Player Matchup

Charon
Charon
Baliger
Charon
Level 99
God Stats
0W - 3L
1,251 SR
Queue Stats
388W - 387L
1,544 Elo+
Party 1
Fenrir
Fenrir
HaywireAnderson
Fenrir
Level 126
God Stats
0W - 1L
1,289 SR
Queue Stats
27W - 15L
1,585 Elo+
Solo
Odin
Odin
SMASH_BRUHHHH
Odin
Level 28
God Stats
0W - 3L
1,289 SR
Queue Stats
172W - 168L
1,362 Elo+
Party 4
Jing Wei
Jing Wei
johnharker
Jing Wei
Level 44
God Stats
1W - 2L
1,364 SR
Queue Stats
76W - 107L
1,385 Elo+
Party 1
Scylla
Scylla
temp-142472
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,421 Elo+
Party 4
Team Averages
Level 81
1,339 SR
1,459 Elo+

VS

Team Averages
Level 110
1,564 SR
1,502 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AngelScience
Sobek
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
333W - 318L
1,473 Elo+
Solo
Fenrir
Fenrir
Hooray4DNA
Fenrir
Level 63
God Stats
7W - 2L
1,748 SR
Queue Stats
40W - 22L
1,568 Elo+
Party 3
Guan Yu
Guan Yu
Mau0mx
Guan Yu
Level 134
God Stats
9W - 6L
1,572 SR
Queue Stats
192W - 199L
1,397 Elo+
Party 2
Hachiman
Hachiman
zymistTM
Hachiman
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Baliger
Charon
10
1 / 2 / 0
6,726
480
6,166
12,764
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 5 / 0
5,206
372
4,568
12,804
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 0 / 0
6,140
439
2,571
9,344
8,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jing Wei
johnharker
Jing Wei
10
0 / 4 / 0
5,954
425
2,297
9,680
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
0 / 4 / 1
6,453
461
5,222
7,108
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 4
8,289
592
9,906
7,020
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 7
8,281
592
5,143
13,016
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Fenrir
Hooray4DNA
Fenrir
13
6 / 0 / 3
8,120
580
7,728
8,811
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Mau0mx
Guan Yu
12
0 / 0 / 3
7,669
548
3,564
8,860
6,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hachiman
zymistTM
Hachiman
13
3 / 0 / 1
8,640
617
7,227
7,631
2,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
15
15
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
4
5
W
3
0
7
6.5
L
Charon
Baliger
Charon
1
2
0
0.5
L
0
5
0
0
W
Fenrir
Hooray4DNA
Fenrir
6
0
3
7.5
W
Guan Yu
Mau0mx
Guan Yu
0
0
3
1.5
L
0
0
0
0
L
Jing Wei
johnharker
Jing Wei
0
4
0
0
L
Scylla
0
4
1
0.13
W
Hachiman
zymistTM
Hachiman
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,824
Damage
33,568
51,700
Taken
45,338
28,652
Mitigated
28,588
10,789
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,906
289
0
466
7,020
2,862
630
4,138
2,618
60,405
0
W
5,143
368
0
5,219
13,016
13,062
0
3,018
9,908
25,043
0
L
Charon
Baliger
Charon
6,166
1,220
111
3,822
12,764
10,333
0
4,153
8,249
23,139
0
L
4,568
1,319
0
1,677
12,804
4,112
0
3,037
9,615
0
23,963
W
Fenrir
Hooray4DNA
Fenrir
7,728
1,986
0
2,957
8,811
3,697
192
335
8,416
0
54,975
W
Guan Yu
Mau0mx
Guan Yu
3,564
235
234
1,610
8,860
6,139
261
1,147
7,685
0
37,978
L
2,571
791
0
2,573
9,344
8,941
0
1,526
7,736
0
28,816
L
Jing Wei
johnharker
Jing Wei
2,297
1,939
0
2,106
9,680
2,982
0
2,268
7,312
0
37,530
L
Scylla
5,222
232
0
500
7,108
2,284
0
3,490
3,454
40,935
0
W
Hachiman
zymistTM
Hachiman
7,227
5,086
0
5,210
7,631
2,828
1,710
3,034
4,553
0
61,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
40,999
224
Minions Killed
376
0
Camps Cleared
0
1,326,878
Distance Traveled
1,476,388
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,289
592
117
8
0
296,577
1
W
Sobek
8,281
592
22
2
0
298,033
1
L
Charon
6,726
480
16
1
0
259,483
0
L
Fenrir
5,206
372
30
2
0
256,414
0
W
Fenrir
8,120
580
67
5
0
360,163
0
W
Guan Yu
7,669
548
48
3
0
247,819
0
L
Odin
6,140
439
41
3
0
259,728
0
L
Jing Wei
5,954
425
67
5
0
284,362
3
L
Scylla
6,453
461
70
5
0
266,891
1
W
Hachiman
8,640
617
122
9
0
273,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role