Player Matchup

Eset
Eset
Neridity
Eset
Level 103
God Stats
22W - 18L
1,546 SR
Queue Stats
216W - 264L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
NoMobaExperience
Kukulkan
Level 8
God Stats
3W - 2L
1,378 SR
Queue Stats
7W - 3L
1,553 Elo+
Party 3
Rama
Rama
Schallus
Rama
Level 117
God Stats
17W - 19L
1,550 SR
Queue Stats
258W - 324L
1,575 Elo+
Party 2
Fenrir
Fenrir
ViolentDaisy
Fenrir
Level 120
God Stats
8W - 9L
1,473 SR
Queue Stats
244W - 292L
1,521 Elo+
Party 2
Bastet
Bastet
mantaz
Bastet
Level 153
God Stats
4W - 0L
1,558 SR
Queue Stats
29W - 11L
1,597 Elo+
Party 3
Team Averages
Level 100
1,501 SR
1,562 Elo+

VS

Team Averages
Level 121
1,535 SR
1,511 Elo+
Agni
Agni
C0R0NAVIRUSS
Agni
Level 158
God Stats
26W - 20L
1,640 SR
Queue Stats
126W - 136L
1,547 Elo+
Solo
Fenrir
Fenrir
LivingSpartan
Fenrir
Level 84
God Stats
9W - 12L
1,478 SR
Queue Stats
237W - 248L
1,505 Elo+
Solo
Bellona
Bellona
LonLinEss6765
Bellona
Level 149
God Stats
27W - 35L
1,525 SR
Queue Stats
1,102W - 1,123L
1,475 Elo+
Solo
Achilles
Achilles
Tallala
Achilles
Level 60
God Stats
99W - 106L
1,544 SR
Queue Stats
168W - 197L
1,510 Elo+
Party 1
Baba Yaga
Baba Yaga
Zakatakaa
Baba Yaga
Level 153
God Stats
3W - 7L
1,488 SR
Queue Stats
392W - 439L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
1 / 0 / 7
7,181
1,197
9,428
2,611
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 7
7,460
1,243
6,303
4,377
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
12
6 / 1 / 2
8,104
1,351
7,222
4,098
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
12
1 / 0 / 5
6,964
1,161
3,963
6,331
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
mantaz
Bastet
12
2 / 2 / 3
7,407
1,235
6,411
5,016
1,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

371

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,222
1,037
2,806
2,790
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 1
6,812
1,135
4,242
13,055
5,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
12
0 / 3 / 3
6,771
1,129
4,328
11,294
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Tallala
Achilles
11
0 / 0 / 1
6,150
1,025
1,082
1,246
585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baba Yaga
Zakatakaa
Baba Yaga
12
2 / 1 / 1
7,503
1,251
8,042
7,505
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
11
Kills
3
3
Deaths
11
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
5
1
0.3
L
Bellona
0
3
3
0.5
W
Eset
1
0
7
4.5
W
1
0
7
4.5
W
Rama
6
1
2
7
L
Achilles
Tallala
Achilles
0
0
1
0.5
W
Fenrir
1
0
5
3.5
L
Baba Yaga
Zakatakaa
Baba Yaga
2
1
1
2.5
W
Bastet
mantaz
Bastet
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,327
Damage
20,500
22,433
Taken
35,890
11,298
Mitigated
20,221
2,284
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,806
259
0
250
2,790
896
0
354
2,397
7,542
0
L
4,242
463
0
111
13,055
5,591
0
5,606
7,239
0
9,694
L
Bellona
4,328
421
0
1,807
11,294
8,968
0
6,052
4,932
0
14,222
W
Eset
9,428
504
185
75
2,611
1,005
0
1,677
832
12,950
0
W
6,303
1,151
0
0
4,377
1,806
0
2,540
1,687
31,955
0
W
Rama
7,222
5,944
0
1,030
4,098
1,589
0
1,819
2,170
0
17,099
L
Achilles
Tallala
Achilles
1,082
64
0
493
1,246
585
0
818
428
0
2,346
W
Fenrir
3,963
567
0
433
6,331
5,241
0
2,502
3,363
0
4,916
L
Baba Yaga
Zakatakaa
Baba Yaga
8,042
469
0
789
7,505
4,181
0
2,922
4,583
27,057
0
W
Bastet
mantaz
Bastet
6,411
1,000
0
561
5,016
1,657
0
1,778
3,049
0
23,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
33,458
148
Minions Killed
114
9
Camps Cleared
3
720,370
Distance Traveled
549,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,222
1,037
20
3
1
76,273
0
L
Fenrir
6,812
1,135
11
2
0
138,001
0
L
Bellona
6,771
1,129
20
3
0
135,433
0
W
Eset
7,181
1,197
12
2
2
145,537
0
W
Kukulkan
7,460
1,243
70
12
1
143,657
0
W
Rama
8,104
1,351
18
3
4
125,165
0
L
Achilles
6,150
1,025
2
0
2
63,950
0
W
Fenrir
6,964
1,161
5
1
0
147,340
0
L
Baba Yaga
7,503
1,251
61
10
0
135,430
0
W
Bastet
7,407
1,235
43
7
2
158,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role