Player Matchup

He Bo
He Bo
CristianTyr
He Bo
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
212W - 235L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
RichHomieVlad
Cu Chulainn
Level 159
God Stats
1W - 2L
1,576 SR
Queue Stats
736W - 760L
1,437 Elo+
Solo
Fenrir
Fenrir
Selvain3311
Fenrir
Level 155
God Stats
1W - 4L
1,281 SR
Queue Stats
437W - 450L
1,531 Elo+
Solo
Hun Batz
Hun Batz
SkullCrusher1456
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,549 Elo+
Solo
Hercules
Hercules
Wheat1111
Hercules
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,510 Elo+
Solo
Team Averages
Level 119
1,471 SR
1,500 Elo+

VS

Team Averages
Level 135
1,551 SR
1,494 Elo+
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Diedirty1
Thor
Level 155
God Stats
12W - 11L
1,550 SR
Queue Stats
921W - 972L
1,492 Elo+
Solo
Zeus
Zeus
EXMedical
Zeus
Level 128
God Stats
5W - 1L
1,813 SR
Queue Stats
117W - 124L
1,500 Elo+
Solo
Janus
Janus
Mr Thurmal
Janus
Level 127
God Stats
9W - 2L
1,780 SR
Queue Stats
268W - 270L
1,471 Elo+
Solo
Sobek
Sobek
PrinceBlazinn
Sobek
Level 104
God Stats
3W - 3L
1,111 SR
Queue Stats
396W - 372L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
7,173
897
3,824
6,480
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
RichHomieVlad
Cu Chulainn
12
3 / 4 / 4
6,600
825
6,418
8,430
6,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
11
1 / 6 / 5
6,200
775
3,599
10,435
9,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 2
6,039
755
3,378
6,367
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Wheat1111
Hercules
11
2 / 4 / 3
6,180
773
6,936
9,483
9,573
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
4 / 2 / 15
7,516
940
7,686
9,424
10,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
14
7 / 1 / 11
7,880
985
8,221
6,689
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
13
5 / 3 / 9
7,493
937
11,674
6,035
2,141
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
14
3 / 1 / 11
7,625
953
5,005
4,150
1,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 13
7,070
884
3,245
6,255
7,541
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
8
Kills
22
22
Deaths
9
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
2
15
5.75
L
2
4
1
0.63
W
Thor
7
1
11
12.5
W
Zeus
5
3
9
3.17
W
Janus
3
1
11
8.5
W
3
2
13
4.75
L
Cu Chulainn
RichHomieVlad
Cu Chulainn
3
4
4
1.25
L
Fenrir
1
6
5
0.58
L
0
4
2
0.25
L
Hercules
Wheat1111
Hercules
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
35,831
41,195
Taken
32,553
31,057
Mitigated
25,305
5,613
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,686
1,985
602
2,573
9,424
10,892
164
972
8,227
2,257
11,395
L
3,824
47
57
974
6,480
2,412
0
3,745
2,685
16,293
0
W
Thor
8,221
1,145
580
620
6,689
3,179
198
1,051
5,359
0
13,158
W
Zeus
11,674
1,506
655
357
6,035
2,141
180
717
5,016
19,377
0
W
Janus
5,005
468
530
746
4,150
1,552
100
138
3,870
16,980
0
W
3,245
252
977
1,607
6,255
7,541
0
926
5,172
4,494
0
L
Cu Chulainn
RichHomieVlad
Cu Chulainn
6,418
725
394
1,668
8,430
6,667
0
3,695
4,566
0
11,376
L
Fenrir
3,599
203
517
945
10,435
9,871
0
4,380
5,660
0
5,734
L
3,378
168
22
248
6,367
2,534
0
3,213
2,979
0
10,304
L
Hercules
Wheat1111
Hercules
6,936
1,233
0
788
9,483
9,573
0
5,533
3,471
0
11,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,192
Gold Earned
37,584
71
Minions Killed
80
0
Camps Cleared
0
695,700
Distance Traveled
751,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,516
940
11
1
0
168,459
0
L
He Bo
7,173
897
24
3
0
137,075
0
W
Thor
7,880
985
13
2
0
163,821
0
W
Zeus
7,493
937
22
3
0
149,080
0
W
Janus
7,625
953
31
4
0
144,828
0
W
Sobek
7,070
884
3
0
0
125,581
0
L
Cu Chulainn
6,600
825
11
1
0
115,291
0
L
Fenrir
6,200
775
4
1
0
150,477
0
L
Hun Batz
6,039
755
16
2
0
130,110
0
L
Hercules
6,180
773
16
2
0
162,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role