Player Matchup

Charon
Charon
 
Charon
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AllLivesMatter07
Raijin
Level 106
God Stats
6W - 2L
1,500 SR
Queue Stats
713W - 723L
1,382 Elo+
Solo
Heimdallr
Heimdallr
Berserius
Heimdallr
Level 103
God Stats
2W - 0L
1,738 SR
Queue Stats
71W - 73L
1,419 Elo+
Solo
Artemis
Artemis
CH0pSt1XXXz
Artemis
Level 16
God Stats
47W - 42L
1,474 SR
Queue Stats
61W - 66L
1,332 Elo+
Party 1
Poseidon
Poseidon
TheDOOD24
Poseidon
Level 64
God Stats
73W - 68L
1,492 SR
Queue Stats
96W - 101L
1,365 Elo+
Party 1
Team Averages
Level 84
1,541 SR
1,400 Elo+

VS

Team Averages
Level 71
1,490 SR
1,450 Elo+
Janus
Janus
FLAMEING_ZOMBIEZ
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 122L
1,424 Elo+
Solo
Sol
Sol
FernandesFlavio
Sol
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,713 Elo+
Solo
Ymir
Ymir
GHOST_DETROIT1
Ymir
Level 82
God Stats
274W - 329L
1,441 SR
Queue Stats
337W - 401L
1,404 Elo+
Solo
Charon
Charon
Rilug97
Charon
Level 88
God Stats
1W - 4L
1,369 SR
Queue Stats
72W - 83L
1,365 Elo+
Solo
Ra
Ra
XxMusicManxX821
Ra
Level 41
God Stats
4W - 4L
1,642 SR
Queue Stats
107W - 122L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 0 / 3
7,382
1,230
3,870
6,884
3,259
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 5
6,909
1,152
5,580
4,289
1,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Berserius
Heimdallr
12
5 / 0 / 0
7,688
1,281
4,799
2,693
1,193
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
CH0pSt1XXXz
Artemis
12
0 / 0 / 3
6,583
1,097
5,796
5,478
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
TheDOOD24
Poseidon
12
0 / 3 / 4
7,151
1,192
4,077
5,248
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

370

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,662
1,110
8,902
5,176
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 1
6,717
1,120
5,946
6,031
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 0
5,933
989
0
0
0
Charon
Rilug97
Charon
12
0 / 1 / 2
6,779
1,130
3,535
7,194
5,679
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 2
7,275
1,213
3,805
7,813
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
7
Kills
3
3
Deaths
7
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
3
3.5
W
0
0
5
2.5
W
Heimdallr
Berserius
Heimdallr
5
0
0
5
W
Artemis
CH0pSt1XXXz
Artemis
0
0
3
1.5
L
1
3
0
0.33
L
1
0
1
1.5
L
0
0
0
0
L
Charon
Rilug97
Charon
0
1
2
1
W
Poseidon
TheDOOD24
Poseidon
0
3
4
0.67
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,122
Damage
22,188
24,592
Taken
26,214
10,856
Mitigated
12,119
733
Healing
1,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,870
304
0
0
6,884
3,259
0
5,773
1,111
16,262
0
W
5,580
582
0
0
4,289
1,843
0
4,071
218
18,781
0
W
Heimdallr
Berserius
Heimdallr
4,799
2,381
0
259
2,693
1,193
0
2,496
197
0
7,287
W
Artemis
CH0pSt1XXXz
Artemis
5,796
1,946
0
474
5,478
2,252
0
5,195
283
0
9,031
L
8,902
460
0
60
5,176
1,783
0
3,865
1,311
14,317
0
L
5,946
684
0
1,192
6,031
1,885
0
2,621
3,410
16,881
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Charon
Rilug97
Charon
3,535
714
0
250
7,194
5,679
0
3,631
3,563
12,517
0
W
Poseidon
TheDOOD24
Poseidon
4,077
546
0
0
5,248
2,309
0
4,742
448
26,837
0
L
3,805
334
48
120
7,813
2,772
0
3,483
4,328
18,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
33,366
123
Minions Killed
101
6
Camps Cleared
3
654,927
Distance Traveled
507,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,382
1,230
30
5
1
136,038
0
W
Raijin
6,909
1,152
36
6
1
123,443
0
W
Heimdallr
7,688
1,281
7
1
1
122,741
0
W
Artemis
6,583
1,097
4
1
0
140,295
0
L
Janus
6,662
1,110
15
3
1
108,784
0
L
Sol
6,717
1,120
25
4
0
126,888
0
L
Ymir
5,933
989
0
0
0
0
0
L
Charon
6,779
1,130
14
2
0
124,772
0
W
Poseidon
7,151
1,192
46
8
3
132,410
0
L
Ra
7,275
1,213
47
8
2
146,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role