Player Matchup

Medusa
Medusa
DevilsGambit381
Medusa
Level 47
God Stats
7W - 4L
1,538 SR
Queue Stats
88W - 89L
1,497 Elo+
Party 2
Bacchus
Bacchus
ItsPixel8318
Bacchus
Level 96
God Stats
5W - 6L
1,622 SR
Queue Stats
163W - 149L
1,552 Elo+
Party 2
Merlin
Merlin
NotBaggedMlk
Merlin
Level 27
God Stats
13W - 17L
1,472 SR
Queue Stats
56W - 53L
1,503 Elo+
Party 2
Team Averages
Level 57
1,544 SR
1,518 Elo+

VS

Team Averages
Level 47
1,441 SR
1,492 Elo+
Chaac
Chaac
DaJuiciestBusss
Chaac
Level 27
God Stats
0W - 3L
1,322 SR
Queue Stats
514W - 502L
1,525 Elo+
Party 1
Medusa
Medusa
TOLOSCOUT
Medusa
Level 45
God Stats
1W - 2L
1,501 SR
Queue Stats
157W - 137L
1,528 Elo+
Party 1
Thoth
Thoth
fenix5_talavera
Thoth
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 188L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 9
9,342
779
6,694
9,835
4,265
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
ItsPixel8318
Bacchus
13
4 / 3 / 9
9,870
823
13,474
11,231
8,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
14
7 / 1 / 6
10,282
857
10,680
6,077
2,574
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
8,414
701
5,807
13,784
13,428
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
TOLOSCOUT
Medusa
12
3 / 6 / 3
9,093
758
8,353
11,441
4,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 3 / 3
8,538
712
6,070
9,193
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
13
Kills
7
7
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
2
3
9
2.17
W
Bacchus
ItsPixel8318
Bacchus
4
3
9
2.83
W
Merlin
7
1
6
10
L
Medusa
TOLOSCOUT
Medusa
3
6
3
0.75
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,848
Damage
20,230
27,143
Taken
34,418
15,068
Mitigated
20,562
3,234
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,807
1,252
0
1,283
13,784
13,428
0
7,740
5,485
204
18,268
W
6,694
2,001
112
538
9,835
4,265
972
2,730
7,057
0
39,623
W
Bacchus
ItsPixel8318
Bacchus
13,474
2,716
0
2,584
11,231
8,229
0
2,809
8,379
31,040
0
W
Merlin
10,680
778
0
0
6,077
2,574
38
945
5,132
38,551
0
L
Medusa
TOLOSCOUT
Medusa
8,353
3,910
0
268
11,441
4,059
0
8,295
2,959
0
31,554
L
6,070
378
0
1,582
9,193
3,075
0
7,738
1,177
31,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
26,045
130
Minions Killed
98
0
Camps Cleared
0
663,001
Distance Traveled
620,301
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,414
701
21
2
0
219,345
0
W
Medusa
9,342
779
56
5
0
225,114
0
W
Bacchus
9,870
823
26
2
0
225,086
1
W
Merlin
10,282
857
48
4
0
212,801
0
L
Medusa
9,093
758
47
4
0
191,521
0
L
Thoth
8,538
712
30
3
0
209,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role