Player Matchup

Yemoja
Yemoja
I niaC I
Yemoja
Level 105
God Stats
1W - 0L
1,337 SR
Queue Stats
3W - 5L
1,292 Elo+
Party 1
Discordia
Discordia
MandingoMather
Discordia
Level 136
God Stats
1W - 0L
1,724 SR
Queue Stats
4W - 5L
1,396 Elo+
Party 1
Thor
Thor
OriginalMather
Thor
Level 149
God Stats
1W - 0L
1,495 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 1
Team Averages
Level 130
1,519 SR
1,306 Elo+

VS

Team Averages
Level 66
1,677 SR
1,629 Elo+
Zeus
Zeus
FredDurst32
Zeus
Level 30
God Stats
3W - 7L
1,705 SR
Queue Stats
34W - 43L
1,598 Elo+
Party 2
Charon
Charon
GemEmber
Charon
Level 119
God Stats
9W - 5L
1,500 SR
Queue Stats
24W - 16L
1,728 Elo+
Solo
Thor
Thor
Thefrogmin
Thor
Level 49
God Stats
5W - 2L
1,825 SR
Queue Stats
50W - 56L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
I niaC I
Yemoja
12
0 / 4 / 8
9,171
705
2,495
13,584
11,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
MandingoMather
Discordia
14
4 / 2 / 4
10,962
843
10,277
8,594
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 7 / 3
10,583
814
10,276
14,219
6,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 7
10,445
803
8,868
7,851
2,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
GemEmber
Charon
15
7 / 2 / 5
11,352
873
12,639
11,303
6,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 5 / 7
9,461
728
6,207
9,716
3,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
11
Kills
13
13
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
4
7
1.88
L
Charon
GemEmber
Charon
7
2
5
4.75
W
Yemoja
I niaC I
Yemoja
0
4
8
1
W
Discordia
MandingoMather
Discordia
4
2
4
3
W
7
7
3
1.21
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,048
Damage
27,714
36,397
Taken
28,870
22,288
Mitigated
11,532
3,529
Healing
3,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,868
335
0
284
7,851
2,284
228
4,097
3,754
30,111
0
L
Charon
GemEmber
Charon
12,639
2,412
228
2,400
11,303
6,239
663
6,053
5,126
48,935
0
W
Yemoja
I niaC I
Yemoja
2,495
237
619
1,195
13,584
11,858
301
8,389
5,195
15,588
0
W
Discordia
MandingoMather
Discordia
10,277
204
160
1,348
8,594
3,518
164
6,522
2,072
58,213
0
W
10,276
2,871
0
207
14,219
6,912
243
7,803
6,416
0
31,318
L
6,207
1,752
0
300
9,716
3,009
724
3,635
6,030
0
15,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
31,258
143
Minions Killed
121
0
Camps Cleared
0
646,792
Distance Traveled
561,831
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,445
803
48
4
0
161,528
1
L
Charon
11,352
873
54
4
0
233,092
0
W
Yemoja
9,171
705
25
2
0
211,500
0
W
Discordia
10,962
843
86
7
0
235,242
0
W
Thor
10,583
814
32
2
0
200,050
0
L
Thor
9,461
728
19
1
0
167,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role