Player Matchup

Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
Billyyy-1988
Nu Wa
Silver V
Level 48
God Stats
0W - 4L
1,364 SR
Queue Stats
4W - 17L
1,296 MMR
Solo
Horus
Horus
Silver I
Deguns91
Horus
Silver I
Level 136
God Stats
29W - 24L
1,564 SR
Queue Stats
142W - 145L
1,259 MMR
Solo
Odin
Odin
Gold IV
ShironTargarye94
Odin
Gold IV
Level 158
God Stats
12W - 17L
1,435 SR
Queue Stats
476W - 482L
1,273 MMR
Solo
Anubis
Anubis
Gold II
cvngIZBACKboys
Anubis
Gold II
Level 58
God Stats
84W - 59L
1,605 SR
Queue Stats
167W - 166L
1,268 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,494 SR
1,319 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,425 SR
1,274 MMR
Ymir
Ymir
Gold V
Buzv
Ymir
Gold V
Level 149
God Stats
7W - 2L
1,500 SR
Queue Stats
344W - 340L
1,304 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
DΑVΙD
Baron Samedi
Silver II
Level 158
God Stats
2W - 0L
1,501 SR
Queue Stats
17W - 20L
1,372 MMR
Party 2
Cernunnos
Cernunnos
Silver III
EspIvan
Cernunnos
Silver III
Level 143
God Stats
2W - 0L
1,710 SR
Queue Stats
15W - 18L
1,330 MMR
Party 2
Fenrir
Fenrir
Silver II
americanpolice
Fenrir
Silver II
Level 80
God Stats
2W - 1L
1,361 SR
Queue Stats
74W - 94L
1,140 MMR
Party 1
Hercules
Hercules
Silver III
szVolcano
Hercules
Silver III
Level 89
God Stats
2W - 1L
1,052 SR
Queue Stats
41W - 63L
1,225 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 1 / 3
6,135
558
5,080
7,331
2,608
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 8 / 1
4,859
442
2,703
8,751
2,950
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Horus
Deguns91
Horus
8
0 / 3 / 1
4,833
439
2,337
7,334
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

12
0 / 1 / 2
6,945
631
4,691
7,107
6,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 1 / 0
7,296
663
7,180
7,763
3,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TyrMartichorasPoseidonThor

VS

Bans
SerqetBakasuraJanusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Buzv
Ymir
12
1 / 1 / 8
7,761
706
2,885
9,296
6,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
DΑVΙD
Baron Samedi
12
10 / 2 / 1
7,746
704
10,768
7,609
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
EspIvan
Cernunnos
11
3 / 2 / 0
7,134
649
6,440
8,103
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 1 / 4
6,201
564
3,198
8,671
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
szVolcano
Hercules
11
0 / 2 / 0
6,726
611
4,001
10,300
7,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
14
14
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
3
1.5
L
0
8
1
0.06
W
Ymir
Buzv
Ymir
1
1
8
5
L
Horus
Deguns91
Horus
0
3
1
0.17
W
Baron Samedi
DΑVΙD
Baron Samedi
10
2
1
5.25
W
Cernunnos
EspIvan
Cernunnos
3
2
0
1.5
L
0
1
2
1
W
0
1
4
2
L
8
1
0
8
W
Hercules
szVolcano
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
27,292
38,286
Taken
43,979
20,062
Mitigated
23,861
10,255
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,080
3,742
0
3,127
7,331
2,608
868
398
6,933
0
42,424
L
2,703
1,052
0
350
8,751
2,950
641
6,639
1,773
16,610
0
W
Ymir
Buzv
Ymir
2,885
753
0
2,590
9,296
6,821
196
1,504
7,516
21,314
0
L
Horus
Deguns91
Horus
2,337
708
360
1,436
7,334
3,980
0
2,648
4,640
0
13,241
W
Baron Samedi
DΑVΙD
Baron Samedi
10,768
594
665
3,050
7,609
3,219
531
3,703
3,805
63,216
0
W
Cernunnos
EspIvan
Cernunnos
6,440
2,837
0
3,864
8,103
2,981
379
1,290
6,778
0
52,484
L
4,691
420
0
949
7,107
6,546
0
1,111
5,950
976
51,515
W
3,198
418
0
1,443
8,671
3,147
374
2,228
6,443
0
45,925
L
7,180
146
0
4,033
7,763
3,978
0
2,433
5,219
56,733
0
W
Hercules
szVolcano
Hercules
4,001
1,094
0
3,644
10,300
7,693
0
2,308
7,950
0
44,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
35,568
286
Minions Killed
379
0
Camps Cleared
0
1,098,956
Distance Traveled
1,146,300
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,135
558
64
6
0
222,264
0
L
Nu Wa
4,859
442
17
2
0
182,526
0
W
Ymir
7,761
706
22
2
0
214,637
2
L
Horus
4,833
439
21
2
0
227,178
0
W
Baron Samedi
7,746
704
111
10
0
204,912
0
W
Cernunnos
7,134
649
88
8
0
201,595
2
L
Odin
6,945
631
105
10
0
239,736
2
W
Fenrir
6,201
564
62
6
0
279,376
2
L
Anubis
7,296
663
79
7
0
227,252
0
W
Hercules
6,726
611
96
9
0
245,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role