Player Matchup

Neith
Neith
EnbyGrouch
Neith
Level 118
God Stats
1W - 2L
1,514 SR
Queue Stats
32W - 51L
1,374 Elo+
Solo
Ares
Ares
GimmeKis
Ares
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,525 Elo+
Party 2
Chang'e
Chang'e
M7mnch2
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,804 Elo+
Party 2
He Bo
He Bo
Stargeek
He Bo
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 70L
1,312 Elo+
Solo
Cthulhu
Cthulhu
raskoprasko
Cthulhu
Level 119
God Stats
0W - 2L
1,229 SR
Queue Stats
259W - 260L
1,507 Elo+
Solo
Team Averages
Level 67
1,449 SR
1,504 Elo+

VS

Team Averages
Level 123
1,498 SR
1,420 Elo+
Artemis
Artemis
AngryWarStorm
Artemis
Level 128
God Stats
14W - 3L
1,711 SR
Queue Stats
314W - 326L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
HELLAPOC
Jormungandr
Level 124
God Stats
3W - 1L
1,294 SR
Queue Stats
277W - 288L
1,456 Elo+
Solo
Yu Huang
Yu Huang
MintyFox79
Yu Huang
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Solo
Hou Yi
Hou Yi
TokyoMewMew95
Hou Yi
Level 125
God Stats
1W - 2L
1,215 SR
Queue Stats
21W - 25L
1,462 Elo+
Solo
Guan Yu
Guan Yu
xxREGULATORxxx
Guan Yu
Level 153
God Stats
6W - 2L
1,772 SR
Queue Stats
165W - 185L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 2 / 7
10,463
872
15,525
15,609
7,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
13
0 / 7 / 5
7,834
653
8,861
15,364
14,000
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
M7mnch2
Chang'e
16
3 / 6 / 8
9,285
774
11,705
17,334
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Stargeek
He Bo
14
3 / 7 / 5
8,800
733
11,273
14,331
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
raskoprasko
Cthulhu
17
5 / 7 / 8
10,061
838
18,416
18,765
10,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
2 / 5 / 21
9,070
756
19,804
14,223
6,655
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
HELLAPOC
Jormungandr
17
8 / 2 / 17
10,089
841
15,346
18,705
14,369
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
MintyFox79
Yu Huang
19
10 / 2 / 13
11,560
963
16,361
9,345
4,962
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 1 / 19
10,033
836
14,728
11,673
6,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 5 / 17
9,822
819
8,357
23,440
21,028
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
116
15
Kills
29
29
Deaths
15
33
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
5
21
2.5
L
Neith
4
2
7
3.75
L
Ares
0
7
5
0.36
W
Jormungandr
HELLAPOC
Jormungandr
8
2
17
8.25
L
Chang'e
M7mnch2
Chang'e
3
6
8
1.17
W
Yu Huang
MintyFox79
Yu Huang
10
2
13
8.25
L
He Bo
Stargeek
He Bo
3
7
5
0.79
W
2
1
19
11.5
L
Cthulhu
raskoprasko
Cthulhu
5
7
8
1.29
W
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,780
Damage
74,596
81,403
Taken
77,386
43,738
Mitigated
53,117
24,703
Healing
34,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
19,804
6,732
2,619
2,390
14,223
6,655
533
10,990
3,157
0
29,782
L
Neith
15,525
6,139
841
4,176
15,609
7,186
1,611
6,421
9,188
0
39,501
L
Ares
8,861
68
735
290
15,364
14,000
0
7,293
7,676
13,145
0
W
Jormungandr
HELLAPOC
Jormungandr
15,346
3,104
4,449
4,427
18,705
14,369
0
13,142
5,407
23,707
0
L
Chang'e
M7mnch2
Chang'e
11,705
123
5,467
5,202
17,334
6,648
0
5,177
12,133
16,477
0
W
Yu Huang
MintyFox79
Yu Huang
16,361
1,414
2,159
939
9,345
4,962
526
6,413
2,860
36,456
0
L
He Bo
Stargeek
He Bo
11,273
1,364
477
1,986
14,331
5,110
126
5,684
8,595
20,989
0
W
14,728
6,907
827
2,276
11,673
6,103
999
6,942
4,731
0
39,479
L
Cthulhu
raskoprasko
Cthulhu
18,416
601
2,387
3,142
18,765
10,794
279
6,840
11,717
30,257
0
W
8,357
368
6,520
8,085
23,440
21,028
0
12,518
10,561
0
11,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,443
Gold Earned
50,574
128
Minions Killed
157
0
Camps Cleared
0
1,085,138
Distance Traveled
1,168,970
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,070
756
24
2
0
215,537
0
L
Neith
10,463
872
67
6
0
227,449
0
L
Ares
7,834
653
7
1
0
201,640
0
W
Jormungandr
10,089
841
22
2
0
225,467
0
L
Chang'e
9,285
774
12
1
0
223,084
0
W
Yu Huang
11,560
963
50
4
0
252,239
1
L
He Bo
8,800
733
21
2
0
217,533
0
W
Hou Yi
10,033
836
55
5
0
234,340
0
L
Cthulhu
10,061
838
21
2
0
215,432
0
W
Guan Yu
9,822
819
6
1
0
241,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role