Player Matchup

Ix Chel
Ix Chel
Andr0nikos
Ix Chel
Level 119
God Stats
0W - 1L
1,659 SR
Queue Stats
84W - 48L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
Arc223
Ah Puch
Level 83
God Stats
0W - 2L
1,277 SR
Queue Stats
76W - 61L
1,465 Elo+
Solo
Jing Wei
Jing Wei
BLACKTENSHI77
Jing Wei
Level 85
God Stats
7W - 4L
1,141 SR
Queue Stats
98W - 47L
1,652 Elo+
Party 1
Gilgamesh
Gilgamesh
BlooRaccuum
Gilgamesh
Level 54
God Stats
5W - 4L
1,279 SR
Queue Stats
66W - 55L
1,537 Elo+
Solo
Xbalanque
Xbalanque
xXbubu bastaXx
Xbalanque
Level 194
God Stats
14W - 20L
1,494 SR
Queue Stats
893W - 874L
1,475 Elo+
Solo
Team Averages
Level 107
1,370 SR
1,529 Elo+

VS

Team Averages
Level 87
1,505 SR
1,477 Elo+
Thoth
Thoth
 
Thoth
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BewitchingPixie
Nu Wa
Level 108
God Stats
93W - 80L
1,610 SR
Queue Stats
142W - 133L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
PanthroFire2
Sun Wukong
Level 61
God Stats
4W - 5L
1,231 SR
Queue Stats
238W - 260L
1,404 Elo+
Solo
Rama
Rama
dj5p4d3r
Rama
Level 109
God Stats
5W - 3L
1,683 SR
Queue Stats
31W - 34L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Andr0nikos
Ix Chel
17
2 / 3 / 4
9,371
721
10,393
9,602
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Arc223
Ah Puch
16
1 / 5 / 4
8,943
688
10,881
12,258
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
BLACKTENSHI77
Jing Wei
16
0 / 5 / 5
8,847
681
6,419
13,704
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
BlooRaccuum
Gilgamesh
17
7 / 3 / 1
10,200
785
12,046
20,953
18,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
xXbubu bastaXx
Xbalanque
15
1 / 7 / 3
8,587
661
8,755
15,673
5,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
6 / 1 / 6
11,488
884
12,044
6,963
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
18
8 / 2 / 5
10,910
839
16,442
17,434
9,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 9
10,378
798
12,991
8,839
4,209
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PanthroFire2
Sun Wukong
17
4 / 3 / 10
10,309
793
10,651
17,358
16,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
17
1 / 3 / 6
9,761
751
5,338
10,290
4,879
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
11
Kills
23
23
Deaths
11
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
6
9
W
Fenrir
 
Fenrir
8
2
5
5.25
L
Ix Chel
Andr0nikos
Ix Chel
2
3
4
1.33
L
Ah Puch
Arc223
Ah Puch
1
5
4
0.6
L
Jing Wei
BLACKTENSHI77
Jing Wei
0
5
5
0.5
W
4
2
9
4.25
L
Gilgamesh
BlooRaccuum
Gilgamesh
7
3
1
2.5
W
Sun Wukong
PanthroFire2
Sun Wukong
4
3
10
3
W
Rama
1
3
6
1.33
L
Xbalanque
xXbubu bastaXx
Xbalanque
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,494
Damage
57,466
72,190
Taken
60,884
36,516
Mitigated
37,839
8,601
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,044
208
0
250
6,963
3,100
3,021
2,933
3,933
45,809
0
W
Fenrir
 
Fenrir
16,442
3,830
0
1,687
17,434
9,231
98
4,401
12,547
0
38,304
L
Ix Chel
Andr0nikos
Ix Chel
10,393
1,383
1,268
1,339
9,602
3,399
40
4,158
5,444
41,715
0
L
Ah Puch
Arc223
Ah Puch
10,881
199
0
1,034
12,258
4,394
160
3,963
8,295
42,085
0
L
Jing Wei
BLACKTENSHI77
Jing Wei
6,419
5,207
0
1,657
13,704
5,236
0
4,462
9,242
0
34,619
W
12,991
4,767
0
1,665
8,839
4,209
1,893
4,534
4,260
38,563
0
L
Gilgamesh
BlooRaccuum
Gilgamesh
12,046
3,529
0
1,803
20,953
18,186
0
5,124
15,591
0
23,977
W
Sun Wukong
PanthroFire2
Sun Wukong
10,651
2,012
0
2,963
17,358
16,420
870
4,246
12,472
0
28,455
W
Rama
5,338
3,797
0
3,262
10,290
4,879
3,303
5,214
4,935
0
21,539
L
Xbalanque
xXbubu bastaXx
Xbalanque
8,755
3,774
0
1,500
15,673
5,301
0
7,406
8,267
0
42,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,948
Gold Earned
52,846
272
Minions Killed
290
0
Camps Cleared
0
1,263,613
Distance Traveled
1,377,994
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,488
884
111
9
0
262,993
0
W
Fenrir
10,910
839
42
3
0
324,788
0
L
Ix Chel
9,371
721
69
5
0
265,532
0
L
Ah Puch
8,943
688
56
4
0
252,120
0
L
Jing Wei
8,847
681
61
5
0
251,909
0
W
Nu Wa
10,378
798
38
3
0
242,136
0
L
Gilgamesh
10,200
785
25
2
0
270,812
0
W
Sun Wukong
10,309
793
52
4
0
293,949
0
W
Rama
9,761
751
47
4
0
254,128
0
L
Xbalanque
8,587
661
61
5
0
223,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role