Player Matchup

Terra
Terra
TheKingOfGames88
Terra
Level 61
God Stats
8W - 9L
1,668 SR
Queue Stats
84W - 91L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
Tylerex57
Jing Wei
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
im_nasty_boy0
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,221 Elo+
Party 1
Zhong Kui
Zhong Kui
kdcc432I
Zhong Kui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,255 Elo+
Party 1
Da Ji
Da Ji
king_hi113322
Da Ji
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 45
1,534 SR
1,391 Elo+

VS

Team Averages
Level 76
1,568 SR
1,394 Elo+
Bellona
Bellona
ElPapaAutism
Bellona
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 127L
1,451 Elo+
Solo
Sol
Sol
JoshSoulz
Sol
Level 48
God Stats
1W - 1L
1,635 SR
Queue Stats
16W - 21L
1,369 Elo+
Solo
Thor
Thor
Markito20133752
Thor
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 183L
1,347 Elo+
Solo
Charon
Charon
TeflonDon523057
Charon
Level 87
God Stats
13W - 8L
1,696 SR
Queue Stats
435W - 451L
1,387 Elo+
Solo
Olorun
Olorun
deksilva665
Olorun
Level 87
God Stats
15W - 8L
1,510 SR
Queue Stats
200W - 209L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,478
457
2,034
14,218
7,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
Tylerex57
Jing Wei
7
0 / 3 / 0
5,153
429
2,080
7,593
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 3 / 1
6,175
515
6,377
6,240
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
kdcc432I
Zhong Kui
11
2 / 2 / 0
6,525
544
6,053
6,660
6,535
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
0 / 1 / 0
4,792
399
1,178
6,736
2,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElPapaAutism
Bellona
13
5 / 2 / 0
8,271
689
7,892
12,488
11,487
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 1
6,961
580
6,094
4,937
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 0 / 2
6,628
552
3,793
6,561
2,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 8
7,415
618
4,337
8,770
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
12
0 / 0 / 2
6,904
575
2,062
4,101
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
15
15
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
ElPapaAutism
Bellona
5
2
0
2.5
W
4
0
1
4.5
W
5
0
2
6
W
1
0
8
5
L
0
6
0
0
L
Jing Wei
Tylerex57
Jing Wei
0
3
0
0
W
Olorun
0
0
2
1
L
0
3
1
0.17
L
Zhong Kui
kdcc432I
Zhong Kui
2
2
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,722
Damage
24,178
41,447
Taken
36,857
20,610
Mitigated
23,947
7,401
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ElPapaAutism
Bellona
7,892
2,155
0
3,937
12,488
11,487
846
6,951
5,537
0
58,466
W
6,094
2,129
0
2,604
4,937
1,505
1,841
1,064
3,873
41,916
0
W
3,793
1,185
0
917
6,561
2,410
886
958
5,603
0
25,024
W
4,337
1,034
0
2,881
8,770
6,875
78
3,962
4,800
28,366
0
L
2,034
442
1,359
2,128
14,218
7,152
12
5,818
8,400
20,240
0
L
Jing Wei
Tylerex57
Jing Wei
2,080
1,943
0
971
7,593
2,486
21
2,800
4,793
0
22,369
W
Olorun
2,062
362
360
2,795
4,101
1,670
1,393
1,635
2,466
56,896
0
L
6,377
1,845
0
500
6,240
2,363
0
2,456
3,784
41,951
0
L
Zhong Kui
kdcc432I
Zhong Kui
6,053
789
0
1,259
6,660
6,535
0
540
6,120
31,727
0
L
1,178
289
0
1,184
6,736
2,074
0
1,006
5,730
0
16,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
36,179
206
Minions Killed
343
0
Camps Cleared
0
1,172,446
Distance Traveled
1,135,575
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,271
689
109
9
0
204,314
0
W
Sol
6,961
580
65
5
0
233,394
0
W
Thor
6,628
552
39
3
0
246,898
0
W
Charon
7,415
618
30
3
0
221,950
0
L
Terra
5,478
457
26
2
0
236,772
1
L
Jing Wei
5,153
429
29
2
0
223,292
1
W
Olorun
6,904
575
100
8
0
229,019
0
L
Nu Wa
6,175
515
65
5
0
223,015
0
L
Zhong Kui
6,525
544
49
4
0
229,582
0
L
Da Ji
4,792
399
37
3
0
259,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role