Player Matchup

Odin
Odin
AccountNummer5
Odin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 88L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Soulshade12
Cthulhu
Level 35
God Stats
3W - 7L
1,353 SR
Queue Stats
265W - 257L
1,198 Elo+
Party 2
Martichoras
Martichoras
StolenFun
Martichoras
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 99L
1,534 Elo+
Solo
Merlin
Merlin
WoahStepRa
Merlin
Level 126
God Stats
2W - 2L
1,343 SR
Queue Stats
62W - 59L
1,439 Elo+
Party 2
Awilix
Awilix
ykRiin
Awilix
Level 108
God Stats
13W - 7L
1,697 SR
Queue Stats
415W - 405L
1,390 Elo+
Party 1
Team Averages
Level 64
1,479 SR
1,395 Elo+

VS

Team Averages
Level 58
1,666 SR
1,527 Elo+
King Arthur
King Arthur
Devillzking
King Arthur
Level 64
God Stats
3W - 1L
1,842 SR
Queue Stats
38W - 28L
1,559 Elo+
Party 3
Charybdis
Charybdis
SBanz
Charybdis
Level 128
God Stats
1W - 2L
1,715 SR
Queue Stats
392W - 322L
1,463 Elo+
Party 4
Janus
Janus
UberPositivity
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 5L
1,649 Elo+
Party 4
Charon
Charon
kaleb4prez
Charon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,396 Elo+
Solo
Ratatoskr
Ratatoskr
xxSirxxGaheris
Ratatoskr
Level 27
God Stats
33W - 12L
1,773 SR
Queue Stats
73W - 55L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,315
532
3,660
6,884
5,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Soulshade12
Cthulhu
9
2 / 0 / 0
5,893
589
2,024
6,428
3,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
StolenFun
Martichoras
10
0 / 0 / 0
5,456
546
3,266
4,763
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
WoahStepRa
Merlin
11
2 / 1 / 2
6,540
654
3,961
5,312
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
ykRiin
Awilix
11
2 / 1 / 2
6,199
620
2,394
7,692
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Devillzking
King Arthur
10
1 / 0 / 0
5,643
564
4,400
7,236
5,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
SBanz
Charybdis
9
0 / 0 / 0
5,282
528
2,989
6,946
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 2 / 0
5,949
595
2,736
5,186
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
kaleb4prez
Charon
4
0 / 0 / 0
4,204
420
1,046
2,460
1,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
xxSirxxGaheris
Ratatoskr
9
1 / 4 / 0
5,109
511
5,022
8,496
2,872
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
3
3
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
King Arthur
Devillzking
King Arthur
1
0
0
1
L
Charybdis
SBanz
Charybdis
0
0
0
0
W
Cthulhu
Soulshade12
Cthulhu
2
0
0
2
W
Martichoras
StolenFun
Martichoras
0
0
0
0
L
1
2
0
0.5
W
Merlin
WoahStepRa
Merlin
2
1
2
3
L
Charon
kaleb4prez
Charon
0
0
0
0
L
Ratatoskr
xxSirxxGaheris
Ratatoskr
1
4
0
0.25
W
Awilix
ykRiin
Awilix
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,305
Damage
16,193
31,079
Taken
30,324
14,646
Mitigated
13,396
7,938
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,660
454
0
500
6,884
5,360
0
0
6,825
1,380
24,082
L
King Arthur
Devillzking
King Arthur
4,400
804
0
430
7,236
5,502
0
437
6,799
0
37,237
L
Charybdis
SBanz
Charybdis
2,989
2,034
0
4,884
6,946
2,003
0
441
6,505
0
40,252
W
Cthulhu
Soulshade12
Cthulhu
2,024
181
1,335
1,470
6,428
3,116
270
1,362
4,908
18,824
0
W
Martichoras
StolenFun
Martichoras
3,266
1,042
0
1,647
4,763
1,849
0
302
4,461
0
37,712
L
2,736
84
0
439
5,186
1,713
0
2,397
2,569
37,027
0
W
Merlin
WoahStepRa
Merlin
3,961
218
0
1,237
5,312
1,779
681
1,377
3,721
49,553
0
L
Charon
kaleb4prez
Charon
1,046
326
0
1,110
2,460
1,306
0
559
1,901
7,540
0
L
Ratatoskr
xxSirxxGaheris
Ratatoskr
5,022
2,074
0
220
8,496
2,872
0
2,279
6,128
0
36,886
W
Awilix
ykRiin
Awilix
2,394
1,018
0
1,749
7,692
2,542
0
413
7,115
0
44,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,403
Gold Earned
26,187
300
Minions Killed
274
0
Camps Cleared
0
1,030,967
Distance Traveled
986,628
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,315
532
47
5
0
184,536
0
L
King Arthur
5,643
564
50
5
0
237,612
1
L
Charybdis
5,282
528
75
8
0
189,340
2
W
Cthulhu
5,893
589
26
3
0
203,429
0
W
Martichoras
5,456
546
62
6
0
199,155
0
L
Janus
5,949
595
72
7
0
228,766
0
W
Merlin
6,540
654
103
10
0
195,587
0
L
Charon
4,204
420
14
1
0
90,137
0
L
Ratatoskr
5,109
511
63
6
0
240,773
0
W
Awilix
6,199
620
62
6
0
248,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role