Player Matchup

Discordia
Discordia
Dolcesa
Discordia
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 48L
1,597 Elo+
Party 2
Nox
Nox
MoeVanTerror
Nox
Level 144
God Stats
3W - 0L
1,736 SR
Queue Stats
66W - 70L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NoscopeSilvia69
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,700 Elo+
Party 2
Chiron
Chiron
V4nhons
Chiron
Level 84
God Stats
2W - 1L
1,591 SR
Queue Stats
20W - 19L
1,476 Elo+
Party 2
Amaterasu
Amaterasu
espinosaure
Amaterasu
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 52L
1,404 Elo+
Solo
Team Averages
Level 92
1,565 SR
1,535 Elo+

VS

Team Averages
Level 115
1,665 SR
1,451 Elo+
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Bornofthegods99
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,462 Elo+
Solo
Rama
Rama
Chmureek
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,404 Elo+
Party 1
Da Ji
Da Ji
FeraXIII
Da Ji
Level 144
God Stats
3W - 1L
1,810 SR
Queue Stats
59W - 65L
1,402 Elo+
Party 1
Anubis
Anubis
MisterHandsome
Anubis
Level 146
God Stats
3W - 3L
2,014 SR
Queue Stats
165W - 166L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dolcesa
Discordia
18
3 / 2 / 6
9,798
700
15,137
5,946
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 2 / 6
9,662
690
8,769
8,071
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
NoscopeSilvia69
Ah Muzen Cab
15
2 / 4 / 6
8,849
632
10,298
9,973
3,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
V4nhons
Chiron
17
4 / 1 / 7
9,499
679
10,753
6,686
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
espinosaure
Amaterasu
17
3 / 1 / 5
9,387
671
6,168
14,493
11,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 4 / 5
9,939
710
6,708
18,965
23,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 3 / 4
9,219
659
6,342
9,063
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
16
3 / 2 / 3
9,323
666
7,755
11,393
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
FeraXIII
Da Ji
14
2 / 2 / 3
8,426
602
7,522
9,007
6,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 2 / 8
9,095
650
11,611
8,878
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
13
Kills
8
10
Deaths
13
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
5
0.88
L
2
3
4
1.33
L
Rama
3
2
3
2.25
W
Discordia
Dolcesa
Discordia
3
2
6
3
L
Da Ji
FeraXIII
Da Ji
2
2
3
1.75
L
0
2
8
2
W
1
2
6
2
W
Ah Muzen Cab
NoscopeSilvia69
Ah Muzen Cab
2
4
6
1.25
W
Chiron
V4nhons
Chiron
4
1
7
7.5
W
Amaterasu
espinosaure
Amaterasu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,125
Damage
39,938
45,169
Taken
57,306
24,518
Mitigated
46,615
15,614
Healing
19,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,708
254
737
5,491
18,965
23,881
0
5,415
13,471
13,229
0
L
6,342
408
0
250
9,063
4,464
0
5,675
3,388
26,855
0
L
Rama
7,755
4,241
3,760
3,561
11,393
5,787
0
6,404
4,697
0
19,587
W
Discordia
Dolcesa
Discordia
15,137
455
919
747
5,946
2,466
0
3,695
2,114
33,869
0
L
Da Ji
FeraXIII
Da Ji
7,522
1,720
2,035
1,618
9,007
6,878
0
3,264
5,671
0
10,003
L
11,611
389
764
1,434
8,878
5,605
0
3,120
5,758
28,923
0
W
8,769
48
980
1,166
8,071
3,663
443
3,380
4,373
24,396
0
W
Ah Muzen Cab
NoscopeSilvia69
Ah Muzen Cab
10,298
3,887
189
474
9,973
3,382
0
6,206
3,705
0
17,266
W
Chiron
V4nhons
Chiron
10,753
2,897
2,200
1,479
6,686
3,037
696
3,138
3,499
0
21,537
W
Amaterasu
espinosaure
Amaterasu
6,168
1,843
1,052
6,408
14,493
11,970
495
8,135
5,975
0
17,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,195
Gold Earned
46,002
144
Minions Killed
167
0
Camps Cleared
0
1,402,972
Distance Traveled
1,292,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,939
710
25
2
0
270,217
0
L
Zeus
9,219
659
42
3
0
276,067
0
L
Rama
9,323
666
45
3
0
258,216
0
W
Discordia
9,798
700
43
3
0
289,730
0
L
Da Ji
8,426
602
9
1
0
213,971
0
L
Anubis
9,095
650
46
3
0
273,991
0
W
Nox
9,662
690
48
3
0
288,100
0
W
Ah Muzen Cab
8,849
632
15
1
0
248,013
0
W
Chiron
9,499
679
19
1
0
280,291
0
W
Amaterasu
9,387
671
19
1
0
296,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role