Player Matchup

Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Mr_NoGame3146
Achilles
Level 44
God Stats
7W - 6L
1,748 SR
Queue Stats
64W - 100L
1,388 Elo+
Party 1
Charon
Charon
Musou_Prince
Charon
Level 125
God Stats
3W - 3L
1,397 SR
Queue Stats
177W - 203L
1,502 Elo+
Solo
Nu Wa
Nu Wa
iOnlyPlayGenji69
Nu Wa
Level 88
God Stats
14W - 10L
1,610 SR
Queue Stats
282W - 238L
1,510 Elo+
Solo
Anhur
Anhur
maNalgas
Anhur
Level 25
God Stats
2W - 3L
1,560 SR
Queue Stats
9W - 19L
1,321 Elo+
Party 1
Team Averages
Level 73
1,563 SR
1,444 Elo+

VS

Team Averages
Level 112
1,609 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
BleedingRebel77
Ah Muzen Cab
Level 129
God Stats
6W - 1L
1,679 SR
Queue Stats
111W - 106L
1,509 Elo+
Solo
Hun Batz
Hun Batz
Cease_System32-
Hun Batz
Level 109
God Stats
37W - 36L
1,559 SR
Queue Stats
308W - 303L
1,509 Elo+
Solo
Ymir
Ymir
O_ivan_VF
Ymir
Level 149
God Stats
3W - 1L
1,502 SR
Queue Stats
221W - 204L
1,462 Elo+
Solo
Medusa
Medusa
YerNewUnkle
Medusa
Level 101
God Stats
3W - 0L
1,699 SR
Queue Stats
7W - 6L
1,577 Elo+
Solo
Baba Yaga
Baba Yaga
xEDDYMONSTERx
Baba Yaga
Level 71
God Stats
3W - 1L
1,608 SR
Queue Stats
176W - 162L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 3 / 1
7,725
515
7,702
16,683
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Mr_NoGame3146
Achilles
13
1 / 1 / 1
7,522
501
4,983
14,667
17,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
12
0 / 2 / 2
7,023
468
4,705
12,733
9,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 1
7,870
525
9,772
7,746
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
maNalgas
Anhur
8
0 / 4 / 0
5,453
364
423
6,941
2,077
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BleedingRebel77
Ah Muzen Cab
14
3 / 2 / 0
8,573
572
10,999
11,486
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
13
0 / 3 / 3
7,620
508
4,857
12,282
6,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
1 / 0 / 7
8,187
546
6,048
12,059
9,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
14
7 / 0 / 0
9,125
608
8,365
7,967
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
xEDDYMONSTERx
Baba Yaga
13
1 / 1 / 2
7,863
524
8,324
7,075
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
12
12
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
1
1.17
W
Ah Muzen Cab
BleedingRebel77
Ah Muzen Cab
3
2
0
1.5
W
Hun Batz
0
3
3
0.5
L
Achilles
Mr_NoGame3146
Achilles
1
1
1
1.5
L
Charon
0
2
2
0.5
W
Ymir
1
0
7
4.5
W
Medusa
7
0
0
7
L
2
2
1
1.25
L
Anhur
maNalgas
Anhur
0
4
0
0
W
Baba Yaga
xEDDYMONSTERx
Baba Yaga
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,585
Damage
38,593
58,770
Taken
50,869
39,078
Mitigated
26,434
13,277
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,702
4,706
0
5,019
16,683
6,836
355
1,950
14,733
0
57,156
W
Ah Muzen Cab
BleedingRebel77
Ah Muzen Cab
10,999
4,325
0
1,452
11,486
4,674
848
599
10,887
0
62,597
W
Hun Batz
4,857
1,372
0
150
12,282
6,196
0
2,358
9,924
0
71,507
L
Achilles
Mr_NoGame3146
Achilles
4,983
952
0
2,822
14,667
17,371
738
305
14,362
654
41,096
L
Charon
4,705
975
278
3,190
12,733
9,640
90
5,861
6,872
28,818
0
W
Ymir
6,048
999
0
2,116
12,059
9,431
0
6,145
5,914
27,464
418
W
Medusa
8,365
4,029
0
1,532
7,967
3,488
780
2,121
5,846
0
72,701
L
9,772
4,862
0
750
7,746
3,154
0
4,887
2,859
67,903
0
L
Anhur
maNalgas
Anhur
423
367
0
1,218
6,941
2,077
0
1,018
5,923
0
16,815
W
Baba Yaga
xEDDYMONSTERx
Baba Yaga
8,324
255
0
1,841
7,075
2,645
280
3,853
3,222
67,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
41,368
340
Minions Killed
449
0
Camps Cleared
0
1,424,849
Distance Traveled
1,511,582
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,725
515
87
6
0
352,326
0
W
Ah Muzen Cab
8,573
572
95
6
0
264,806
0
W
Hun Batz
7,620
508
91
6
0
316,199
1
L
Achilles
7,522
501
85
6
0
315,161
0
L
Charon
7,023
468
38
3
0
273,931
3
W
Ymir
8,187
546
36
2
0
307,654
5
W
Medusa
9,125
608
101
7
0
311,168
4
L
Nu Wa
7,870
525
101
7
0
278,260
0
L
Anhur
5,453
364
29
2
0
205,171
0
W
Baba Yaga
7,863
524
126
8
0
311,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role