Player Matchup

Apollo
Apollo
 
Apollo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
JasonTrahn
Amaterasu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
RedJocker94
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
baitel900
Chronos
Level 109
God Stats
15W - 17L
1,537 SR
Queue Stats
331W - 345L
1,446 Elo+
Solo
Charon
Charon
jigglebear69
Charon
Level 135
God Stats
6W - 7L
1,456 SR
Queue Stats
82W - 62L
1,484 Elo+
Solo
Team Averages
Level 89
1,499 SR
1,486 Elo+

VS

Team Averages
Level 77
1,458 SR
1,272 Elo+
Amaterasu
Amaterasu
AverageGod16
Amaterasu
Level 92
God Stats
5W - 13L
1,288 SR
Queue Stats
812W - 793L
1,377 Elo+
Solo
Maui
Maui
BushFounded711
Maui
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 60L
1,506 Elo+
Party 1
Yu Huang
Yu Huang
HyperRad
Yu Huang
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,147 Elo+
Party 1
Chernobog
Chernobog
Tripacal3
Chernobog
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
112W - 96L
1,087 Elo+
Party 1
Pele
Pele
soulplayz
Pele
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
1
0 / 0 / 0
3,252
407
0
339
59
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
JasonTrahn
Amaterasu
7
0 / 1 / 1
4,232
529
2,810
7,807
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
RedJocker94
Nemesis
5
0 / 1 / 1
3,881
485
1,150
5,135
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
baitel900
Chronos
10
4 / 0 / 0
5,271
659
2,749
3,880
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon
3
0 / 1 / 0
3,406
426
107
1,519
624
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AverageGod16
Amaterasu
10
2 / 0 / 0
5,662
708
3,398
5,351
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 3
5,054
632
1,479
4,113
2,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
HyperRad
Yu Huang
8
0 / 1 / 2
4,805
601
2,582
4,139
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Tripacal3
Chernobog
7
1 / 1 / 1
4,899
612
1,643
3,432
1,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
8
0 / 1 / 2
4,655
582
1,222
5,189
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
3
3
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
W
Amaterasu
AverageGod16
Amaterasu
2
0
0
2
W
0
1
3
1.5
W
Yu Huang
HyperRad
Yu Huang
0
1
2
1
L
Amaterasu
JasonTrahn
Amaterasu
0
1
1
0.5
L
Nemesis
RedJocker94
Nemesis
0
1
1
0.5
W
Chernobog
Tripacal3
Chernobog
1
1
1
1.5
L
Chronos
baitel900
Chronos
4
0
0
4
L
Charon
0
1
0
0
W
Pele
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,816
Damage
10,324
18,680
Taken
22,224
6,753
Mitigated
9,373
4,314
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
0
0
0
0
339
59
0
0
339
0
116
W
Amaterasu
AverageGod16
Amaterasu
3,398
1,323
0
3,082
5,351
2,557
0
262
5,067
0
36,223
W
1,479
359
995
1,578
4,113
2,558
445
853
3,180
13,742
0
W
Yu Huang
HyperRad
Yu Huang
2,582
530
0
1,320
4,139
1,342
378
672
3,393
31,829
0
L
Amaterasu
JasonTrahn
Amaterasu
2,810
1,427
0
2,287
7,807
3,418
42
1,030
6,777
0
16,504
L
Nemesis
RedJocker94
Nemesis
1,150
837
0
472
5,135
1,320
0
1,121
4,014
0
15,660
W
Chernobog
Tripacal3
Chernobog
1,643
1,077
0
872
3,432
1,416
1,257
310
3,122
0
24,196
L
Chronos
baitel900
Chronos
2,749
712
0
973
3,880
1,332
0
1,758
2,122
25,041
0
L
Charon
107
64
0
582
1,519
624
0
215
1,304
3,175
0
W
Pele
1,222
500
0
953
5,189
1,500
150
573
4,536
0
28,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,042
Gold Earned
25,075
123
Minions Killed
230
0
Camps Cleared
0
538,725
Distance Traveled
795,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,252
407
0
0
0
14,597
0
W
Amaterasu
5,662
708
67
8
0
162,627
0
W
Maui
5,054
632
17
2
0
167,881
0
W
Yu Huang
4,805
601
59
7
0
134,397
0
L
Amaterasu
4,232
529
24
3
0
163,111
0
L
Nemesis
3,881
485
35
4
0
188,524
0
W
Chernobog
4,899
612
47
6
0
124,866
0
L
Chronos
5,271
659
59
7
0
143,135
0
L
Charon
3,406
426
5
1
0
29,358
0
W
Pele
4,655
582
40
5
0
206,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role