Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AurochsArt
Sobek
Level 165
God Stats
2W - 5L
1,078 SR
Queue Stats
512W - 505L
1,446 Elo+
Party 1
Chronos
Chronos
El_Cazador22345
Chronos
Level 147
God Stats
1W - 0L
1,276 SR
Queue Stats
212W - 204L
1,511 Elo+
Solo
Thanatos
Thanatos
Mtzi_xit
Thanatos
Level 38
God Stats
14W - 21L
1,097 SR
Queue Stats
275W - 281L
1,277 Elo+
Solo
Apollo
Apollo
yDrk
Apollo
Level 42
God Stats
4W - 3L
1,671 SR
Queue Stats
91W - 81L
1,512 Elo+
Party 1
Team Averages
Level 108
1,325 SR
1,449 Elo+

VS

Team Averages
Level 101
1,551 SR
1,455 Elo+
Charon
Charon
 
Charon
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
EL-SHINZE
Hou Yi
Level 149
God Stats
1W - 4L
1,409 SR
Queue Stats
48W - 53L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
Nicolas_avella
Baron Samedi
Level 69
God Stats
1W - 4L
1,461 SR
Queue Stats
2W - 6L
1,336 Elo+
Party 2
Kali
Kali
santirizza10
Kali
Level 78
God Stats
4W - 1L
1,884 SR
Queue Stats
56W - 65L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 2 / 0
4,856
607
3,275
7,902
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
8
0 / 0 / 3
5,127
641
958
4,921
3,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 0 / 2
5,369
671
3,271
4,662
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Mtzi_xit
Thanatos
10
3 / 0 / 3
5,820
728
2,316
6,162
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
yDrk
Apollo
10
2 / 0 / 0
5,935
742
232
1,780
517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
2 / 2 / 0
5,544
693
5,167
6,102
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Horus
 
Horus
5
0 / 0 / 0
3,438
430
202
1,377
573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
EL-SHINZE
Hou Yi
1
0 / 0 / 0
1,622
203
0
0
0
Baron Samedi
Nicolas_avella
Baron Samedi
8
0 / 2 / 0
4,083
510
2,181
4,442
1,763
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 2 / 0
4,821
603
2,225
8,102
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
2
2
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
0
0.5
L
Charon
 
Charon
2
2
0
1
L
Horus
 
Horus
0
0
0
0
W
Sobek
0
0
3
1.5
L
Hou Yi
EL-SHINZE
Hou Yi
0
0
0
0
W
0
0
2
1
W
Thanatos
Mtzi_xit
Thanatos
3
0
3
4.5
L
Baron Samedi
Nicolas_avella
Baron Samedi
0
2
0
0
L
0
2
0
0
W
Apollo
yDrk
Apollo
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,052
Damage
9,775
25,427
Taken
20,023
10,009
Mitigated
7,749
12,376
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,275
765
0
1,998
7,902
2,865
0
3,664
3,982
0
21,629
L
Charon
 
Charon
5,167
1,237
0
1,392
6,102
2,511
0
0
6,074
29,047
0
L
Horus
 
Horus
202
94
0
392
1,377
573
0
110
1,267
0
3,641
W
Sobek
958
132
1,141
2,571
4,921
3,005
0
589
4,332
10,178
0
L
Hou Yi
EL-SHINZE
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
3,271
1,462
0
1,072
4,662
1,497
648
1,015
3,647
38,180
0
W
Thanatos
Mtzi_xit
Thanatos
2,316
899
0
4,667
6,162
2,125
0
1,470
4,254
0
39,637
L
Baron Samedi
Nicolas_avella
Baron Samedi
2,181
0
0
711
4,442
1,763
0
3,363
1,079
22,587
0
L
2,225
869
0
2,026
8,102
2,902
0
756
7,346
0
31,444
W
Apollo
yDrk
Apollo
232
155
0
927
1,780
517
0
0
1,780
0
41,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,107
Gold Earned
19,508
280
Minions Killed
162
0
Camps Cleared
0
805,705
Distance Traveled
543,359
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,856
607
30
4
0
152,111
4
L
Charon
5,544
693
66
8
0
137,623
2
L
Horus
3,438
430
1
0
0
48,670
0
W
Sobek
5,127
641
13
2
0
171,116
0
L
Hou Yi
1,622
203
0
0
0
0
0
W
Chronos
5,369
671
83
10
0
158,252
1
W
Thanatos
5,820
728
65
8
0
191,835
0
L
Baron Samedi
4,083
510
30
4
0
168,989
0
L
Kali
4,821
603
65
8
0
188,077
0
W
Apollo
5,935
742
89
11
0
132,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role