Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Da_SupernovaTTV
Bastet
Level 153
God Stats
14W - 19L
1,592 SR
Queue Stats
207W - 206L
1,502 Elo+
Party 3
Vamana
Vamana
I Epivir I
Vamana
Level 123
God Stats
3W - 2L
1,522 SR
Queue Stats
57W - 69L
1,428 Elo+
Party 1
Charon
Charon
TK_BERZERKER
Charon
Level 147
God Stats
0W - 2L
1,440 SR
Queue Stats
245W - 236L
1,555 Elo+
Party 3
Poseidon
Poseidon
youcanXthis
Poseidon
Level 133
God Stats
10W - 17L
1,439 SR
Queue Stats
237W - 266L
1,398 Elo+
Party 1
Team Averages
Level 141
1,498 SR
1,477 Elo+

VS

Team Averages
Level 116
1,586 SR
1,604 Elo+
Artemis
Artemis
Confus3dMans
Artemis
Level 104
God Stats
1W - 4L
1,525 SR
Queue Stats
6W - 8L
1,737 Elo+
Party 2
Bastet
Bastet
J4YDizzl3
Bastet
Level 157
God Stats
5W - 3L
1,656 SR
Queue Stats
376W - 373L
1,519 Elo+
Solo
Xing Tian
Xing Tian
LiquorJim
Xing Tian
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 121L
1,484 Elo+
Solo
Persephone
Persephone
Rae Despair
Persephone
Level 148
God Stats
1W - 2L
1,649 SR
Queue Stats
71W - 78L
1,545 Elo+
Solo
Charon
Charon
SteeledFlame777
Charon
Level 125
God Stats
2W - 2L
1,601 SR
Queue Stats
6W - 8L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 1 / 0
7,150
715
5,597
8,278
7,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 1
6,573
657
5,685
6,356
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
I Epivir I
Vamana
12
0 / 1 / 2
6,516
652
6,271
9,694
8,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
13
1 / 0 / 1
7,814
781
7,318
6,962
5,170
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
youcanXthis
Poseidon
14
0 / 3 / 1
7,336
734
6,055
8,932
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Confus3dMans
Artemis
14
1 / 1 / 2
7,042
704
5,755
7,122
3,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
J4YDizzl3
Bastet
14
4 / 0 / 3
7,594
759
7,977
9,199
3,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
LiquorJim
Xing Tian
13
1 / 1 / 5
6,777
678
7,899
9,426
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Rae Despair
Persephone
15
1 / 0 / 3
8,192
819
5,519
5,963
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 4
6,760
676
5,708
6,654
5,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
2
Kills
7
7
Deaths
2
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
W
Artemis
Confus3dMans
Artemis
1
1
2
2
L
0
2
1
0.25
L
Vamana
I Epivir I
Vamana
0
1
2
1
W
Bastet
J4YDizzl3
Bastet
4
0
3
5.5
W
Xing Tian
LiquorJim
Xing Tian
1
1
5
3.5
W
Persephone
Rae Despair
Persephone
1
0
3
2.5
W
0
0
4
2
L
Charon
1
0
1
1.5
L
Poseidon
youcanXthis
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
32,858
40,222
Taken
38,364
28,402
Mitigated
21,923
6,422
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,597
1,539
0
1,569
8,278
7,554
0
4,225
3,775
0
19,829
W
Artemis
Confus3dMans
Artemis
5,755
2,546
0
1,394
7,122
3,106
315
1,928
5,194
0
22,250
L
5,685
723
0
852
6,356
2,591
0
2,526
3,667
0
21,290
L
Vamana
I Epivir I
Vamana
6,271
2,274
0
1,033
9,694
8,610
0
3,932
5,493
419
13,441
W
Bastet
J4YDizzl3
Bastet
7,977
2,491
193
1,635
9,199
3,761
0
2,954
6,245
0
24,796
W
Xing Tian
LiquorJim
Xing Tian
7,899
771
0
870
9,426
6,737
0
4,145
5,281
12,482
0
W
Persephone
Rae Despair
Persephone
5,519
811
0
866
5,963
2,320
0
2,142
3,821
43,827
0
W
5,708
1,009
264
2,231
6,654
5,999
183
2,603
4,051
16,071
0
L
Charon
7,318
426
1,291
1,247
6,962
5,170
0
2,951
3,757
22,164
0
L
Poseidon
youcanXthis
Poseidon
6,055
648
0
430
8,932
4,477
0
4,292
4,377
36,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,389
Gold Earned
36,365
219
Minions Killed
227
0
Camps Cleared
0
1,041,136
Distance Traveled
1,064,509
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,150
715
54
5
0
209,984
0
W
Artemis
7,042
704
58
6
0
192,027
0
L
Bastet
6,573
657
33
3
0
221,114
1
L
Vamana
6,516
652
21
2
0
203,747
0
W
Bastet
7,594
759
39
4
0
244,464
0
W
Xing Tian
6,777
678
11
1
0
231,095
0
W
Persephone
8,192
819
99
10
0
198,708
0
W
Charon
6,760
676
20
2
0
198,215
0
L
Charon
7,814
781
34
3
0
216,220
0
L
Poseidon
7,336
734
77
8
0
190,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role