Player Matchup

Freya
Freya
Silver V
 
Freya
Silver V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver IV
PoisonCorrupted
Hades
Silver IV
Level 84
God Stats
11W - 9L
1,582 SR
Queue Stats
30W - 54L
772 MMR
Solo
Cernunnos
Cernunnos
Silver IV
SavagePotato777
Cernunnos
Silver IV
Level 128
God Stats
1W - 2L
1,252 SR
Queue Stats
92W - 114L
733 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
lil_noodle_179
Kuzenbo
Silver IV
Level 148
God Stats
22W - 14L
1,527 SR
Queue Stats
554W - 580L
824 MMR
Solo
Fenrir
Fenrir
Silver III
tejon-hibrido9
Fenrir
Silver III
Level 96
God Stats
3W - 7L
1,669 SR
Queue Stats
115W - 157L
811 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,506 SR
928 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,519 SR
634 MMR
Charybdis
Charybdis
Bronze III
FaZe_smokey747
Charybdis
Bronze III
Level 80
God Stats
3W - 1L
1,564 SR
Queue Stats
348W - 425L
-245 MMR
Solo
Bakasura
Bakasura
Silver III
HeHasNoLife
Bakasura
Silver III
Level 101
God Stats
5W - 3L
1,379 SR
Queue Stats
149W - 162L
942 MMR
Solo
Ix Chel
Ix Chel
Silver III
I-Jack-N7-I
Ix Chel
Silver III
Level 129
God Stats
5W - 10L
1,292 SR
Queue Stats
350W - 363L
754 MMR
Party 1
Thor
Thor
Silver II
IBerzerking
Thor
Silver II
Level 128
God Stats
13W - 6L
1,548 SR
Queue Stats
323W - 329L
892 MMR
Party 1
Sylvanus
Sylvanus
Silver III
MetalCraz39
Sylvanus
Silver III
Level 156
God Stats
3W - 0L
1,811 SR
Queue Stats
379W - 406L
827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
0 / 2 / 5
10,463
455
3,752
17,873
6,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 2 / 1
7,676
334
0
2,912
1,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
SavagePotato777
Cernunnos
18
3 / 4 / 2
11,393
495
8,182
17,783
7,471
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 3
9,963
433
4,035
14,282
12,783
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 9 / 0
11,980
521
18,380
27,503
14,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
JanusHachimanRavanaKali

VS

Bans
Ao KuangAresHerculesMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FaZe_smokey747
Charybdis
18
4 / 8 / 3
13,212
574
12,547
18,184
7,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
HeHasNoLife
Bakasura
20
5 / 0 / 5
15,064
655
10,737
20,953
15,896
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
I-Jack-N7-I
Ix Chel
19
7 / 2 / 7
13,910
605
19,012
13,625
5,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

19
5 / 2 / 6
13,167
572
12,058
24,689
10,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
MetalCraz39
Sylvanus
16
0 / 2 / 8
11,527
501
4,283
18,265
15,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
13
Kills
21
21
Deaths
14
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
5
1.25
W
Charybdis
FaZe_smokey747
Charybdis
4
8
3
0.69
W
Bakasura
HeHasNoLife
Bakasura
5
0
5
7.5
W
Ix Chel
I-Jack-N7-I
Ix Chel
7
2
7
5.25
W
5
2
6
4
W
Sylvanus
MetalCraz39
Sylvanus
0
2
8
2
L
0
2
1
0.25
L
Cernunnos
SavagePotato777
Cernunnos
3
4
2
1
L
1
4
3
0.63
L
9
9
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,349
Damage
58,637
80,353
Taken
95,716
42,040
Mitigated
55,275
15,724
Healing
40,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,752
951
0
7,684
17,873
6,617
0
6,304
11,569
73,757
0
W
Charybdis
FaZe_smokey747
Charybdis
12,547
5,858
0
1,577
18,184
7,328
5,288
924
17,260
0
107,495
W
Bakasura
HeHasNoLife
Bakasura
10,737
7,506
0
7,890
20,953
15,896
3,822
3,184
17,769
0
140,798
W
Ix Chel
I-Jack-N7-I
Ix Chel
19,012
2,339
3,791
7,630
13,625
5,827
924
2,060
11,565
98,538
0
W
12,058
3,760
0
9,380
24,689
10,972
1,314
4,293
18,996
0
120,814
W
Sylvanus
MetalCraz39
Sylvanus
4,283
577
3,480
6,648
18,265
15,252
1,649
2,794
15,471
40,201
0
L
0
0
0
532
2,912
1,069
0
301
2,611
6,022
0
L
Cernunnos
SavagePotato777
Cernunnos
8,182
3,318
0
4,088
17,783
7,471
533
3,558
13,827
0
89,145
L
4,035
1,315
0
1,190
14,282
12,783
0
4,748
9,409
21,947
58
L
18,380
3,942
0
2,230
27,503
14,100
0
8,264
18,347
0
93,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,475
Gold Earned
66,880
444
Minions Killed
698
0
Camps Cleared
0
1,503,434
Distance Traveled
2,114,847
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,463
455
117
5
0
317,371
2
W
Charybdis
13,212
574
149
6
0
344,750
0
W
Bakasura
15,064
655
226
10
0
514,946
0
W
Ix Chel
13,910
605
138
6
0
465,442
4
W
Thor
13,167
572
122
5
0
479,825
1
W
Sylvanus
11,527
501
63
3
0
309,884
1
L
Hades
7,676
334
10
0
0
80,337
0
L
Cernunnos
11,393
495
157
7
0
382,493
2
L
Kuzenbo
9,963
433
39
2
0
278,494
0
L
Fenrir
11,980
521
121
5
0
444,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role