Player Matchup

Arachne
Arachne
Aidopotato12222
Arachne
Level 58
God Stats
2W - 0L
1,816 SR
Queue Stats
72W - 87L
1,372 Elo+
Party 3
Artemis
Artemis
BobbyGotThatTool
Artemis
Level 159
God Stats
5W - 0L
1,825 SR
Queue Stats
106W - 92L
1,586 Elo+
Party 1
Freya
Freya
Randomguy473422
Freya
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 88L
1,367 Elo+
Party 3
Bacchus
Bacchus
nipple1123
Bacchus
Level 8
God Stats
9W - 2L
1,801 SR
Queue Stats
11W - 3L
1,716 Elo+
Party 1
Tiamat
Tiamat
xxxGrimreaperxxx
Tiamat
Level 80
God Stats
2W - 0L
1,739 SR
Queue Stats
61W - 78L
1,351 Elo+
Party 3
Team Averages
Level 69
1,736 SR
1,479 Elo+

VS

Team Averages
Level 46
1,332 SR
1,342 Elo+
Amaterasu
Amaterasu
OSO_CL
Amaterasu
Level 41
God Stats
0W - 4L
1,196 SR
Queue Stats
89W - 110L
1,326 Elo+
Solo
Mercury
Mercury
T1ny_StoRm
Mercury
Level 84
God Stats
1W - 2L
1,559 SR
Queue Stats
390W - 407L
1,397 Elo+
Party 2
Kuzenbo
Kuzenbo
hdrocket128
Kuzenbo
Level 43
God Stats
3W - 12L
1,335 SR
Queue Stats
130W - 153L
1,409 Elo+
Party 2
Apollo
Apollo
joseko15
Apollo
Level 37
God Stats
2W - 6L
1,235 SR
Queue Stats
27W - 38L
1,243 Elo+
Solo
Charon
Charon
lilanimalls
Charon
Level 25
God Stats
1W - 7L
1,337 SR
Queue Stats
114W - 144L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
8,751
547
4,501
11,234
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
17 / 2 / 4
11,346
709
22,075
12,483
6,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 7
7,755
485
3,438
14,475
6,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
nipple1123
Bacchus
13
5 / 0 / 8
9,632
602
6,543
10,803
12,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
5 / 0 / 4
9,862
616
17,311
9,006
6,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
OSO_CL
Amaterasu
12
0 / 5 / 0
7,187
449
2,910
20,155
13,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Mercury
T1ny_StoRm
Mercury
12
2 / 5 / 2
7,013
438
5,598
14,578
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
hdrocket128
Kuzenbo
10
1 / 7 / 1
7,019
439
4,927
16,803
16,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
joseko15
Apollo
6
1 / 7 / 0
5,988
374
2,131
7,799
1,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
12
3 / 4 / 2
7,296
456
8,897
12,694
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
28
Kills
7
7
Deaths
28
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
17
2
4
9.5
L
Amaterasu
OSO_CL
Amaterasu
0
5
0
0
W
0
3
7
1.17
L
Mercury
T1ny_StoRm
Mercury
2
5
2
0.6
L
Kuzenbo
hdrocket128
Kuzenbo
1
7
1
0.21
L
Apollo
joseko15
Apollo
1
7
0
0.14
L
Charon
3
4
2
1
W
Bacchus
nipple1123
Bacchus
5
0
8
9
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,868
Damage
24,463
58,001
Taken
72,029
35,351
Mitigated
42,678
21,119
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,501
2,976
0
2,809
11,234
4,391
7
1,100
10,134
0
67,099
W
22,075
15,577
0
5,459
12,483
6,105
2,542
3,157
9,326
0
87,357
L
Amaterasu
OSO_CL
Amaterasu
2,910
737
0
8,256
20,155
13,231
0
10,977
8,488
0
46,025
W
3,438
743
0
5,010
14,475
6,039
568
4,856
9,619
37,102
0
L
Mercury
T1ny_StoRm
Mercury
5,598
1,549
0
1,262
14,578
4,947
0
4,371
9,897
0
41,258
L
Kuzenbo
hdrocket128
Kuzenbo
4,927
1,579
712
567
16,803
16,871
0
3,754
12,880
29,817
0
L
Apollo
joseko15
Apollo
2,131
922
48
223
7,799
1,975
0
527
7,272
0
14,542
L
Charon
8,897
1,609
0
0
12,694
5,654
0
6,311
6,037
37,150
0
W
Bacchus
nipple1123
Bacchus
6,543
911
0
4,386
10,803
12,471
0
3,904
6,899
39,961
0
W
17,311
2,851
0
3,455
9,006
6,345
525
1,093
7,913
68,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,346
Gold Earned
34,503
440
Minions Killed
276
0
Camps Cleared
0
1,598,712
Distance Traveled
1,388,082
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,751
547
89
6
0
368,983
0
W
Artemis
11,346
709
129
8
0
276,780
0
L
Amaterasu
7,187
449
91
6
0
300,030
0
W
Freya
7,755
485
58
4
0
304,364
1
L
Mercury
7,013
438
76
5
0
339,150
1
L
Kuzenbo
7,019
439
47
3
0
276,401
0
L
Apollo
5,988
374
23
1
0
181,606
0
L
Charon
7,296
456
39
2
0
290,895
0
W
Bacchus
9,632
602
45
3
0
322,763
2
W
Tiamat
9,862
616
119
7
0
325,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role