5
L
3
2
2
2
W
Medusa
Lethiale
Medusa
8
1
5
10.5
W
Thanatos
Steeles4500
Thanatos
5
2
3
3.25
W
Baba Yaga
Tioffer
Baba Yaga
0
0
7
3.5
L
4
4
3
1.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,167
Damage
41,121
73,344
Taken
72,186
49,844
Mitigated
44,417
31,005
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,246
871
0
2,135
14,621
12,013
0
6,060
8,355
20,000
0
L
Nu Wa
Anonfro
Nu Wa
10,214
1,831
0
1,072
9,509
3,578
91
3,945
5,445
62,627
0
L
Charon
CutUrGras
Charon
6,352
1,288
1,905
2,324
12,666
9,650
26
3,857
8,602
22,122
580
W
Erlang Shen
FiggyShotz
Erlang Shen
9,544
4,756
0
8,076
19,699
20,062
0
2,571
16,921
0
80,657
L
12,141
2,032
0
7,203
16,922
17,440
0
2,571
14,164
0
74,590
W
Medusa
Lethiale
Medusa
16,364
9,739
0
5,883
13,735
6,104
763
2,596
10,909
0
80,694
W
Thanatos
Steeles4500
Thanatos
7,082
2,257
0
13,216
16,966
7,286
0
3,896
12,781
0
64,335
W
Baba Yaga
Tioffer
Baba Yaga
9,931
440
0
1,695
8,323
4,379
0
2,702
5,399
99,713
0
L
7,701
1,770
0
4,966
19,309
8,340
0
2,559
16,604
0
63,969
L
4,713
1,992
0
2,521
13,780
5,409
38
728
13,052
0
59,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,245
Gold Earned
40,434
481
Minions Killed
433
0
Camps Cleared
0
1,724,572
Distance Traveled
1,741,584
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,028
472
18
1
0
323,846
2
L
Nu Wa
7,919
466
125
7
0
349,623
0
L
Charon
7,505
441
16
1
0
360,910
1
W
Erlang Shen
9,559
562
123
7
0
348,539
2
L
Tyr
9,359
551
121
7
0
350,137
0
W
Medusa
9,984
587
96
6
0
339,443
3
W
Thanatos
9,402
553
88
5
0
342,218
0
W
Baba Yaga
9,272
545
156
9
0
370,526
2
L
Fenrir
8,167
480
78
5
0
378,184
5
L
Ullr
7,484
440
93
5
0
302,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role