Player Matchup

Susano
Susano
JamesLame
Susano
Level 107
God Stats
3W - 1L
1,847 SR
Queue Stats
43W - 17L
1,726 Elo+
Party 1
Nike
Nike
LEADFACE
Nike
Level 123
God Stats
9W - 2L
1,901 SR
Queue Stats
53W - 21L
1,709 Elo+
Party 1
Sobek
Sobek
NoJustice14
Sobek
Level 3
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Striker71001
Janus
Level 111
God Stats
20W - 24L
1,508 SR
Queue Stats
423W - 450L
1,452 Elo+
Solo
Neith
Neith
bkbgrnrjefek
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 69
1,699 SR
1,577 Elo+

VS

Team Averages
Level 124
1,626 SR
1,454 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BaizeBoy
Cu Chulainn
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 73L
1,272 Elo+
Solo
Nu Wa
Nu Wa
HANNUKHA
Nu Wa
Level 147
God Stats
12W - 9L
1,783 SR
Queue Stats
417W - 382L
1,576 Elo+
Solo
Sobek
Sobek
SERSAMA
Sobek
Level 158
God Stats
2W - 1L
1,490 SR
Queue Stats
456W - 461L
1,494 Elo+
Solo
Freya
Freya
bigborre3
Freya
Level 126
God Stats
5W - 2L
1,858 SR
Queue Stats
279W - 279L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JamesLame
Susano
8
3 / 2 / 1
5,154
573
3,510
6,745
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
10
1 / 0 / 0
5,673
630
7,149
7,714
5,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
1 / 2 / 2
4,544
505
1,449
6,207
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 0
4,640
516
2,305
4,864
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 2 / 0
3,988
443
1,539
3,927
1,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 3 / 2
5,028
559
3,161
8,501
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
BaizeBoy
Cu Chulainn
10
0 / 0 / 0
5,283
587
4,179
9,059
5,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
HANNUKHA
Nu Wa
11
4 / 0 / 0
6,008
668
4,555
3,516
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
SERSAMA
Sobek
8
3 / 1 / 3
5,058
562
3,808
6,576
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
bigborre3
Freya
9
1 / 2 / 2
5,158
573
3,753
4,763
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
9
9
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
3
2
0.67
W
Cu Chulainn
BaizeBoy
Cu Chulainn
0
0
0
0
W
Nu Wa
HANNUKHA
Nu Wa
4
0
0
4
L
Susano
JamesLame
Susano
3
2
1
1.75
L
Nike
1
0
0
1
L
1
2
2
1
W
Sobek
SERSAMA
Sobek
3
1
3
4.5
L
0
3
0
0
W
Freya
bigborre3
Freya
1
2
2
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,952
Damage
19,456
29,457
Taken
32,415
14,318
Mitigated
16,952
4,497
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,161
870
0
2,832
8,501
2,984
0
756
7,745
0
25,425
W
Cu Chulainn
BaizeBoy
Cu Chulainn
4,179
749
0
2,120
9,059
5,948
0
0
9,059
0
38,329
W
Nu Wa
HANNUKHA
Nu Wa
4,555
853
0
1,375
3,516
1,108
0
1,667
1,849
41,941
0
L
Susano
JamesLame
Susano
3,510
1,511
0
750
6,745
2,070
0
1,760
4,811
0
23,341
L
Nike
7,149
996
0
1,430
7,714
5,231
0
236
7,460
0
50,653
L
1,449
250
0
1,040
6,207
4,466
0
3,566
1,974
6,732
0
W
Sobek
SERSAMA
Sobek
3,808
471
0
2,353
6,576
5,151
0
621
5,955
13,502
220
L
2,305
401
0
1,000
4,864
1,454
0
2,931
1,678
37,507
0
W
Freya
bigborre3
Freya
3,753
1,037
0
1,637
4,763
1,761
325
738
4,025
31,171
0
L
1,539
896
0
277
3,927
1,097
0
2,062
1,617
0
14,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,999
Gold Earned
26,535
201
Minions Killed
283
0
Camps Cleared
0
829,466
Distance Traveled
862,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,028
559
52
6
0
177,782
0
W
Cu Chulainn
5,283
587
76
8
0
178,231
0
W
Nu Wa
6,008
668
74
8
0
168,255
0
L
Susano
5,154
573
44
5
0
209,074
0
L
Nike
5,673
630
74
8
0
170,534
0
L
Sobek
4,544
505
5
1
0
162,689
0
W
Sobek
5,058
562
17
2
0
178,746
0
L
Janus
4,640
516
57
6
0
159,854
0
W
Freya
5,158
573
64
7
0
159,742
0
L
Neith
3,988
443
21
2
0
127,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role