Player Matchup

Shiva
Shiva
 
Shiva
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AJBSAB
Baron Samedi
Level 113
God Stats
30W - 23L
1,643 SR
Queue Stats
30W - 23L
1,570 Elo+
Party 2
Cupid
Cupid
Leonie014
Cupid
Level 125
God Stats
2W - 1L
1,792 SR
Queue Stats
188W - 170L
1,543 Elo+
Party 2
Khepri
Khepri
ollyhomer
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
s4mmys
Ra
Level 154
God Stats
15W - 23L
1,471 SR
Queue Stats
515W - 502L
1,504 Elo+
Party 2
Team Averages
Level 124
1,581 SR
1,523 Elo+

VS

Team Averages
Level 94
1,479 SR
1,532 Elo+
Hachiman
Hachiman
FÜGE
Hachiman
Level 56
God Stats
7W - 5L
1,542 SR
Queue Stats
113W - 69L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
LordZipp88
Sun Wukong
Level 89
God Stats
34W - 12L
1,602 SR
Queue Stats
118W - 94L
1,543 Elo+
Party 3
Baron Samedi
Baron Samedi
Piervi3002
Baron Samedi
Level 91
God Stats
3W - 2L
1,365 SR
Queue Stats
59W - 67L
1,457 Elo+
Solo
Horus
Horus
jrFuhrer
Horus
Level 148
God Stats
7W - 3L
1,435 SR
Queue Stats
125W - 103L
1,518 Elo+
Party 1
Thanatos
Thanatos
wasbin-_-ich
Thanatos
Level 87
God Stats
10W - 10L
1,452 SR
Queue Stats
143W - 121L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 3 / 1
6,986
537
7,550
14,521
10,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
AJBSAB
Baron Samedi
12
2 / 4 / 3
7,095
546
5,986
9,133
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Leonie014
Cupid
10
2 / 5 / 2
6,234
480
4,540
12,196
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
ollyhomer
Khepri
10
1 / 2 / 4
6,363
489
4,107
11,611
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
13
4 / 1 / 3
7,772
598
6,335
10,330
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FÜGE
Hachiman
13
4 / 1 / 4
7,712
593
14,582
9,785
3,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
LordZipp88
Sun Wukong
15
3 / 0 / 0
8,705
670
10,515
11,763
8,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Piervi3002
Baron Samedi
15
1 / 3 / 5
8,461
651
5,166
8,059
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
jrFuhrer
Horus
11
4 / 2 / 4
7,545
580
4,753
11,432
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
wasbin-_-ich
Thanatos
12
3 / 4 / 4
7,177
552
5,932
12,841
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
15
15
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
1
0.5
L
Baron Samedi
AJBSAB
Baron Samedi
2
4
3
0.88
W
Hachiman
FÜGE
Hachiman
4
1
4
6
L
Cupid
Leonie014
Cupid
2
5
2
0.6
W
Sun Wukong
LordZipp88
Sun Wukong
3
0
0
3
W
Baron Samedi
Piervi3002
Baron Samedi
1
3
5
1.17
W
Horus
jrFuhrer
Horus
4
2
4
3
L
Khepri
ollyhomer
Khepri
1
2
4
1.5
L
Ra
4
1
3
5.5
W
Thanatos
wasbin-_-ich
Thanatos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,518
Damage
40,948
57,791
Taken
53,880
34,380
Mitigated
29,962
13,784
Healing
25,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,550
1,706
55
2,297
14,521
10,807
0
21
14,497
0
53,981
L
Baron Samedi
AJBSAB
Baron Samedi
5,986
271
147
2,127
9,133
4,354
0
3,840
5,293
50,912
0
W
Hachiman
FÜGE
Hachiman
14,582
9,354
0
4,820
9,785
3,766
669
3,454
6,280
0
63,043
L
Cupid
Leonie014
Cupid
4,540
1,657
283
3,441
12,196
3,972
18
0
12,196
0
35,917
W
Sun Wukong
LordZipp88
Sun Wukong
10,515
2,559
0
4,499
11,763
8,703
500
551
11,104
0
75,837
W
Baron Samedi
Piervi3002
Baron Samedi
5,166
851
538
1,921
8,059
3,735
0
4,921
2,886
71,760
0
W
Horus
jrFuhrer
Horus
4,753
2,227
1,242
5,359
11,432
8,519
30
2,632
8,731
0
16,010
L
Khepri
ollyhomer
Khepri
4,107
479
165
3,199
11,611
10,754
0
1,067
10,544
17,631
0
L
Ra
6,335
648
240
1,830
10,330
4,493
0
604
9,726
57,457
0
W
Thanatos
wasbin-_-ich
Thanatos
5,932
1,948
0
7,357
12,841
5,239
0
4,446
8,252
0
51,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
39,600
321
Minions Killed
430
0
Camps Cleared
0
1,299,075
Distance Traveled
1,374,608
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,986
537
74
6
0
243,295
4
L
Baron Samedi
7,095
546
80
6
0
232,733
0
W
Hachiman
7,712
593
91
7
0
250,903
3
L
Cupid
6,234
480
51
4
0
258,159
2
W
Sun Wukong
8,705
670
118
9
0
275,901
1
W
Baron Samedi
8,461
651
134
10
0
253,150
0
W
Horus
7,545
580
21
2
0
286,415
5
L
Khepri
6,363
489
24
2
0
264,699
0
L
Ra
7,772
598
92
7
0
300,189
0
W
Thanatos
7,177
552
66
5
0
308,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role