Player Matchup

Chaac
Chaac
Christian_Clo420
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 1
Sol
Sol
FlexdaGawd__
Sol
Level 127
God Stats
8W - 4L
1,497 SR
Queue Stats
291W - 259L
1,585 Elo+
Solo
Ymir
Ymir
PunishingPirahna
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 1
Loki
Loki
Skullsmasher472
Loki
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,305 Elo+
Party 1
Rama
Rama
Truejones75
Rama
Level 144
God Stats
1W - 4L
1,284 SR
Queue Stats
161W - 152L
1,447 Elo+
Solo
Team Averages
Level 87
1,456 SR
1,350 Elo+

VS

Team Averages
Level 115
1,588 SR
1,535 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Beardsloth
Danzaburou
Level 107
God Stats
8W - 3L
1,773 SR
Queue Stats
14W - 7L
1,585 Elo+
Party 2
Ratatoskr
Ratatoskr
Deliciate
Ratatoskr
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
236W - 235L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
Motown Mufasa
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,535 Elo+
Party 2
Hades
Hades
darcktrick
Hades
Level 145
God Stats
15W - 10L
1,665 SR
Queue Stats
207W - 199L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,408
441
1,822
6,608
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 0
6,462
646
5,450
7,625
2,615
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 4 / 2
5,063
506
1,217
9,592
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 0
6,049
605
5,364
9,053
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
5,082
508
3,330
8,736
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 2 / 2
7,021
702
6,882
7,279
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Beardsloth
Danzaburou
10
3 / 0 / 3
6,378
638
4,804
5,750
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
Deliciate
Ratatoskr
11
3 / 3 / 7
6,749
675
6,403
8,995
3,211
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Motown Mufasa
Baron Samedi
9
3 / 0 / 5
6,193
619
4,212
3,849
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
12
2 / 1 / 4
7,061
706
4,032
7,309
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
14
15
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
2
2
W
Danzaburou
Beardsloth
Danzaburou
3
0
3
4.5
L
0
3
2
0.33
W
Ratatoskr
Deliciate
Ratatoskr
3
3
7
2.17
L
3
3
0
1
W
Baron Samedi
Motown Mufasa
Baron Samedi
3
0
5
5.5
L
0
4
2
0.25
L
3
1
0
3
L
0
4
0
0
W
Hades
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,183
Damage
26,333
41,614
Taken
33,182
19,159
Mitigated
14,946
12,768
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,882
703
0
2,052
7,279
2,784
857
3,228
4,051
54,027
0
W
Danzaburou
Beardsloth
Danzaburou
4,804
1,766
0
3,125
5,750
2,028
384
137
5,613
0
37,001
L
1,822
519
0
1,305
6,608
4,436
0
4,147
2,461
0
10,464
W
Ratatoskr
Deliciate
Ratatoskr
6,403
3,010
0
1,299
8,995
3,211
0
1,946
7,049
0
51,213
L
5,450
2,003
0
3,827
7,625
2,615
0
3,468
4,157
44,839
0
W
Baron Samedi
Motown Mufasa
Baron Samedi
4,212
411
1,398
1,335
3,849
3,317
0
1,405
2,444
15,284
0
L
1,217
404
0
938
9,592
6,360
0
4,651
4,941
7,613
0
L
5,364
1,904
0
4,078
9,053
3,075
0
2,013
7,040
0
45,354
L
3,330
2,316
0
2,620
8,736
2,673
0
1,008
7,728
0
35,802
W
Hades
4,032
859
95
4,296
7,309
3,606
46
68
6,849
47,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
33,402
260
Minions Killed
362
0
Camps Cleared
0
969,953
Distance Traveled
986,862
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,021
702
109
11
0
208,019
2
W
Danzaburou
6,378
638
64
6
0
178,818
2
L
Chaac
4,408
441
14
1
0
158,928
0
W
Ratatoskr
6,749
675
73
7
0
222,239
1
L
Sol
6,462
646
88
9
0
182,016
0
W
Baron Samedi
6,193
619
20
2
0
195,006
0
L
Ymir
5,063
506
12
1
0
220,581
0
L
Loki
6,049
605
69
7
0
231,124
0
L
Rama
5,082
508
77
8
0
177,304
0
W
Hades
7,061
706
96
10
0
182,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role