Player Matchup

Yemoja
Yemoja
Il0nGID0nGlI
Yemoja
Level 123
God Stats
1W - 1L
1,612 SR
Queue Stats
30W - 27L
1,540 Elo+
Solo
Hercules
Hercules
MArkuzzGG
Hercules
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 22L
1,354 Elo+
Solo
Scylla
Scylla
MysonisGMRanked
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
OgThooter
Tsukuyomi
Level 18
God Stats
12W - 7L
1,483 SR
Queue Stats
26W - 26L
1,394 Elo+
Solo
Rama
Rama
Radicaled06
Rama
Level 158
God Stats
8W - 4L
1,581 SR
Queue Stats
429W - 408L
1,521 Elo+
Solo
Team Averages
Level 70
1,535 SR
1,462 Elo+

VS

Team Averages
Level 44
1,501 SR
1,338 Elo+
Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Christian_Clo420
Nu Wa
Level 21
God Stats
2W - 2L
1,338 SR
Queue Stats
44W - 57L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
MYBEWS1472
Sun Wukong
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 20L
1,130 Elo+
Solo
Charon
Charon
Stealthcrisis
Charon
Level 158
God Stats
4W - 1L
1,537 SR
Queue Stats
23W - 14L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
WeenieHutGenral
Baron Samedi
Level 10
God Stats
3W - 3L
1,631 SR
Queue Stats
11W - 19L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 2 / 0
4,988
713
1,804
4,755
2,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
MArkuzzGG
Hercules
11
2 / 3 / 0
5,557
794
2,262
6,214
3,709
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
1 / 5 / 1
5,777
825
6,318
7,157
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
OgThooter
Tsukuyomi
11
1 / 3 / 1
5,464
781
6,179
7,937
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 0
5,542
792
2,905
6,683
2,310
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 2 / 3
6,245
892
4,318
7,747
3,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
1 / 2 / 9
5,806
829
5,384
5,268
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MYBEWS1472
Sun Wukong
13
4 / 0 / 6
6,690
956
4,713
7,508
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 11
6,516
931
3,629
5,763
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
WeenieHutGenral
Baron Samedi
12
5 / 1 / 5
6,556
937
8,437
4,723
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
16
16
Deaths
5
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
3
2.75
W
1
2
9
2.75
L
Yemoja
0
2
0
0
L
Hercules
MArkuzzGG
Hercules
2
3
0
0.67
W
Sun Wukong
MYBEWS1472
Sun Wukong
4
0
6
7
L
1
5
1
0.3
L
Tsukuyomi
OgThooter
Tsukuyomi
1
3
1
0.5
L
0
3
0
0
W
2
0
11
7.5
W
Baron Samedi
WeenieHutGenral
Baron Samedi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,468
Damage
26,481
32,746
Taken
31,009
13,858
Mitigated
16,387
6,088
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,318
1,061
0
1,366
7,747
3,821
1,142
927
6,600
0
15,418
W
5,384
2,572
0
0
5,268
1,821
486
234
4,876
13,485
0
L
Yemoja
1,804
203
917
939
4,755
2,107
0
2,954
1,717
5,249
0
L
Hercules
MArkuzzGG
Hercules
2,262
447
0
483
6,214
3,709
0
4,173
1,737
191
10,728
W
Sun Wukong
MYBEWS1472
Sun Wukong
4,713
686
0
2,479
7,508
3,819
0
2,561
4,726
0
21,320
L
6,318
427
0
692
7,157
2,728
0
3,315
3,842
21,010
0
L
Tsukuyomi
OgThooter
Tsukuyomi
6,179
1,238
0
1,175
7,937
3,004
0
4,311
3,590
0
18,342
L
2,905
2,291
0
1,882
6,683
2,310
0
2,374
4,263
0
21,890
W
3,629
681
86
2,209
5,763
4,734
0
2,046
3,622
13,181
0
W
Baron Samedi
WeenieHutGenral
Baron Samedi
8,437
713
1,217
1,673
4,723
2,192
637
2,205
2,474
20,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,328
Gold Earned
31,813
137
Minions Killed
140
0
Camps Cleared
0
606,030
Distance Traveled
717,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,245
892
25
4
0
168,863
0
W
Nu Wa
5,806
829
26
4
0
134,347
0
L
Yemoja
4,988
713
10
1
0
85,120
0
L
Hercules
5,557
794
25
4
0
130,713
0
W
Sun Wukong
6,690
956
37
5
0
147,602
0
L
Scylla
5,777
825
37
5
0
125,186
0
L
Tsukuyomi
5,464
781
23
3
0
141,113
0
L
Rama
5,542
792
42
6
0
123,898
0
W
Charon
6,516
931
17
2
0
129,829
0
W
Baron Samedi
6,556
937
35
5
0
137,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role