Player Matchup

Surtr
Surtr
BigBenFish
Surtr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,117 Elo+
Solo
Atlas
Atlas
BorosWins
Atlas
Level 134
God Stats
3W - 0L
1,593 SR
Queue Stats
115W - 120L
1,462 Elo+
Solo
Chang'e
Chang'e
OrangeJam80274
Chang'e
Level 144
God Stats
3W - 2L
1,300 SR
Queue Stats
275W - 299L
1,424 Elo+
Solo
Freya
Freya
demcie100
Freya
Level 85
God Stats
4W - 2L
1,764 SR
Queue Stats
269W - 260L
1,433 Elo+
Solo
Agni
Agni
fransua999
Agni
Level 129
God Stats
8W - 7L
1,305 SR
Queue Stats
374W - 364L
1,475 Elo+
Solo
Team Averages
Level 114
1,492 SR
1,382 Elo+

VS

Team Averages
Level 118
1,471 SR
1,465 Elo+
Hun Batz
Hun Batz
Crunchtime3
Hun Batz
Level 155
God Stats
5W - 2L
1,672 SR
Queue Stats
473W - 480L
1,495 Elo+
Solo
Guan Yu
Guan Yu
DeadmanWV
Guan Yu
Level 92
God Stats
2W - 10L
1,185 SR
Queue Stats
620W - 614L
1,479 Elo+
Solo
The Morrigan
The Morrigan
ToxicFire628
The Morrigan
Level 58
God Stats
1W - 5L
1,245 SR
Queue Stats
336W - 397L
1,466 Elo+
Solo
Ravana
Ravana
VIVIDxMEXICAN
Ravana
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 211L
1,422 Elo+
Solo
Medusa
Medusa
zOMEGA Qc45
Medusa
Level 145
God Stats
1W - 1L
1,751 SR
Queue Stats
293W - 304L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
18
7 / 2 / 13
10,089
917
11,398
20,814
19,396
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
BorosWins
Atlas
16
2 / 1 / 21
10,073
916
12,373
17,018
19,167
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 17
9,778
889
10,621
14,356
6,819
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
demcie100
Freya
17
9 / 2 / 10
10,193
927
12,220
13,010
6,940
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 2 / 16
8,852
805
12,858
9,009
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crunchtime3
Hun Batz
14
3 / 6 / 4
8,120
738
13,015
13,274
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
DeadmanWV
Guan Yu
16
1 / 3 / 4
9,013
819
11,649
17,017
22,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
ToxicFire628
The Morrigan
14
1 / 3 / 4
7,947
722
10,413
8,970
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 6 / 3
8,794
799
7,444
14,486
14,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
14
1 / 6 / 4
8,014
729
15,171
13,580
6,221
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
27
24
Kills
8
8
Deaths
24
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
7
2
13
6.75
W
Atlas
BorosWins
Atlas
2
1
21
12.5
L
Hun Batz
Crunchtime3
Hun Batz
3
6
4
0.83
L
Guan Yu
DeadmanWV
Guan Yu
1
3
4
1
W
4
1
17
12.5
L
The Morrigan
ToxicFire628
The Morrigan
1
3
4
1
L
2
6
3
0.58
W
Freya
demcie100
Freya
9
2
10
7
W
2
2
16
5
L
Medusa
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,470
Damage
57,692
74,207
Taken
67,327
56,317
Mitigated
54,406
43,382
Healing
22,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
11,398
3,383
562
5,128
20,814
19,396
851
4,798
15,716
224
22,118
W
Atlas
BorosWins
Atlas
12,373
4,423
2,302
2,372
17,018
19,167
105
3,410
13,116
24,185
872
L
Hun Batz
Crunchtime3
Hun Batz
13,015
1,866
660
1,120
13,274
6,205
0
9,836
3,438
0
23,150
L
Guan Yu
DeadmanWV
Guan Yu
11,649
587
6,432
6,681
17,017
22,932
0
11,738
4,886
4,457
19,715
W
10,621
1,979
17,766
7,978
14,356
6,819
1,346
2,657
11,315
24,745
0
L
The Morrigan
ToxicFire628
The Morrigan
10,413
2,403
569
508
8,970
4,289
333
6,548
2,232
20,830
1,394
L
7,444
728
2,199
2,929
14,486
14,759
0
8,911
5,444
2,780
14,217
W
Freya
demcie100
Freya
12,220
3,891
1,912
3,057
13,010
6,940
2,090
1,843
11,093
22,165
0
W
12,858
330
519
1,786
9,009
3,995
913
2,430
6,491
35,279
0
L
Medusa
15,171
6,971
186
1,434
13,580
6,221
1,092
10,369
2,936
0
28,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,985
Gold Earned
41,888
150
Minions Killed
134
0
Camps Cleared
0
1,091,303
Distance Traveled
978,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,089
917
33
3
0
194,141
0
W
Atlas
10,073
916
18
2
0
225,393
0
L
Hun Batz
8,120
738
30
3
0
184,958
0
L
Guan Yu
9,013
819
24
2
0
239,698
0
W
Chang'e
9,778
889
40
4
0
233,025
0
L
The Morrigan
7,947
722
17
2
0
185,005
0
L
Ravana
8,794
799
29
3
0
200,362
0
W
Freya
10,193
927
20
2
0
225,883
0
W
Agni
8,852
805
39
4
0
212,861
0
L
Medusa
8,014
729
34
3
0
168,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role