Player Matchup

He Bo
He Bo
I Got A1 Yola
He Bo
Level 150
God Stats
5W - 8L
1,446 SR
Queue Stats
606W - 632L
1,412 Elo+
Solo
Arachne
Arachne
ImJosh2526
Arachne
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 260L
1,397 Elo+
Solo
Jormungandr
Jormungandr
McPodvalnii
Jormungandr
Level 29
God Stats
6W - 4L
1,881 SR
Queue Stats
353W - 373L
1,395 Elo+
Solo
Anhur
Anhur
infamouslykill
Anhur
Level 111
God Stats
2W - 2L
1,579 SR
Queue Stats
330W - 316L
1,417 Elo+
Party 1
Cerberus
Cerberus
snake_hide_09
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 65L
1,290 Elo+
Party 1
Team Averages
Level 83
1,581 SR
1,382 Elo+

VS

Team Averages
Level 64
1,614 SR
1,414 Elo+
Zeus
Zeus
LaneTheeLameee
Zeus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,316 Elo+
Solo
Sun Wukong
Sun Wukong
Pilikalo666
Sun Wukong
Level 100
God Stats
7W - 2L
1,679 SR
Queue Stats
395W - 409L
1,451 Elo+
Solo
Chaac
Chaac
TECHNICIAN_15603
Chaac
Level 45
God Stats
2W - 0L
1,687 SR
Queue Stats
61W - 45L
1,491 Elo+
Solo
Nu Wa
Nu Wa
TGLDream
Nu Wa
Level 30
God Stats
5W - 5L
1,503 SR
Queue Stats
250W - 270L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
devildude34
Ah Muzen Cab
Level 103
God Stats
3W - 0L
1,703 SR
Queue Stats
420W - 449L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
7,351
525
1,240
4,495
1,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ImJosh2526
Arachne
16
1 / 10 / 6
9,028
645
11,391
20,865
20,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
McPodvalnii
Jormungandr
19
2 / 7 / 4
9,634
688
14,327
19,640
21,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
5 / 10 / 0
10,245
732
15,651
18,362
8,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
snake_hide_09
Cerberus
16
3 / 10 / 5
9,596
685
9,603
24,322
22,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 15
10,972
784
17,924
8,440
3,262
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Pilikalo666
Sun Wukong
20
6 / 2 / 26
11,752
839
10,939
23,108
22,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 4 / 22
10,687
763
11,197
25,680
17,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
TGLDream
Nu Wa
20
18 / 2 / 18
13,468
962
27,720
10,762
8,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
devildude34
Ah Muzen Cab
20
7 / 1 / 27
12,203
872
10,779
7,832
3,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
148
11
Kills
40
40
Deaths
14
16
Assists
108
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Arachne
ImJosh2526
Arachne
1
10
6
0.4
W
5
5
15
2.5
L
Jormungandr
McPodvalnii
Jormungandr
2
7
4
0.57
W
Sun Wukong
Pilikalo666
Sun Wukong
6
2
26
9.5
W
4
4
22
3.75
W
Nu Wa
TGLDream
Nu Wa
18
2
18
13.5
W
Ah Muzen Cab
devildude34
Ah Muzen Cab
7
1
27
20.5
L
5
10
0
0.5
L
Cerberus
snake_hide_09
Cerberus
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,212
Damage
78,559
87,684
Taken
75,822
73,864
Mitigated
54,370
12,058
Healing
29,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,240
0
131
68
4,495
1,353
0
2,577
1,620
6,615
0
L
Arachne
ImJosh2526
Arachne
11,391
6,617
408
3,254
20,865
20,451
0
10,634
9,215
0
19,357
W
17,924
2,690
190
249
8,440
3,262
1,256
5,647
2,353
33,490
0
L
Jormungandr
McPodvalnii
Jormungandr
14,327
1,371
406
2,292
19,640
21,722
0
11,431
7,264
41,654
0
W
Sun Wukong
Pilikalo666
Sun Wukong
10,939
2,468
1,081
11,229
23,108
22,192
693
6,393
14,365
681
22,753
W
11,197
1,224
742
8,870
25,680
17,016
533
3,659
18,997
0
27,643
W
Nu Wa
TGLDream
Nu Wa
27,720
9,399
1,105
3,082
10,762
8,152
3,462
3,291
6,771
56,524
0
W
Ah Muzen Cab
devildude34
Ah Muzen Cab
10,779
3,705
1,272
1,850
7,832
3,748
820
2,888
4,140
0
29,180
L
15,651
7,683
132
1,119
18,362
8,236
0
6,911
11,059
0
32,405
L
Cerberus
snake_hide_09
Cerberus
9,603
1,252
1,031
3,217
24,322
22,102
0
11,867
11,206
21,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,854
Gold Earned
59,082
146
Minions Killed
214
0
Camps Cleared
0
843,947
Distance Traveled
1,374,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,351
525
10
1
0
59,002
0
L
Arachne
9,028
645
23
2
0
185,813
0
W
Zeus
10,972
784
41
3
0
239,696
0
L
Jormungandr
9,634
688
49
4
0
217,930
0
W
Sun Wukong
11,752
839
31
2
0
288,657
0
W
Chaac
10,687
763
41
3
0
275,073
0
W
Nu Wa
13,468
962
69
5
0
268,571
0
W
Ah Muzen Cab
12,203
872
32
2
0
302,187
0
L
Anhur
10,245
732
31
2
0
179,841
0
L
Cerberus
9,596
685
33
2
0
201,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role