Player Matchup

Skadi
Skadi
Silver I
DeadOni
Skadi
Silver I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,547 MMR
Solo
Ah Puch
Ah Puch
Gold II
Ih8highRezz
Ah Puch
Gold II
Level 102
God Stats
20W - 14L
1,604 SR
Queue Stats
439W - 436L
1,550 MMR
Solo
Maui
Maui
Gold I
Nateofthefaces
Maui
Gold I
Level 199
God Stats
71W - 61L
1,616 SR
Queue Stats
273W - 267L
1,560 MMR
Solo
Shiva
Shiva
Gold III
Nbhars
Shiva
Gold III
Level 109
God Stats
29W - 29L
1,554 SR
Queue Stats
447W - 455L
1,545 MMR
Solo
Nemesis
Nemesis
Gold III
RRileey
Nemesis
Gold III
Level 65
God Stats
3W - 3L
1,563 SR
Queue Stats
265W - 278L
1,544 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,567 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,547 SR
1,543 MMR
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
CloudzGG
Hel
Bronze III
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,544 MMR
Party 1
Chaac
Chaac
Gold III
SirDougDimmadome
Chaac
Gold III
Level 95
God Stats
156W - 160L
1,596 SR
Queue Stats
184W - 194L
1,541 MMR
Solo
Hercules
Hercules
Gold II
Yashar-11
Hercules
Gold II
Level 126
God Stats
4W - 8L
1,638 SR
Queue Stats
273W - 270L
1,541 MMR
Solo
Discordia
Discordia
Silver I
Yomag
Discordia
Silver I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,589 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DeadOni
Skadi
11
0 / 5 / 1
6,316
486
6,555
10,658
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Ih8highRezz
Ah Puch
11
2 / 3 / 0
6,597
507
6,412
7,247
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,209
478
2,482
9,643
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Nbhars
Shiva
13
4 / 3 / 2
8,085
622
12,680
11,722
9,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
RRileey
Nemesis
13
1 / 2 / 2
7,394
569
5,620
10,428
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Ix ChelThanatosAo KuangRavana

VS

Bans
TyrIshtarBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
6 / 0 / 2
7,842
603
8,675
10,507
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 1
7,504
577
7,591
9,472
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 1
7,601
585
4,218
12,452
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Yashar-11
Hercules
10
0 / 0 / 6
5,559
428
4,010
9,810
7,163
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Yomag
Discordia
11
1 / 3 / 2
6,420
494
6,182
7,401
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
14
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
0
2
7
W
6
2
1
3.25
L
Skadi
DeadOni
Skadi
0
5
1
0.1
L
Ah Puch
Ih8highRezz
Ah Puch
2
3
0
0.67
L
0
1
1
0.5
L
Shiva
Nbhars
Shiva
4
3
2
1.67
L
Nemesis
RRileey
Nemesis
1
2
2
1
W
1
3
1
0.5
W
Hercules
Yashar-11
Hercules
0
0
6
3
W
Discordia
Yomag
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
30,676
49,698
Taken
49,642
28,784
Mitigated
24,608
6,919
Healing
21,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,675
5,131
0
5,587
10,507
4,316
873
857
9,650
0
58,718
W
7,591
710
2,411
5,878
9,472
3,392
0
1,343
8,069
63,324
0
L
Skadi
DeadOni
Skadi
6,555
2,636
0
905
10,658
3,979
108
2,084
8,574
0
47,980
L
Ah Puch
Ih8highRezz
Ah Puch
6,412
166
0
1,548
7,247
2,766
0
3,641
3,606
54,029
0
L
2,482
665
0
1,696
9,643
7,960
0
4,244
5,399
20,962
0
L
Shiva
Nbhars
Shiva
12,680
1,441
0
1,585
11,722
9,755
0
1,049
10,673
358
57,143
L
Nemesis
RRileey
Nemesis
5,620
2,205
0
1,185
10,428
4,324
0
2,860
7,540
0
64,213
W
4,218
921
0
2,920
12,452
6,751
0
731
11,721
0
56,335
W
Hercules
Yashar-11
Hercules
4,010
1,029
0
4,126
9,810
7,163
0
2,356
7,301
0
16,516
W
Discordia
Yomag
Discordia
6,182
446
0
660
7,401
2,986
0
3,858
3,543
47,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
34,926
384
Minions Killed
398
0
Camps Cleared
0
1,360,056
Distance Traveled
1,312,381
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,842
603
100
8
0
226,108
2
W
Hel
7,504
577
81
6
0
283,759
0
L
Skadi
6,316
486
82
6
0
253,507
0
L
Ah Puch
6,597
507
91
7
0
257,599
0
L
Maui
6,209
478
30
2
0
280,854
3
L
Shiva
8,085
622
83
6
0
266,225
0
L
Nemesis
7,394
569
98
8
0
301,871
0
W
Chaac
7,601
585
116
9
0
258,450
1
W
Hercules
5,559
428
20
2
0
283,945
0
W
Discordia
6,420
494
81
6
0
260,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role