Player Matchup

Hachiman
Hachiman
IRoseDestinyI
Hachiman
Level 142
God Stats
0W - 1L
1,736 SR
Queue Stats
140W - 138L
1,517 Elo+
Party 1
Tiamat
Tiamat
Myke_Luv
Tiamat
Level 157
God Stats
1W - 6L
1,338 SR
Queue Stats
301W - 282L
1,517 Elo+
Solo
Vulcan
Vulcan
TouchableTree80
Vulcan
Level 105
God Stats
0W - 2L
1,337 SR
Queue Stats
236W - 227L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
Witt188479
Ao Kuang
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 155L
1,530 Elo+
Party 1
Mercury
Mercury
XxGet_EvilxX
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 276L
1,426 Elo+
Solo
Team Averages
Level 124
1,482 SR
1,502 Elo+

VS

Team Averages
Level 122
1,639 SR
1,467 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bliviano
Ymir
Level 126
God Stats
11W - 5L
1,805 SR
Queue Stats
359W - 334L
1,531 Elo+
Party 2
Sol
Sol
Da WEWU
Sol
Level 117
God Stats
2W - 0L
1,692 SR
Queue Stats
25W - 28L
1,471 Elo+
Party 2
Hachiman
Hachiman
Here2Tr0ll2
Hachiman
Level 109
God Stats
3W - 1L
1,622 SR
Queue Stats
283W - 282L
1,481 Elo+
Solo
Bastet
Bastet
fernando78perez
Bastet
Level 102
God Stats
3W - 1L
1,575 SR
Queue Stats
52W - 59L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IRoseDestinyI
Hachiman
15
2 / 5 / 2
7,953
795
11,179
10,874
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Myke_Luv
Tiamat
13
0 / 3 / 1
6,862
686
3,473
6,529
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 3 / 2
7,530
753
3,520
6,488
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Witt188479
Ao Kuang
15
4 / 3 / 2
8,115
812
3,895
10,535
8,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
XxGet_EvilxX
Mercury
12
1 / 3 / 2
7,274
727
3,365
9,616
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 0 / 10
9,530
953
10,300
5,978
2,927
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
14
1 / 2 / 8
8,821
882
2,249
12,638
13,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
15
2 / 1 / 10
8,708
871
6,030
4,144
1,811
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Here2Tr0ll2
Hachiman
16
8 / 2 / 6
9,742
974
10,812
7,440
3,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 7
8,845
885
11,769
10,747
4,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
17
17
Deaths
8
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
10
7
W
Ymir
1
2
8
2.5
W
Sol
2
1
10
7
W
Hachiman
Here2Tr0ll2
Hachiman
8
2
6
5.5
L
Hachiman
IRoseDestinyI
Hachiman
2
5
2
0.6
L
Tiamat
Myke_Luv
Tiamat
0
3
1
0.17
L
0
3
2
0.33
L
Ao Kuang
Witt188479
Ao Kuang
4
3
2
1.67
L
Mercury
XxGet_EvilxX
Mercury
1
3
2
0.67
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,432
Damage
41,160
44,042
Taken
40,947
30,297
Mitigated
25,164
10,850
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,300
392
742
2,050
5,978
2,927
1,072
1,021
4,905
26,123
0
W
Ymir
2,249
24
1,370
4,603
12,638
13,018
198
2,708
9,842
9,840
0
W
Sol
6,030
600
792
749
4,144
1,811
1,526
2,111
1,944
20,325
0
W
Hachiman
Here2Tr0ll2
Hachiman
10,812
5,671
126
589
7,440
3,185
401
1,640
5,755
0
23,997
L
Hachiman
IRoseDestinyI
Hachiman
11,179
7,896
563
1,838
10,874
4,684
159
5,168
5,706
0
26,920
L
Tiamat
Myke_Luv
Tiamat
3,473
45
0
1,168
6,529
3,082
42
2,593
3,936
12,472
0
L
3,520
931
1,333
964
6,488
2,808
0
3,382
3,106
16,677
0
L
Ao Kuang
Witt188479
Ao Kuang
3,895
1,110
641
2,655
10,535
8,890
122
3,733
6,638
6,120
0
L
Mercury
XxGet_EvilxX
Mercury
3,365
345
451
1,237
9,616
10,833
0
3,563
6,053
0
5,393
W
11,769
2,805
823
2,775
10,747
4,223
583
2,969
7,564
0
16,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,734
Gold Earned
45,646
141
Minions Killed
143
0
Camps Cleared
0
951,627
Distance Traveled
1,078,672
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,530
953
35
4
0
206,336
0
W
Ymir
8,821
882
21
2
0
220,205
0
W
Sol
8,708
871
38
4
0
215,879
0
W
Hachiman
9,742
974
33
3
0
194,506
0
L
Hachiman
7,953
795
41
4
0
166,874
0
L
Tiamat
6,862
686
24
2
0
165,020
0
L
Vulcan
7,530
753
39
4
0
204,123
1
L
Ao Kuang
8,115
812
29
3
0
218,552
0
L
Mercury
7,274
727
8
1
0
197,058
0
W
Bastet
8,845
885
16
2
0
241,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role