Player Matchup

Hel
Hel
Kenor
Hel
Level 18
God Stats
2W - 3L
1,313 SR
Queue Stats
10W - 25L
1,500 Elo+
Party 1
Odin
Odin
Overluck
Odin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,500 Elo+
Party 1
Thor
Thor
Tschucksl2700
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Warsticky
Ah Muzen Cab
Level 124
God Stats
1W - 3L
1,732 SR
Queue Stats
157W - 135L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
iHeartSnow3787
Baron Samedi
Level 141
God Stats
2W - 6L
1,531 SR
Queue Stats
309W - 286L
1,530 Elo+
Party 2
Team Averages
Level 64
1,515 SR
1,507 Elo+

VS

Team Averages
Level 108
1,501 SR
1,459 Elo+
Horus
Horus
Demcnz
Horus
Level 139
God Stats
13W - 15L
1,483 SR
Queue Stats
887W - 844L
1,519 Elo+
Solo
Charon
Charon
GamerRSpro
Charon
Level 158
God Stats
26W - 37L
1,457 SR
Queue Stats
293W - 273L
1,550 Elo+
Solo
Cerberus
Cerberus
Joponil
Cerberus
Level 67
God Stats
14W - 10L
1,562 SR
Queue Stats
354W - 336L
1,493 Elo+
Party 3
Danzaburou
Danzaburou
NeBloX
Danzaburou
Level 69
God Stats
5W - 3L
1,500 SR
Queue Stats
249W - 225L
1,447 Elo+
Party 3
Baron Samedi
Baron Samedi
SmiteKing7
Baron Samedi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Kenor
Hel
13
3 / 3 / 2
7,272
519
8,824
9,293
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
10
0 / 4 / 0
5,659
404
2,730
10,016
6,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 2
6,304
450
3,774
13,547
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Warsticky
Ah Muzen Cab
11
0 / 2 / 1
5,893
421
6,909
9,092
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
iHeartSnow3787
Baron Samedi
10
1 / 3 / 0
6,830
488
6,141
12,056
10,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Demcnz
Horus
13
5 / 0 / 1
8,008
572
7,677
11,888
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
GamerRSpro
Charon
12
4 / 0 / 7
7,724
552
7,671
12,209
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
Joponil
Cerberus
12
3 / 0 / 6
7,861
562
5,151
9,837
7,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
NeBloX
Danzaburou
13
3 / 1 / 2
7,672
548
6,319
8,169
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SmiteKing7
Baron Samedi
13
3 / 4 / 4
7,975
570
8,306
10,944
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
18
18
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
Demcnz
Horus
5
0
1
5.5
W
Charon
GamerRSpro
Charon
4
0
7
7.5
W
Cerberus
Joponil
Cerberus
3
0
6
6
L
Hel
Kenor
Hel
3
3
2
1.33
W
Danzaburou
NeBloX
Danzaburou
3
1
2
4
L
Odin
0
4
0
0
W
Baron Samedi
SmiteKing7
Baron Samedi
3
4
4
1.25
L
1
6
2
0.33
L
Ah Muzen Cab
Warsticky
Ah Muzen Cab
0
2
1
0.25
L
Baron Samedi
iHeartSnow3787
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,378
Damage
35,124
54,004
Taken
53,047
29,335
Mitigated
29,605
11,241
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Demcnz
Horus
7,677
2,378
141
2,896
11,888
7,976
98
1,427
10,461
187
44,626
W
Charon
GamerRSpro
Charon
7,671
1,141
0
3,083
12,209
6,025
29
2,922
9,287
53,484
0
W
Cerberus
Joponil
Cerberus
5,151
345
2,021
4,038
9,837
7,773
0
2,401
7,436
23,780
0
L
Hel
Kenor
Hel
8,824
430
457
4,154
9,293
4,252
0
7,325
1,968
48,548
0
W
Danzaburou
NeBloX
Danzaburou
6,319
1,731
0
3,263
8,169
3,225
0
3,061
5,108
0
56,152
L
Odin
2,730
642
0
240
10,016
6,400
0
457
8,848
1,781
22,572
W
Baron Samedi
SmiteKing7
Baron Samedi
8,306
964
0
2,844
10,944
4,606
168
5,961
4,983
54,748
0
L
3,774
1,699
0
250
13,547
4,866
0
6,360
7,146
0
38,567
L
Ah Muzen Cab
Warsticky
Ah Muzen Cab
6,909
2,504
0
1,043
9,092
3,252
0
3,039
6,053
0
50,023
L
Baron Samedi
iHeartSnow3787
Baron Samedi
6,141
509
329
4,768
12,056
10,565
0
4,321
7,639
27,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
39,240
323
Minions Killed
359
0
Camps Cleared
0
1,392,608
Distance Traveled
1,358,243
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,008
572
69
5
0
223,366
0
W
Charon
7,724
552
71
5
0
321,080
0
W
Cerberus
7,861
562
43
3
0
287,282
5
L
Hel
7,272
519
87
6
0
310,033
0
W
Danzaburou
7,672
548
95
7
0
265,950
4
L
Odin
5,659
404
38
3
0
266,928
0
W
Baron Samedi
7,975
570
81
6
0
260,565
3
L
Thor
6,304
450
65
5
0
279,825
0
L
Ah Muzen Cab
5,893
421
90
6
0
280,136
4
L
Baron Samedi
6,830
488
43
3
0
255,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role