Player Matchup

Chaac
Chaac
DenghisJohnson
Chaac
Level 125
God Stats
3W - 2L
1,639 SR
Queue Stats
48W - 42L
1,453 Elo+
Party 2
Ra
Ra
SirAchas
Ra
Level 60
God Stats
1W - 0L
1,277 SR
Queue Stats
8W - 7L
1,336 Elo+
Solo
Thor
Thor
jerrysringfinger
Thor
Level 71
God Stats
15W - 11L
1,612 SR
Queue Stats
144W - 131L
1,487 Elo+
Solo
Maui
Maui
justaworm1975
Maui
Level 101
God Stats
3W - 2L
1,611 SR
Queue Stats
26W - 27L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
you drink taaka
Danzaburou
Level 62
God Stats
13W - 12L
1,450 SR
Queue Stats
218W - 205L
1,421 Elo+
Solo
Team Averages
Level 84
1,518 SR
1,425 Elo+

VS

Team Averages
Level 86
1,507 SR
1,510 Elo+
Ratatoskr
Ratatoskr
KingBurgerfest
Ratatoskr
Level 132
God Stats
20W - 16L
1,575 SR
Queue Stats
795W - 785L
1,488 Elo+
Solo
Medusa
Medusa
LemonsNTwigs
Medusa
Level 66
God Stats
2W - 1L
1,316 SR
Queue Stats
8W - 12L
1,662 Elo+
Solo
Arachne
Arachne
MatsNe
Arachne
Level 50
God Stats
25W - 22L
1,526 SR
Queue Stats
248W - 226L
1,498 Elo+
Party 1
Ganesha
Ganesha
Ramen404
Ganesha
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 37L
1,407 Elo+
Solo
Anubis
Anubis
fabulousdorka
Anubis
Level 100
God Stats
23W - 16L
1,616 SR
Queue Stats
240W - 211L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
10,521
585
20,909
21,188
18,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 2 / 4
8,930
496
11,720
9,822
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 3 / 5
10,004
556
9,287
16,476
6,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 13
8,859
492
4,609
16,058
15,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
you drink taaka
Danzaburou
13
3 / 3 / 5
8,537
474
13,797
14,548
5,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KingBurgerfest
Ratatoskr
14
1 / 4 / 3
8,474
471
9,452
15,769
16,524
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
10
2 / 5 / 1
7,189
399
6,577
11,131
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
MatsNe
Arachne
15
7 / 4 / 1
9,343
519
12,801
20,747
10,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Ramen404
Ganesha
12
0 / 4 / 6
7,953
442
8,769
19,639
20,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 1 / 2
9,046
503
12,424
13,253
8,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
17
Kills
11
11
Deaths
18
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Ratatoskr
KingBurgerfest
Ratatoskr
1
4
3
0.63
L
Medusa
2
5
1
0.5
L
Arachne
MatsNe
Arachne
7
4
1
1.88
L
Ganesha
Ramen404
Ganesha
0
4
6
0.75
W
4
2
4
3
L
1
1
2
2
W
4
3
5
2.17
W
0
2
13
3.25
W
Danzaburou
you drink taaka
Danzaburou
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,322
Damage
50,023
78,092
Taken
80,539
51,169
Mitigated
60,611
20,084
Healing
21,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,909
4,606
0
6,754
21,188
18,640
459
6,364
13,821
0
84,202
L
Ratatoskr
KingBurgerfest
Ratatoskr
9,452
1,768
0
2,142
15,769
16,524
620
2,378
13,118
502
59,150
L
Medusa
6,577
2,543
0
1,592
11,131
5,069
0
3,459
7,672
0
32,178
L
Arachne
MatsNe
Arachne
12,801
9,470
0
4,376
20,747
10,747
0
3,406
17,136
0
59,214
L
Ganesha
Ramen404
Ganesha
8,769
769
2,119
2,904
19,639
20,220
0
4,269
15,150
26,288
0
W
11,720
1,127
1,674
3,240
9,822
4,067
116
4,755
4,880
71,238
0
L
12,424
940
0
8,180
13,253
8,051
434
2,404
10,789
92,191
0
W
9,287
2,245
0
492
16,476
6,955
0
2,334
13,889
0
103,140
W
4,609
1,162
0
3,119
16,058
15,894
112
3,902
11,926
24,010
0
W
Danzaburou
you drink taaka
Danzaburou
13,797
7,539
0
4,805
14,548
5,613
1,323
4,574
9,923
0
71,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,851
Gold Earned
42,005
504
Minions Killed
390
0
Camps Cleared
0
1,801,524
Distance Traveled
1,667,174
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,521
585
117
7
0
375,340
0
L
Ratatoskr
8,474
471
86
5
0
371,971
3
L
Medusa
7,189
399
64
4
0
240,303
0
L
Arachne
9,343
519
87
5
0
356,597
1
L
Ganesha
7,953
442
3
0
0
368,464
3
W
Ra
8,930
496
128
7
0
395,836
0
L
Anubis
9,046
503
150
8
0
329,839
4
W
Thor
10,004
556
144
8
0
364,561
0
W
Maui
8,859
492
29
2
0
329,394
2
W
Danzaburou
8,537
474
86
5
0
336,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role