Player Matchup

Cernunnos
Cernunnos
GoTouchGrass858
Cernunnos
Level 16
God Stats
5W - 3L
1,665 SR
Queue Stats
33W - 29L
1,477 Elo+
Party 2
Chang'e
Chang'e
Maxinator5000
Chang'e
Level 117
God Stats
2W - 1L
1,551 SR
Queue Stats
83W - 66L
1,491 Elo+
Party 2
Tyr
Tyr
WindWalkerPRO11
Tyr
Level 55
God Stats
4W - 3L
1,500 SR
Queue Stats
42W - 38L
1,303 Elo+
Party 2
Team Averages
Level 63
1,572 SR
1,424 Elo+

VS

Team Averages
Level 34
1,374 SR
1,296 Elo+
Thanatos
Thanatos
DoomsDay_721days
Thanatos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,407 Elo+
Party 1
Charon
Charon
EndBirdMan
Charon
Level 14
God Stats
0W - 3L
1,393 SR
Queue Stats
5W - 19L
1,071 Elo+
Party 1
Agni
Agni
vArsxnic
Agni
Level 52
God Stats
0W - 2L
1,228 SR
Queue Stats
147W - 165L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GoTouchGrass858
Cernunnos
14
2 / 1 / 9
11,023
735
5,537
8,632
3,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
16
7 / 1 / 5
12,397
826
14,756
12,035
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 4 / 7
11,575
772
3,879
15,755
10,291
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
9,592
639
3,396
7,777
2,582
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
EndBirdMan
Charon
13
1 / 5 / 5
10,096
673
7,755
12,508
8,281
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
13
3 / 6 / 3
10,607
707
13,812
10,387
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
5
6
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Charon
EndBirdMan
Charon
1
5
5
0.7
W
Cernunnos
GoTouchGrass858
Cernunnos
2
1
9
6.5
W
Chang'e
7
1
5
9.5
W
4
4
7
1.88
L
Agni
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,172
Damage
24,963
36,422
Taken
30,672
17,529
Mitigated
14,745
10,598
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,396
510
0
3,459
7,777
2,582
0
4,491
3,115
0
19,275
L
Charon
EndBirdMan
Charon
7,755
917
0
250
12,508
8,281
0
5,705
6,688
31,278
0
W
Cernunnos
GoTouchGrass858
Cernunnos
5,537
2,796
0
852
8,632
3,119
1,719
6,616
1,900
0
38,912
W
Chang'e
14,756
621
3,827
4,727
12,035
4,119
271
6,199
5,628
76,852
0
W
3,879
427
278
914
15,755
10,291
220
8,932
5,045
549
15,498
L
Agni
13,812
21
0
317
10,387
3,882
0
5,176
5,211
44,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,995
Gold Earned
30,295
162
Minions Killed
116
0
Camps Cleared
0
832,383
Distance Traveled
602,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,592
639
30
2
0
161,630
0
L
Charon
10,096
673
36
2
0
235,050
0
W
Cernunnos
11,023
735
49
3
0
262,950
0
W
Chang'e
12,397
826
97
6
0
289,644
0
W
Tyr
11,575
772
16
1
0
279,789
0
L
Agni
10,607
707
50
3
0
205,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role