Player Matchup

Cerberus
Cerberus
DeantreC
Cerberus
Level 105
God Stats
7W - 5L
1,271 SR
Queue Stats
216W - 232L
1,435 Elo+
Solo
Janus
Janus
NashToSaucy
Janus
Level 75
God Stats
2W - 1L
1,663 SR
Queue Stats
4W - 3L
1,392 Elo+
Solo
Neith
Neith
TopladSmithy
Neith
Level 89
God Stats
15W - 15L
1,493 SR
Queue Stats
142W - 139L
1,397 Elo+
Solo
Team Averages
Level 90
1,475 SR
1,408 Elo+

VS

Team Averages
Level 98
1,557 SR
1,491 Elo+
Odin
Odin
Ragnar_Smith23
Odin
Level 100
God Stats
40W - 34L
1,576 SR
Queue Stats
195W - 208L
1,361 Elo+
Solo
Charon
Charon
Redligh1234
Charon
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,652 Elo+
Solo
Loki
Loki
T0T_Jay
Loki
Level 84
God Stats
8W - 8L
1,594 SR
Queue Stats
60W - 64L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeantreC
Cerberus
11
2 / 1 / 6
8,699
725
6,085
12,603
11,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 0 / 5
8,598
717
11,358
4,740
1,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 0 / 3
9,540
795
11,002
4,485
2,052
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
8,024
669
4,870
15,730
12,203
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charon
12
0 / 1 / 1
8,037
670
5,272
12,198
10,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Loki
T0T_Jay
Loki
9
0 / 2 / 1
7,657
638
6,479
7,796
2,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DeantreC
Cerberus
2
1
6
5
W
1
0
5
3.5
L
1
6
0
0.17
L
Charon
0
1
1
0.5
L
Loki
T0T_Jay
Loki
0
2
1
0.25
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,445
Damage
16,621
21,828
Taken
35,724
15,740
Mitigated
25,475
3,025
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DeantreC
Cerberus
6,085
723
0
1,160
12,603
11,700
173
3,453
8,608
25,207
709
W
11,358
504
0
1,145
4,740
1,988
265
680
4,060
42,285
0
L
4,870
419
0
2,978
15,730
12,203
0
6,555
9,175
0
16,344
L
Charon
5,272
1,109
0
0
12,198
10,353
0
6,689
5,454
29,896
0
L
Loki
T0T_Jay
Loki
6,479
2,011
0
527
7,796
2,919
0
4,061
3,735
0
28,286
W
11,002
6,614
0
720
4,485
2,052
107
1,033
3,364
0
29,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,837
Gold Earned
23,718
155
Minions Killed
95
0
Camps Cleared
0
622,908
Distance Traveled
574,160
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,699
725
61
5
0
202,896
4
W
Janus
8,598
717
57
5
0
225,847
0
L
Odin
8,024
669
17
1
0
199,765
0
L
Charon
8,037
670
36
3
0
182,852
0
L
Loki
7,657
638
42
4
0
191,543
0
W
Neith
9,540
795
37
3
0
194,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role