Player Matchup

Ishtar
Ishtar
Platinum III
 
Ishtar
Platinum III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum II
GangstaVegita
Anubis
Platinum II
Level 123
God Stats
3W - 7L
1,641 SR
Queue Stats
130W - 124L
1,868 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
ReGGNon
Sun Wukong
Platinum IV
Level 64
God Stats
18W - 16L
1,732 SR
Queue Stats
147W - 141L
1,852 MMR
Solo
Scylla
Scylla
Platinum V
kadnom
Scylla
Platinum V
Level 45
God Stats
4W - 2L
1,853 SR
Queue Stats
80W - 61L
1,911 MMR
Party 1
Ganesha
Ganesha
Platinum IV
poudgy
Ganesha
Platinum IV
Level 46
God Stats
20W - 15L
1,706 SR
Queue Stats
64W - 48L
1,919 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 88
1,686 SR
1,810 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 168
1,610 SR
1,808 MMR
Tyr
Tyr
Platinum III
 
Tyr
Platinum III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
ADAPTOG
Anhur
Platinum II
Level 196
God Stats
1W - 2L
1,546 SR
Queue Stats
138W - 123L
1,878 MMR
Solo
Thanatos
Thanatos
Platinum V
Aléjandrö
Thanatos
Platinum V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,908 MMR
Solo
Geb
Geb
Gold I
OfficialJTower
Geb
Gold I
Level 197
God Stats
12W - 9L
1,615 SR
Queue Stats
444W - 440L
1,846 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Sarahsky
Nu Wa
Platinum I
Level 158
God Stats
10W - 3L
1,890 SR
Queue Stats
292W - 265L
1,908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
1 / 0 / 0
3,279
656
3,042
3,134
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 2 / 0
2,619
524
389
1,882
521
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
ReGGNon
Sun Wukong
6
0 / 0 / 0
3,424
685
3,174
4,611
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
kadnom
Scylla
6
0 / 1 / 0
3,293
659
1,791
1,881
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
poudgy
Ganesha
5
0 / 1 / 1
3,404
681
1,102
3,364
1,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MartichorasZhong KuiBakasuraHe Bo

VS

Bans
RavanaArachneBaba YagaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 0 / 1
3,691
738
2,479
5,221
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
ADAPTOG
Anhur
5
1 / 1 / 0
3,110
622
2,012
3,158
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Aléjandrö
Thanatos
7
3 / 0 / 0
4,166
833
1,871
4,485
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 1
3,378
676
1,226
3,098
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Sarahsky
Nu Wa
6
0 / 0 / 1
3,567
713
1,474
2,669
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
0
0
1
W
Tyr
 
Tyr
0
0
1
0.5
W
Anhur
ADAPTOG
Anhur
1
1
0
1
W
Thanatos
Aléjandrö
Thanatos
3
0
0
3
L
0
2
0
0
W
0
0
1
0.5
L
Sun Wukong
ReGGNon
Sun Wukong
0
0
0
0
W
Nu Wa
Sarahsky
Nu Wa
0
0
1
0.5
L
Scylla
kadnom
Scylla
0
1
0
0
L
Ganesha
poudgy
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,498
Damage
9,062
14,872
Taken
18,631
6,507
Mitigated
7,326
4,762
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,042
2,269
0
1,733
3,134
732
0
803
2,291
0
17,381
W
Tyr
 
Tyr
2,479
286
0
2,741
5,221
3,017
0
0
5,221
0
22,314
W
Anhur
ADAPTOG
Anhur
2,012
1,101
0
1,614
3,158
881
0
632
2,526
0
14,657
W
Thanatos
Aléjandrö
Thanatos
1,871
385
0
5,160
4,485
1,198
0
893
3,542
0
20,915
L
389
94
0
423
1,882
521
0
227
1,615
5,064
0
W
1,226
102
0
1,350
3,098
1,459
0
326
2,772
7,531
0
L
Sun Wukong
ReGGNon
Sun Wukong
3,174
761
0
962
4,611
2,989
0
0
4,611
0
17,805
W
Nu Wa
Sarahsky
Nu Wa
1,474
629
0
739
2,669
771
0
1,271
1,274
16,968
0
L
Scylla
kadnom
Scylla
1,791
538
0
750
1,881
418
0
724
1,037
14,978
0
L
Ganesha
poudgy
Ganesha
1,102
409
0
894
3,364
1,847
0
772
2,590
7,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,019
Gold Earned
17,912
108
Minions Killed
144
0
Camps Cleared
0
449,837
Distance Traveled
466,603
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,279
656
32
6
0
83,217
0
W
Tyr
3,691
738
31
6
0
110,401
0
W
Anhur
3,110
622
30
6
0
71,942
0
W
Thanatos
4,166
833
44
9
0
102,757
0
L
Anubis
2,619
524
5
1
0
55,584
0
W
Geb
3,378
676
5
1
0
85,723
0
L
Sun Wukong
3,424
685
32
6
0
101,915
0
W
Nu Wa
3,567
713
34
7
0
95,780
0
L
Scylla
3,293
659
39
8
0
102,272
0
L
Ganesha
3,404
681
0
0
0
106,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role