Player Matchup

Izanami
Izanami
 
Izanami
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
FRENIYO
Anubis
Level 86
God Stats
23W - 16L
1,630 SR
Queue Stats
170W - 196L
1,453 Elo+
Party 1
Ne Zha
Ne Zha
HASBULLAH21
Ne Zha
Level 128
God Stats
6W - 3L
1,702 SR
Queue Stats
459W - 495L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
PizzaDePulpo
Nu Wa
Level 26
God Stats
5W - 3L
1,722 SR
Queue Stats
183W - 195L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
TERREMOTOCANARIO
Zhong Kui
Level 82
God Stats
10W - 7L
1,542 SR
Queue Stats
109W - 122L
1,498 Elo+
Party 1
Team Averages
Level 81
1,619 SR
1,465 Elo+

VS

Team Averages
Level 132
1,491 SR
1,505 Elo+
Baba Yaga
Baba Yaga
Arnisius
Baba Yaga
Level 241
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 61L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
IcyIIl
Sun Wukong
Level 73
God Stats
4W - 3L
1,391 SR
Queue Stats
251W - 255L
1,484 Elo+
Solo
Charon
Charon
LCPKing
Charon
Level 123
God Stats
18W - 9L
1,704 SR
Queue Stats
244W - 213L
1,582 Elo+
Party 2
Ne Zha
Ne Zha
N4Zchemiii243
Ne Zha
Level 107
God Stats
0W - 4L
1,245 SR
Queue Stats
32W - 38L
1,411 Elo+
Solo
Hachiman
Hachiman
hongwuzhu1
Hachiman
Level 115
God Stats
15W - 11L
1,616 SR
Queue Stats
63W - 54L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 2 / 0
6,771
616
2,126
6,558
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
FRENIYO
Anubis
10
2 / 3 / 2
6,025
548
5,251
7,211
3,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
10
3 / 3 / 2
6,203
564
4,359
8,231
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 3
5,402
491
5,557
6,161
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
12
3 / 0 / 1
7,359
669
6,299
7,365
5,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Arnisius
Baba Yaga
10
5 / 2 / 3
6,096
554
7,524
7,414
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
IcyIIl
Sun Wukong
8
0 / 3 / 0
5,154
469
2,555
7,550
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
LCPKing
Charon
9
1 / 1 / 5
5,930
539
5,417
8,695
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 2
5,992
545
2,160
8,841
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
hongwuzhu1
Hachiman
11
4 / 1 / 0
6,661
606
5,195
6,458
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
12
12
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
0
0.5
L
Baba Yaga
Arnisius
Baba Yaga
5
2
3
3.25
W
Anubis
FRENIYO
Anubis
2
3
2
1
W
Ne Zha
3
3
2
1.33
L
Sun Wukong
IcyIIl
Sun Wukong
0
3
0
0
L
Charon
LCPKing
Charon
1
1
5
3.5
L
2
2
2
1.5
W
0
4
3
0.38
W
Zhong Kui
3
0
1
3.5
L
Hachiman
hongwuzhu1
Hachiman
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
22,851
35,526
Taken
38,958
16,792
Mitigated
17,229
14,833
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,126
2,013
0
3,235
6,558
2,528
0
759
5,799
0
57,930
L
Baba Yaga
Arnisius
Baba Yaga
7,524
404
0
1,741
7,414
2,195
0
4,231
3,183
36,676
0
W
Anubis
FRENIYO
Anubis
5,251
447
0
3,023
7,211
3,505
0
5,036
2,139
36,220
0
W
Ne Zha
4,359
1,459
0
1,090
8,231
3,148
0
1,365
6,866
0
37,636
L
Sun Wukong
IcyIIl
Sun Wukong
2,555
502
0
1,587
7,550
3,940
0
4,476
3,074
0
28,810
L
Charon
LCPKing
Charon
5,417
732
0
2,066
8,695
5,850
0
5,078
3,617
22,597
0
L
2,160
530
0
1,970
8,841
3,366
0
2,239
6,602
0
41,660
W
5,557
1,574
0
931
6,161
2,359
0
5,171
990
30,274
0
W
Zhong Kui
6,299
1,067
0
6,554
7,365
5,252
812
655
6,710
56,879
0
L
Hachiman
hongwuzhu1
Hachiman
5,195
2,644
0
3,906
6,458
1,878
0
1,071
5,375
0
44,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
29,833
354
Minions Killed
298
0
Camps Cleared
0
1,074,719
Distance Traveled
1,053,394
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,771
616
115
10
0
211,717
3
L
Baba Yaga
6,096
554
58
5
0
241,655
2
W
Anubis
6,025
548
53
5
0
202,989
3
W
Ne Zha
6,203
564
51
5
0
247,132
0
L
Sun Wukong
5,154
469
58
5
0
147,760
2
L
Charon
5,930
539
29
3
0
219,924
2
L
Ne Zha
5,992
545
70
6
0
235,919
2
W
Nu Wa
5,402
491
42
4
0
200,542
1
W
Zhong Kui
7,359
669
93
8
0
212,339
4
L
Hachiman
6,661
606
83
8
0
208,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role