Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RaoulzimInfinite
Kuzenbo
Level 25
God Stats
2W - 0L
1,655 SR
Queue Stats
56W - 58L
1,462 Elo+
Solo
Cupid
Cupid
killua41
Cupid
Level 169
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 123L
1,462 Elo+
Solo
Team Averages
Level 120
1,531 SR
1,485 Elo+

VS

Team Averages
Level 128
1,483 SR
1,486 Elo+
Olorun
Olorun
 
Olorun
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Flethovisk7
Loki
Level 153
God Stats
3W - 6L
1,500 SR
Queue Stats
227W - 218L
1,491 Elo+
Solo
Rama
Rama
elADCdelOESTE
Rama
Level 129
God Stats
0W - 1L
1,180 SR
Queue Stats
27W - 34L
1,518 Elo+
Solo
Sol
Sol
lmariachi
Sol
Level 55
God Stats
3W - 3L
1,749 SR
Queue Stats
186W - 180L
1,454 Elo+
Solo
Baba Yaga
Baba Yaga
vmsr
Baba Yaga
Level 105
God Stats
2W - 3L
1,485 SR
Queue Stats
228W - 237L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
9 / 4 / 5
9,699
882
17,443
15,987
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
 
Artemis
16
3 / 2 / 6
8,829
803
9,958
7,560
3,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
 
Zhong Kui
15
1 / 3 / 9
8,597
782
8,711
11,517
14,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 9
8,406
764
4,440
12,580
15,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
killua41
Cupid
14
2 / 2 / 7
8,507
773
6,367
10,426
4,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 4 / 8
7,614
692
10,137
10,748
4,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 3 / 5
8,408
764
9,161
9,388
4,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
4 / 3 / 6
8,656
787
8,253
10,154
3,990
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 3 / 4
8,596
781
10,813
10,837
3,614
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
vmsr
Baba Yaga
15
0 / 3 / 10
7,696
700
8,719
9,041
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
16
Kills
14
14
Deaths
16
36
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
4
5
2.88
W
Artemis
 
Artemis
3
2
6
3
W
Zhong Kui
 
Zhong Kui
1
3
9
1.83
L
Olorun
 
Olorun
1
4
8
1.25
L
4
3
5
2.17
W
1
3
9
1.83
L
4
3
6
2.33
W
Cupid
killua41
Cupid
2
2
7
2.75
L
5
3
4
2.33
L
Baba Yaga
vmsr
Baba Yaga
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,919
Damage
47,083
58,070
Taken
50,168
46,269
Mitigated
19,588
26,912
Healing
19,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
17,443
2,161
1,505
9,829
15,987
7,793
959
7,367
8,116
0
26,464
W
Artemis
 
Artemis
9,958
3,725
375
2,128
7,560
3,285
1,403
4,455
2,844
0
27,238
W
Zhong Kui
 
Zhong Kui
8,711
519
984
4,124
11,517
14,588
428
4,370
6,870
16,200
0
L
Olorun
 
Olorun
10,137
3,433
3,290
3,185
10,748
4,561
195
2,867
7,790
20,050
0
L
9,161
681
277
2,721
9,388
4,281
0
2,234
6,986
0
18,762
W
4,440
1,219
934
1,427
12,580
15,928
432
7,329
4,750
8,319
0
L
8,253
5,205
796
3,025
10,154
3,990
0
3,141
6,947
0
17,685
W
Cupid
killua41
Cupid
6,367
2,945
2,112
3,494
10,426
4,675
1,351
5,586
4,649
0
15,565
L
10,813
2,013
875
3,146
10,837
3,614
763
2,667
8,034
19,068
0
L
Baba Yaga
vmsr
Baba Yaga
8,719
497
501
1,805
9,041
3,142
0
2,219
6,782
20,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,038
Gold Earned
40,970
110
Minions Killed
132
0
Camps Cleared
0
1,029,627
Distance Traveled
926,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,699
882
17
2
0
215,617
0
W
Artemis
8,829
803
31
3
0
188,678
0
W
Zhong Kui
8,597
782
27
2
0
207,263
0
L
Olorun
7,614
692
28
3
0
166,154
0
L
Loki
8,408
764
21
2
0
219,427
0
W
Kuzenbo
8,406
764
14
1
0
189,079
0
L
Rama
8,656
787
30
3
0
185,285
0
W
Cupid
8,507
773
21
2
0
228,990
0
L
Sol
8,596
781
30
3
0
193,880
0
L
Baba Yaga
7,696
700
23
2
0
161,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role