Player Matchup

Surtr
Surtr
BOSS_LUFFY_xX
Surtr
Level 107
God Stats
1W - 5L
1,381 SR
Queue Stats
88W - 81L
1,493 Elo+
Party 2
Hera
Hera
BiscKy_
Hera
Level 64
God Stats
1W - 1L
1,801 SR
Queue Stats
4W - 15L
1,330 Elo+
Party 2
Camazotz
Camazotz
DarkMonSter_BOSS
Camazotz
Level 122
God Stats
0W - 3L
1,250 SR
Queue Stats
130W - 114L
1,541 Elo+
Party 2
Maui
Maui
gekko_ice
Maui
Level 93
God Stats
27W - 35L
1,519 SR
Queue Stats
71W - 75L
1,500 Elo+
Party 2
Izanami
Izanami
kirito20035
Izanami
Level 107
God Stats
8W - 2L
1,904 SR
Queue Stats
134W - 110L
1,560 Elo+
Solo
Team Averages
Level 99
1,571 SR
1,485 Elo+

VS

Team Averages
Level 118
1,544 SR
1,481 Elo+
Achilles
Achilles
CancerDon8tor
Achilles
Level 116
God Stats
4W - 4L
1,329 SR
Queue Stats
255W - 235L
1,522 Elo+
Party 1
Ishtar
Ishtar
I3eLzebuTh59
Ishtar
Level 159
God Stats
5W - 2L
1,515 SR
Queue Stats
277W - 264L
1,460 Elo+
Solo
Janus
Janus
Jamiec2hq
Janus
Level 54
God Stats
15W - 18L
1,631 SR
Queue Stats
100W - 86L
1,487 Elo+
Party 1
Ao Kuang
Ao Kuang
SzyMEN96
Ao Kuang
Level 129
God Stats
2W - 2L
1,719 SR
Queue Stats
166W - 149L
1,452 Elo+
Solo
Ra
Ra
joshtalcual
Ra
Level 134
God Stats
27W - 31L
1,528 SR
Queue Stats
168W - 161L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
6,784
452
7,601
13,856
9,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hera
BiscKy_
Hera
10
0 / 4 / 2
6,173
412
4,800
8,167
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 5 / 1
6,912
461
4,578
15,565
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
11
1 / 3 / 2
6,734
449
5,248
12,987
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
kirito20035
Izanami
15
3 / 3 / 2
8,453
564
9,051
11,965
4,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CancerDon8tor
Achilles
12
5 / 1 / 6
8,344
556
9,819
13,719
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ishtar
13
1 / 5 / 3
7,588
506
9,374
13,139
4,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
Jamiec2hq
Janus
13
0 / 1 / 3
8,059
537
7,293
8,272
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
SzyMEN96
Ao Kuang
16
12 / 1 / 2
9,873
658
10,182
13,146
5,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 0 / 3
9,385
626
5,943
10,441
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
18
18
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Hera
BiscKy_
Hera
0
4
2
0.25
W
Achilles
CancerDon8tor
Achilles
5
1
6
8
L
3
5
1
0.7
W
Ishtar
1
5
3
0.5
W
Janus
Jamiec2hq
Janus
0
1
3
1.5
W
Ao Kuang
SzyMEN96
Ao Kuang
12
1
2
13
L
Maui
1
3
2
0.67
W
0
0
3
1.5
L
Izanami
kirito20035
Izanami
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,278
Damage
42,611
62,540
Taken
58,717
34,244
Mitigated
33,893
13,099
Healing
24,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,601
2,474
0
3,847
13,856
9,104
0
7,574
6,047
482
50,084
L
Hera
BiscKy_
Hera
4,800
1,037
0
640
8,167
3,099
0
4,675
3,230
35,652
0
W
Achilles
CancerDon8tor
Achilles
9,819
2,550
0
3,912
13,719
14,412
275
3,166
10,531
0
29,864
L
4,578
923
0
4,809
15,565
5,863
0
5,211
10,258
0
42,621
W
Ishtar
9,374
5,330
0
3,693
13,139
4,740
49
1,634
11,497
0
60,255
W
Janus
Jamiec2hq
Janus
7,293
151
0
2,728
8,272
3,663
42
3,333
4,939
71,235
0
W
Ao Kuang
SzyMEN96
Ao Kuang
10,182
2,338
0
4,280
13,146
5,848
0
1,370
11,692
74,354
0
L
Maui
5,248
1,102
0
991
12,987
11,379
0
3,880
8,870
21,646
0
W
5,943
237
1,784
7,677
10,441
5,230
0
793
9,648
91,932
0
L
Izanami
kirito20035
Izanami
9,051
6,263
0
2,812
11,965
4,799
0
1,278
10,647
0
78,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,056
Gold Earned
43,249
345
Minions Killed
534
0
Camps Cleared
0
1,465,453
Distance Traveled
1,553,507
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,784
452
62
4
0
299,726
2
L
Hera
6,173
412
50
3
0
254,769
1
W
Achilles
8,344
556
40
3
0
330,983
0
L
Camazotz
6,912
461
58
4
0
335,483
4
W
Ishtar
7,588
506
96
6
0
266,948
2
W
Janus
8,059
537
123
8
0
309,708
0
W
Ao Kuang
9,873
658
111
7
0
337,566
2
L
Maui
6,734
449
34
2
0
306,852
7
W
Ra
9,385
626
164
11
0
308,302
2
L
Izanami
8,453
564
141
9
0
268,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role