Player Matchup

Aphrodite
Aphrodite
InkyKun9983
Aphrodite
Level 88
God Stats
2W - 1L
1,442 SR
Queue Stats
127W - 116L
1,454 Elo+
Solo
Medusa
Medusa
Kv Laka
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,425 Elo+
Solo
King Arthur
King Arthur
VarakNazul
King Arthur
Level 89
God Stats
7W - 14L
1,244 SR
Queue Stats
343W - 304L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
h8nbake
Zhong Kui
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,348 Elo+
Solo
Thor
Thor
xXc00kiezXx
Thor
Level 149
God Stats
4W - 2L
1,278 SR
Queue Stats
59W - 56L
1,503 Elo+
Solo
Team Averages
Level 110
1,393 SR
1,449 Elo+

VS

Team Averages
Level 77
1,523 SR
1,457 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ColonelBuckets
The Morrigan
Level 75
God Stats
9W - 15L
1,467 SR
Queue Stats
207W - 229L
1,485 Elo+
Solo
Fenrir
Fenrir
Ki11er z0mb1
Fenrir
Level 94
God Stats
12W - 14L
1,431 SR
Queue Stats
960W - 998L
1,418 Elo+
Solo
Hachiman
Hachiman
OhZenO3
Hachiman
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 138L
1,447 Elo+
Party 1
Charon
Charon
bulletbillmg
Charon
Level 47
God Stats
1W - 1L
1,716 SR
Queue Stats
209W - 219L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
InkyKun9983
Aphrodite
9
1 / 1 / 3
5,938
594
2,647
6,906
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Kv Laka
Medusa
11
4 / 0 / 0
6,354
635
7,382
4,361
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
VarakNazul
King Arthur
9
0 / 1 / 1
5,239
524
5,038
10,813
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
h8nbake
Zhong Kui
8
2 / 1 / 1
5,518
552
2,890
3,714
3,057
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 0 / 3
5,985
599
3,183
8,138
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 0
6,093
609
6,655
8,282
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
ColonelBuckets
The Morrigan
9
1 / 4 / 0
5,168
517
4,281
6,507
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
1 / 2 / 0
5,702
570
3,235
8,031
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
OhZenO3
Hachiman
8
0 / 2 / 0
4,409
441
1,725
7,083
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
8
0 / 2 / 0
5,183
518
2,222
7,239
4,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
3
3
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
L
The Morrigan
ColonelBuckets
The Morrigan
1
4
0
0.25
W
Aphrodite
InkyKun9983
Aphrodite
1
1
3
2.5
L
Fenrir
1
2
0
0.5
W
Medusa
Kv Laka
Medusa
4
0
0
4
L
Hachiman
OhZenO3
Hachiman
0
2
0
0
W
King Arthur
VarakNazul
King Arthur
0
1
1
0.5
L
Charon
0
2
0
0
W
Zhong Kui
h8nbake
Zhong Kui
2
1
1
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
18,118
33,932
Taken
37,142
17,440
Mitigated
16,235
13,396
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,655
570
0
4,118
8,282
4,513
0
49
8,233
42,275
0
L
The Morrigan
ColonelBuckets
The Morrigan
4,281
694
0
754
6,507
2,316
0
2,517
3,990
23,624
487
W
Aphrodite
InkyKun9983
Aphrodite
2,647
504
1,320
3,892
6,906
4,376
0
2,093
4,811
25,159
0
L
Fenrir
3,235
950
0
916
8,031
3,143
0
931
7,100
0
39,902
W
Medusa
Kv Laka
Medusa
7,382
2,555
0
2,648
4,361
1,695
376
1,192
3,169
0
48,853
L
Hachiman
OhZenO3
Hachiman
1,725
657
0
1,584
7,083
2,096
0
778
6,305
0
21,455
W
King Arthur
VarakNazul
King Arthur
5,038
944
0
3,760
10,813
5,331
0
5,001
5,355
0
33,093
L
Charon
2,222
478
836
1,687
7,239
4,167
0
1,276
5,907
22,539
0
W
Zhong Kui
h8nbake
Zhong Kui
2,890
365
0
1,126
3,714
3,057
561
1,009
2,705
27,568
0
W
3,183
1,021
0
650
8,138
2,981
115
2,859
5,179
0
37,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
26,555
291
Minions Killed
263
0
Camps Cleared
0
939,000
Distance Traveled
992,759
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,093
609
84
8
0
201,088
0
L
The Morrigan
5,168
517
45
5
0
206,017
0
W
Aphrodite
5,938
594
44
4
0
185,192
2
L
Fenrir
5,702
570
70
7
0
221,304
0
W
Medusa
6,354
635
83
8
0
193,201
1
L
Hachiman
4,409
441
32
3
0
177,426
0
W
King Arthur
5,239
524
54
5
0
212,930
0
L
Charon
5,183
518
32
3
0
186,924
0
W
Zhong Kui
5,518
552
47
5
0
133,456
0
W
Thor
5,985
599
63
6
0
214,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role