Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ForgottenKawaii
Danzaburou
Level 27
God Stats
9W - 14L
1,612 SR
Queue Stats
138W - 147L
1,471 Elo+
Party 2
Fenrir
Fenrir
JediMasterYaddle
Fenrir
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
170W - 164L
1,498 Elo+
Party 2
Charon
Charon
SuRRendeR78
Charon
Level 92
God Stats
15W - 11L
1,555 SR
Queue Stats
144W - 138L
1,489 Elo+
Party 2
Team Averages
Level 109
1,533 SR
1,492 Elo+

VS

Team Averages
Level 131
1,531 SR
1,527 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AstaTheDevil
Ah Muzen Cab
Level 86
God Stats
9W - 9L
1,592 SR
Queue Stats
37W - 29L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
RundleNUFC
Cthulhu
Level 138
God Stats
25W - 16L
1,499 SR
Queue Stats
390W - 368L
1,437 Elo+
Solo
Nemesis
Nemesis
x_Anti-Skill_x
Nemesis
Level 125
God Stats
2W - 1L
1,566 SR
Queue Stats
35W - 28L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 0
6,897
531
4,645
8,517
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
 
Guan Yu
10
1 / 4 / 0
6,313
486
3,893
11,659
9,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ForgottenKawaii
Danzaburou
11
2 / 1 / 0
6,900
531
4,173
8,490
3,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 1
6,654
512
3,385
13,691
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
9
0 / 1 / 2
5,928
456
3,367
10,441
7,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 2
7,528
579
10,059
6,057
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
 
Tsukuyomi
12
4 / 1 / 3
7,227
556
5,272
9,195
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
AstaTheDevil
Ah Muzen Cab
12
0 / 1 / 1
7,093
546
4,798
7,188
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
RundleNUFC
Cthulhu
12
0 / 1 / 5
6,817
524
4,596
7,925
3,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 1 / 0
7,965
613
8,718
10,948
6,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
10
10
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
L
Guan Yu
 
Guan Yu
1
4
0
0.25
W
Nu Wa
 
Nu Wa
2
1
2
3
W
Tsukuyomi
 
Tsukuyomi
4
1
3
5.5
W
Ah Muzen Cab
AstaTheDevil
Ah Muzen Cab
0
1
1
0.5
L
Danzaburou
ForgottenKawaii
Danzaburou
2
1
0
2
L
1
2
1
0.75
W
Cthulhu
RundleNUFC
Cthulhu
0
1
5
2.5
L
Charon
0
1
2
1
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
33,443
52,798
Taken
41,313
28,060
Mitigated
18,962
22,286
Healing
13,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,645
421
816
3,172
8,517
3,300
0
5,082
3,213
62,002
0
L
Guan Yu
 
Guan Yu
3,893
363
142
2,420
11,659
9,467
0
1,135
9,761
0
37,312
W
Nu Wa
 
Nu Wa
10,059
2,234
0
1,070
6,057
1,987
0
3,157
2,887
59,009
0
W
Tsukuyomi
 
Tsukuyomi
5,272
1,138
0
4,176
9,195
3,304
694
1,536
7,659
0
39,083
W
Ah Muzen Cab
AstaTheDevil
Ah Muzen Cab
4,798
2,035
0
500
7,188
3,263
782
277
6,911
0
57,437
L
Danzaburou
ForgottenKawaii
Danzaburou
4,173
2,318
0
4,261
8,490
3,014
516
1,261
7,169
0
46,234
L
3,385
766
0
8,057
13,691
5,207
0
1,754
11,500
0
45,668
W
Cthulhu
RundleNUFC
Cthulhu
4,596
536
1,129
3,182
7,925
3,775
97
2,865
5,060
32,806
0
L
Charon
3,367
616
0
3,418
10,441
7,072
0
4,736
5,507
20,978
0
W
8,718
2,890
0
3,170
10,948
6,633
0
304
10,644
0
56,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
36,630
366
Minions Killed
395
0
Camps Cleared
0
1,270,919
Distance Traveled
1,380,926
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,897
531
115
9
0
258,319
0
L
Guan Yu
6,313
486
63
5
0
238,345
0
W
Nu Wa
7,528
579
105
8
0
258,948
2
W
Tsukuyomi
7,227
556
54
4
0
292,680
5
W
Ah Muzen Cab
7,093
546
99
8
0
250,557
1
L
Danzaburou
6,900
531
93
7
0
217,960
0
L
Fenrir
6,654
512
77
6
0
298,449
0
W
Cthulhu
6,817
524
53
4
0
286,281
6
L
Charon
5,928
456
18
1
0
257,846
8
W
Nemesis
7,965
613
84
6
0
292,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role