Player Matchup

Merlin
Merlin
Itz_VitoStarr
Merlin
Level 144
God Stats
9W - 8L
1,498 SR
Queue Stats
331W - 372L
1,387 Elo+
Solo
Sol
Sol
OneOfUs111
Sol
Level 76
God Stats
8W - 7L
1,271 SR
Queue Stats
460W - 518L
1,398 Elo+
Solo
Olorun
Olorun
Paidninja
Olorun
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 75L
1,330 Elo+
Solo
Freya
Freya
SurMencey
Freya
Level 68
God Stats
2W - 4L
1,238 SR
Queue Stats
292W - 285L
1,270 Elo+
Solo
Ganesha
Ganesha
rayrafa
Ganesha
Level 89
God Stats
3W - 0L
1,825 SR
Queue Stats
31W - 23L
1,501 Elo+
Solo
Team Averages
Level 87
1,467 SR
1,377 Elo+

VS

Team Averages
Level 74
1,454 SR
1,383 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LadySativa
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,166 Elo+
Solo
Medusa
Medusa
TummyTickler478
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,393 Elo+
Solo
Hercules
Hercules
WolfxofxShadow
Hercules
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 224L
1,399 Elo+
Solo
Ymir
Ymir
callmeunit-
Ymir
Level 68
God Stats
3W - 3L
1,268 SR
Queue Stats
153W - 190L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 8
10,884
1,088
17,626
6,925
3,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 2 / 10
9,545
955
10,408
8,575
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Paidninja
Olorun
15
3 / 5 / 8
8,802
880
7,029
9,551
5,619
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Freya
SurMencey
Freya
14
2 / 5 / 9
8,365
837
3,307
8,766
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
rayrafa
Ganesha
15
0 / 2 / 13
9,073
907
5,365
15,519
19,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 5 / 4
8,138
814
7,336
11,803
9,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
LadySativa
Baron Samedi
14
2 / 5 / 8
7,540
754
8,145
11,105
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 10
9,065
907
13,225
11,611
5,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
5
0 / 0 / 0
5,580
558
0
0
0
16
7 / 4 / 6
8,810
881
6,826
13,957
15,362
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
18
Kills
14
16
Deaths
18
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
4
0.8
W
8
2
8
6
L
Baron Samedi
LadySativa
Baron Samedi
2
5
8
1.2
W
5
2
10
5
W
Olorun
Paidninja
Olorun
3
5
8
1.4
W
Freya
SurMencey
Freya
2
5
9
1.3
L
3
4
10
2
L
Hercules
0
0
0
0
L
7
4
6
2.5
W
Ganesha
rayrafa
Ganesha
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,735
Damage
35,532
49,336
Taken
48,476
37,754
Mitigated
35,993
15,968
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,336
1,927
787
962
11,803
9,522
0
9,793
1,944
0
19,291
W
17,626
487
337
1,250
6,925
3,984
397
1,061
5,864
44,828
0
L
Baron Samedi
LadySativa
Baron Samedi
8,145
870
2,141
2,603
11,105
5,863
390
10,378
507
13,196
0
W
10,408
2,316
824
2,986
8,575
4,285
3,386
3,181
5,270
31,402
0
W
Olorun
Paidninja
Olorun
7,029
3,009
685
678
9,551
5,619
3,243
4,179
5,268
12,602
0
W
Freya
SurMencey
Freya
3,307
1,602
766
395
8,766
4,594
1,041
1,992
6,756
6,792
0
L
13,225
4,714
712
2,940
11,611
5,246
943
10,488
1,003
0
30,636
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
6,826
570
1,048
1,901
13,957
15,362
0
12,656
1,221
11,217
0
W
Ganesha
rayrafa
Ganesha
5,365
415
3,376
4,671
15,519
19,272
106
4,623
10,489
8,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,669
Gold Earned
39,133
124
Minions Killed
93
0
Camps Cleared
0
920,345
Distance Traveled
647,108
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,138
814
29
3
0
169,444
0
W
Merlin
10,884
1,088
47
5
0
211,329
0
L
Baron Samedi
7,540
754
12
1
0
136,967
0
W
Sol
9,545
955
50
5
0
189,411
0
W
Olorun
8,802
880
14
1
0
155,948
0
W
Freya
8,365
837
9
1
0
166,286
0
L
Medusa
9,065
907
42
4
0
177,798
0
L
Hercules
5,580
558
0
0
0
0
0
L
Ymir
8,810
881
10
1
0
162,899
0
W
Ganesha
9,073
907
4
0
0
197,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role