Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DANPAA
Discordia
Level 77
God Stats
1W - 1L
1,296 SR
Queue Stats
20W - 13L
1,629 Elo+
Party 1
Ullr
Ullr
Tempestusthe1st
Ullr
Level 158
God Stats
2W - 1L
1,446 SR
Queue Stats
79W - 78L
1,582 Elo+
Party 1
Team Averages
Level 126
1,414 SR
1,570 Elo+

VS

Team Averages
Level 141
1,436 SR
1,483 Elo+
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DelReAl2311
Nemesis
Level 92
God Stats
0W - 1L
1,482 SR
Queue Stats
43W - 44L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
TheHighGayGuy
Nu Wa
Level 181
God Stats
1W - 4L
1,325 SR
Queue Stats
286W - 295L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 10
7,553
755
4,560
10,875
8,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
DANPAA
Discordia
11
5 / 2 / 5
8,543
854
10,088
5,720
1,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 5
8,680
868
7,817
10,143
4,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 6 / 0
7,632
763
6,484
12,517
10,951
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
DelReAl2311
Nemesis
10
0 / 2 / 1
7,213
721
3,952
9,109
3,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 2 / 3
8,204
820
10,536
7,269
2,533
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
10
Kills
4
4
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
10
2.5
L
Tyr
 
Tyr
3
6
0
0.5
W
Discordia
DANPAA
Discordia
5
2
5
3.75
L
Nemesis
DelReAl2311
Nemesis
0
2
1
0.25
W
5
0
5
7.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,465
Damage
20,972
26,738
Taken
28,895
14,871
Mitigated
17,142
2,493
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,560
1,020
0
500
10,875
8,824
0
2,757
7,950
16,369
0
L
Tyr
 
Tyr
6,484
638
0
1,445
12,517
10,951
166
6,326
6,151
0
17,741
W
Discordia
DANPAA
Discordia
10,088
1,288
0
250
5,720
1,917
0
2,445
3,275
26,654
0
L
Nemesis
DelReAl2311
Nemesis
3,952
1,645
0
1,405
9,109
3,658
0
4,325
4,728
0
26,975
W
7,817
4,510
0
1,743
10,143
4,130
0
5,324
4,819
0
33,882
L
10,536
2,284
0
1,719
7,269
2,533
144
4,599
2,578
38,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,776
Gold Earned
23,049
98
Minions Killed
103
0
Camps Cleared
0
607,053
Distance Traveled
592,156
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,553
755
1
0
0
203,336
0
L
Tyr
7,632
763
18
2
0
196,003
0
W
Discordia
8,543
854
44
4
0
195,099
0
L
Nemesis
7,213
721
34
3
0
208,007
3
W
Ullr
8,680
868
53
5
0
208,618
0
L
Nu Wa
8,204
820
51
5
0
188,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role