Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ElOnePieceExiste
Fenrir
Level 146
God Stats
5W - 3L
1,779 SR
Queue Stats
82W - 58L
1,534 Elo+
Solo
Agni
Agni
Vinxere
Agni
Level 147
God Stats
8W - 0L
1,933 SR
Queue Stats
247W - 229L
1,491 Elo+
Solo
Ullr
Ullr
dustincoffey13
Ullr
Level 116
God Stats
2W - 2L
1,477 SR
Queue Stats
85W - 97L
1,483 Elo+
Party 1
Cerberus
Cerberus
trynnafeel
Cerberus
Level 10
God Stats
12W - 11L
1,861 SR
Queue Stats
51W - 48L
1,508 Elo+
Solo
Team Averages
Level 115
1,710 SR
1,503 Elo+

VS

Team Averages
Level 57
1,504 SR
1,364 Elo+
Charon
Charon
 
Charon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ComicallyKad
Shiva
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 19L
1,440 Elo+
Solo
Scylla
Scylla
Kam_Snipez
Scylla
Level 123
God Stats
0W - 3L
1,274 SR
Queue Stats
43W - 56L
1,247 Elo+
Solo
Jing Wei
Jing Wei
iiTrvpHoe-
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 37L
1,229 Elo+
Solo
Danzaburou
Danzaburou
yeifrepro
Danzaburou
Level 24
God Stats
1W - 1L
1,747 SR
Queue Stats
20W - 23L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 1 / 0
4,529
906
1,234
2,829
972
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
3 / 1 / 2
4,843
969
2,547
3,980
1,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Vinxere
Agni
11
2 / 0 / 1
5,387
1,077
2,257
2,421
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
4,528
906
2,655
2,820
1,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
trynnafeel
Cerberus
10
0 / 0 / 5
4,729
946
2,064
5,221
3,216
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 0 / 1
4,987
997
2,770
3,389
2,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
4,160
832
1,069
1,412
721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
Kam_Snipez
Scylla
11
0 / 0 / 0
4,765
953
2,270
2,019
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
iiTrvpHoe-
Jing Wei
8
0 / 2 / 0
4,145
829
567
2,514
763
Danzaburou
yeifrepro
Danzaburou
10
1 / 3 / 0
4,604
921
3,082
5,610
1,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
2
2
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
0
0
L
Charon
 
Charon
1
0
1
1.5
L
0
0
0
0
W
3
1
2
4
L
Scylla
Kam_Snipez
Scylla
0
0
0
0
W
Agni
Vinxere
Agni
2
0
1
2.5
W
0
0
1
0.5
L
Jing Wei
iiTrvpHoe-
Jing Wei
0
2
0
0
W
Cerberus
trynnafeel
Cerberus
0
0
5
2.5
L
Danzaburou
yeifrepro
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,757
Damage
9,758
17,271
Taken
14,944
8,047
Mitigated
6,647
4,469
Healing
1,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,234
39
1,051
731
2,829
972
0
197
2,632
13,066
0
L
Charon
 
Charon
2,770
468
0
682
3,389
2,571
0
1,585
1,732
13,271
0
L
1,069
396
0
443
1,412
721
0
673
739
0
3,531
W
2,547
534
0
488
3,980
1,991
0
1,417
2,491
0
6,484
L
Scylla
Kam_Snipez
Scylla
2,270
421
0
250
2,019
649
0
748
1,271
17,260
0
W
Agni
Vinxere
Agni
2,257
199
0
500
2,421
853
0
837
1,584
16,101
0
W
2,655
666
0
208
2,820
1,015
0
1,320
1,430
0
11,034
L
Jing Wei
iiTrvpHoe-
Jing Wei
567
321
0
0
2,514
763
0
573
1,941
0
2,011
W
Cerberus
trynnafeel
Cerberus
2,064
249
0
1,491
5,221
3,216
0
1,346
3,875
7,291
0
L
Danzaburou
yeifrepro
Danzaburou
3,082
1,202
0
596
5,610
1,943
27
1,931
3,679
0
11,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,016
Gold Earned
22,661
113
Minions Killed
101
0
Camps Cleared
0
592,027
Distance Traveled
588,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,529
906
29
6
0
98,335
0
L
Charon
4,987
997
23
5
0
135,216
0
L
Shiva
4,160
832
8
2
0
54,543
0
W
Fenrir
4,843
969
9
2
0
121,480
0
L
Scylla
4,765
953
50
10
0
134,278
0
W
Agni
5,387
1,077
38
8
0
119,492
0
W
Ullr
4,528
906
23
5
0
120,493
0
L
Jing Wei
4,145
829
1
0
0
159,167
0
W
Cerberus
4,729
946
14
3
0
132,227
0
L
Danzaburou
4,604
921
19
4
0
105,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role